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Talls S&F - Known Ratcatchers
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<blockquote data-quote="jmucchiello" data-source="post: 7542057" data-attributes="member: 813"><p> <table style='width: 100%'><tr><td><br /> <strong>Name:</strong> U'Tempei !Nothen<br /> <strong>Race:</strong> Human Female<br /> <strong>Background:</strong> Far Traveler<br /> <strong>Class:</strong> Eldritch Knight Fighter-5<br /> <strong>Alignment:</strong> Neutral Good<br /> <strong>Proficiency Bonus:</strong> +3<br /> <strong>Inspiration:</strong> No<br /> <br /> <strong>Strength:</strong> 10 (+0), save +3<br /> <p style="margin-left: 20px">Athlethics: +0</p> <br /> <strong>Dexterity:</strong> 16 (+3)<br /> <p style="margin-left: 20px">+Acrobatics: +6</p> <p style="margin-left: 20px">Sleight of Hand: +3</p> <p style="margin-left: 20px">Stealth: +3</p> <br /> <strong>Constitution:</strong> 16 (+3), save +6<br /> <br /> <strong>Charisma:</strong> 10 (+0)<br /> <p style="margin-left: 20px">Deception: +0</p> <p style="margin-left: 20px">Intimidation: +0</p> <p style="margin-left: 20px">Performance: +0</p> <p style="margin-left: 20px">+Persuasion: +3</p> </td><td><br /> <strong>Passive Perception:</strong> 12<br /> <strong>Passive Investigation:</strong> 11<br /> <strong>Initiative:</strong> +4<br /> <strong>AC:</strong> 15<br /> <strong>Speed:</strong> 30 ft; Fly 30 ft<br /> <strong>Hit Dice:</strong> 5d10+15; <strong>Spent HD:</strong> none<br /> <strong>HP:</strong> 49/49<br /> <br /> <strong>Intelligence:</strong> 13 (+1)<br /> <p style="margin-left: 20px">+Arcana: +4</p> <p style="margin-left: 20px">+History: +4</p> <p style="margin-left: 20px">Investigation: +1</p> <p style="margin-left: 20px">Nature: +1</p> <p style="margin-left: 20px">Religion: +1</p> <br /> <strong>Wisdom:</strong> 8 (-1)<br /> <p style="margin-left: 20px">Animal Handling: -1</p> <p style="margin-left: 20px">+Insight: +2</p> <p style="margin-left: 20px">Medicine: -1</p> <p style="margin-left: 20px">+Perception: +2</p> <p style="margin-left: 20px">Survival: -1</p> <br /> +Proficient<br /> </td><td><br /> [ATTACH]104003[/ATTACH]<br /> The earrings aren't canon. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><br /> </td></tr></table><p>[spoiler="COMBAT"]<strong>OFFENSE</strong> Initiative: +4</p><table style='width: 100%'><tr><td><strong>Weapon</strong><br /> Rapier<br /> Hand Crossbow</td><td><strong>Range</strong><br /> <br /> 120/-</td><td><strong>To Hit</strong><br /> +6<br /> +8</td><td><strong>Damage</strong><br /> 1d8+3 (p)<br /> 1d6+3 (p)</td><td><strong>Notes</strong><br /> finesse<br /> light, [-]loading[/-], crossbow expert, sharpshooter</td></tr></table><p><strong>DEFENSE</strong></p><p><strong>AC:</strong> 15 (armor + Dex)</p><table style='width: 100%'><tr><td>+<strong>Strength:</strong> +3<br /> <strong>Intelligence:</strong> +1</td><td><strong>Dexterity:</strong> +3<br /> <strong>Wisdom:</strong> -1</td><td>+<strong>Constitution:</strong> +6<br /> <strong>Charisma:</strong> +0</td></tr></table><p><strong>EXPENDABLES</strong></p><p><em>Action Surge:</em> 1/1</p><p><em>Second Wind:</em> 1/1</p><p>Spell slots remaining</p><p><em>1st Level:</em> 3/3</p><p>[/spoiler]</p><p>[spoiler="FEATURES AND TRAITS"]<strong>Proficiencies and Languages</strong></p><p style="margin-left: 20px"><strong>Languages:</strong> Common. Orcish</p> <p style="margin-left: 20px"><strong>Armor:</strong> All Armor and Shields</p> <p style="margin-left: 20px"><strong>Weapons:</strong> All simple and martial weapons</p> <p style="margin-left: 20px"><strong>Tools:</strong> Shawm</p><p><strong>Race:</strong> Human (variant)</p><p style="margin-left: 20px"><strong>Abilities:</strong> +1 to two abilities (Dex, Con); <strong>Speed:</strong> 30 feet; <strong>Size:</strong> Medium; <strong>Lifespan:</strong> 100 years</p> <p style="margin-left: 20px"><strong>Bonus Skill and Feat:</strong> Persuasion, Crossbow Expert</p> <p style="margin-left: 20px"></p><p><strong>Background:</strong> Far Traveler</p><p style="margin-left: 20px"><strong>Skills:</strong> Insight, Perception; <strong>Tools:</strong> shawm; <strong>Language:</strong> Orcish</p> <p style="margin-left: 20px"><strong>Feature: <em>All Eyes on You</em>:</strong> Your accent, mannerisms, figures of speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of your homeland. You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.</p> <p style="margin-left: 20px"></p><p><strong>Feats:</strong></p><p style="margin-left: 20px"><strong>Crossbow Expert:</strong> Ignore the loading property on crossbows. Being within 5 feet of an opponent does not give disadvantage when using a crossbow against them. After taking the Attack action with a one handed weapon, can fire a crossbow in the other hand as a bonus action.</p> <p style="margin-left: 20px"><strong>Sharpshooter:</strong> Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls. You ranged weapon attacks ignore half cover and three-quarters cover. Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.</p><p><strong>Class:</strong> Fighter</p><p style="margin-left: 20px"><strong>Hit Die:</strong> d10; <strong>Saves:</strong> Str, Con; <strong>Skills:</strong> (any 2) Acrobatics, History</p> <p style="margin-left: 20px"><strong>Fighting Style: Archery:</strong> +2 to attack rolls made with ranged weapons.</p> <p style="margin-left: 20px"><strong>Second Wind:</strong> As a bonus action, regain 1d10+fighter level hp. Once per short of long rest.</p> <p style="margin-left: 20px"><strong>Action Surge:</strong> Take an additional action on your turn. Once per short or long rest.</p> <p style="margin-left: 20px"><strong>Archetype: Eldritch Knight:</strong></p> <p style="margin-left: 20px"><strong>Spellcasting:</strong> Save DC: 12; Attack Bonus: +4</p> <p style="margin-left: 20px"><em>Cantrips Known:</em> dancing lights, mage hand</p> <p style="margin-left: 20px"><em>Spells Known:</em> absorb elements, longstrider, shield</p> <p style="margin-left: 20px"><strong>Weapon Bond:</strong> Summonable weapons. Two (rapier and hand crossbow)</p> <p style="margin-left: 20px"></p><p></p><p style="margin-left: 20px"><strong>Extra Attack:</strong> When taking the attack action, you may take two attacks.</p> <p style="margin-left: 20px"></p><p>[/spoiler][spoiler="EQUIPMENT"]Studded Leather (13#)</p><p>Hand Crossbow (3#)</p><p>quiver (20 bolts)</p><p>Rapier (2#)</p><p>[spoiler="Winged Boots"]<em>Wondrous item, uncommon (requires attunement)</em></p><p></p><p>While you wear these boots, you have a flying speed equal to your walking speed. You can use these boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minumum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.</p><p></p><p>The boots regain 2 hours of flying capability for every 12 hours they are not in use.[/spoiler]</p><p>Belt</p><p>Belt hook (for crossbow)</p><p>spell component pouch</p><p>Waterskin</p><p>soft brown boots</p><p>dark robe</p><p>backpack</p><p style="margin-left: 20px">common clothes (3#)</p> <p style="margin-left: 20px">Fine clothes (4#)</p> <p style="margin-left: 20px">shawm (1#)</p> <p style="margin-left: 20px">a blanket</p> <p style="margin-left: 20px">bedroll (7#)</p> <p style="margin-left: 20px"></p><p>belt pouch (600 gp, 0 sp, )</p><p></p><p>[spoiler="Carrying Capacity"] <table style='width: 100%'><tr><td>Encumbered<br /> 50</td><td>Heavily Encumbered<br /> 100</td><td>Carrying Capacity<br /> 150</td><td>Push, Drag, Lift<br /> 300</td></tr></table><p>[/spoiler]</p><p>[/spoiler][spoiler="DESCRIPTION and HISTORY"]</p><table style='width: 100%'><tr><td><strong>Race:</strong> Human<br /> <strong>Gender:</strong> Female<br /> <strong>Age:</strong> 35<br /> <strong>Relationship:</strong> Varies</td><td><strong>Height:</strong> 5' 4"<br /> <strong>Weight:</strong> 140#<br /> <strong>Complexion:</strong> dark<br /> <strong>Skin:</strong> tattoos</td><td><strong>Hair:</strong> Silver, long in back<br /> <strong>Eyes:</strong> brown<br /> <strong>Face Structure:</strong> angular<br /> </td></tr></table><p><strong>HISTORY</strong></p><p>U'Tempei !Nothen (oo TEM pay <tok> NO thin) comes from a jungle land near the equator. She suggests people who have trouble pronouncing her name call her Pei as it means beauty in her native tongue. (Or she thinks it does, it's been 22 years since she's spoken the language and she has forgotten bits and pieces of it.)</p><p></p><p>She was cast out of her tribe (The M'gond!) because she refused to marry the chieftain as all girls did in their 13th summer. She has lived on her own, traveling as far from those lands as she could. The wonders of large cities attracted her and she learned many skills along the way. She has mercenaried in various petty squabbles in the region at various times. She learned the shawm as a child and has worked as part of a troupe of performers in the past.</p><p></p><p>She has known several men in her lifetime and each time it ended when they found her flirting with someone else. She does not understand this society's aversion to sex and nudity.</p><p></p><p><strong>APPEARANCE</strong></p><p>U'Tempei is a lean woman with dark skin. Her hair is long and silver and she has blue, red, and orange tattoos on her neck, cheeks, arms, and legs. They are lacy in design and contain arcane symbols if looked at closely (Perception DC 20). She dresses in colorful clothing when relaxing. Her work clothing is functional, dark, and gives her freedom of movement.</p><p></p><p><strong>PERSONALITY</strong></p><p><em>Traits:</em> Independence is desired even though it doesn't make me happy</p><p><em>Traits:</em> Can be motherly to people in her immediate group</p><p><em>Ideal:</em> Hopes to find a reason to settle down someday</p><p><em>Bond:</em> Protect those who cannot protect themselves</p><p><em>Flaw:</em> Believes in true love, will sink a job if true love will be harmed</p><p>[spoiler="Level History"]</p><table style='width: 100%'><tr><td>Abilities</td><td>STR</td><td>DEX</td><td>CON</td><td>INT</td><td>WIS</td><td>CHA</td></tr><tr><td>Point buy</td><td>2</td><td>9</td><td>9</td><td>5</td><td>0</td><td>2</td></tr><tr><td>Initial</td><td>10</td><td>15</td><td>15</td><td>13</td><td>8</td><td>10</td></tr><tr><td>+Race</td><td>10</td><td>16</td><td>16</td><td>13</td><td>8</td><td>10</td></tr></table> <table style='width: 100%'><tr><td><strong>Level</strong></td><td><strong>hp</strong></td><td><strong>Features</strong></td></tr><tr><td>1</td><td>13</td><td>Crossbow Expert</td></tr><tr><td>2</td><td>9</td><td></td></tr><tr><td>3</td><td>9</td><td>Eldritch Knight</td></tr><tr><td>4</td><td>9</td><td>Sharpshooter</td></tr><tr><td>5</td><td>9</td><td></td></tr><tr><td><strong>Total</strong></td><td>49</td><td></td></tr></table><p>[/spoiler][/spoiler]</p><p>[spoiler="Mini Stats"]<strong>Passive Perception:</strong> 12</p><p><strong>Passive Investigation:</strong> 11</p><p><strong>AC:</strong> 15</p><p><strong>Speed:</strong> 30 ft; Fly 30 ft</p><p><strong>HP:</strong> 49/49</p><p></p><p><strong>EXPENDABLES</strong> (when recovered)</p><p><strong>Inspiration:</strong> No (per DM)</p><p><strong>Hit Dice:</strong> 5/5 (d10+3) (per long)</p><p><strong>Action Surge:</strong> 1/1 (per short)</p><p><strong>Second Wind:</strong> 1/1 (per short)</p><p><strong>Spell slots remaining</strong> (per long)</p><p><em>1st Level:</em> 3/3[/spoilrt][/spoiler]</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7542057, member: 813"] [TABLE] [TR] [TD] [B]Name:[/B] U'Tempei !Nothen [B]Race:[/B] Human Female [B]Background:[/B] Far Traveler [B]Class:[/B] Eldritch Knight Fighter-5 [B]Alignment:[/B] Neutral Good [B]Proficiency Bonus:[/B] +3 [B]Inspiration:[/B] No [B]Strength:[/B] 10 (+0), save +3 [INDENT]Athlethics: +0[/INDENT] [B]Dexterity:[/B] 16 (+3) [INDENT]+Acrobatics: +6[/INDENT] [INDENT]Sleight of Hand: +3[/INDENT] [INDENT]Stealth: +3[/INDENT] [B]Constitution:[/B] 16 (+3), save +6 [B]Charisma:[/B] 10 (+0) [INDENT]Deception: +0[/INDENT] [INDENT]Intimidation: +0[/INDENT] [INDENT]Performance: +0[/INDENT] [INDENT]+Persuasion: +3[/INDENT] [/TD] [TD] [B]Passive Perception:[/B] 12 [B]Passive Investigation:[/B] 11 [B]Initiative:[/B] +4 [B]AC:[/B] 15 [B]Speed:[/B] 30 ft; Fly 30 ft [B]Hit Dice:[/B] 5d10+15; [B]Spent HD:[/B] none [B]HP:[/B] 49/49 [B]Intelligence:[/B] 13 (+1) [INDENT]+Arcana: +4[/INDENT] [INDENT]+History: +4[/INDENT] [INDENT]Investigation: +1[/INDENT] [INDENT]Nature: +1[/INDENT] [INDENT]Religion: +1[/INDENT] [B]Wisdom:[/B] 8 (-1) [INDENT]Animal Handling: -1[/INDENT] [INDENT]+Insight: +2[/INDENT] [INDENT]Medicine: -1[/INDENT] [INDENT]+Perception: +2[/INDENT] [INDENT]Survival: -1[/INDENT] +Proficient [/TD] [TD] [ATTACH alt="Portrait U'Tempei !Nothen.png'Tempei !Nothen.png"]104003[/ATTACH] The earrings aren't canon. :) [/TD] [/TR] [/TABLE] [spoiler="COMBAT"][B]OFFENSE[/B] Initiative: +4 [table] [tr][td][B]Weapon[/B] Rapier Hand Crossbow[/td][td][B]Range[/B] 120/-[/td][td][B]To Hit[/B] +6 +8[/td][td][B]Damage[/B] 1d8+3 (p) 1d6+3 (p)[/td][td][B]Notes[/B] finesse light, [-]loading[/-], crossbow expert, sharpshooter[/td] [/tr] [/table] [B]DEFENSE AC:[/B] 15 (armor + Dex) [table][tr][td]+[B]Strength:[/B] +3 [B]Intelligence:[/B] +1[/td][td][B]Dexterity:[/B] +3 [B]Wisdom:[/B] -1[/td][td]+[B]Constitution:[/B] +6 [B]Charisma:[/B] +0[/td][/tr] [/table] [B]EXPENDABLES[/B] [I]Action Surge:[/I] 1/1 [I]Second Wind:[/I] 1/1 Spell slots remaining [I]1st Level:[/I] 3/3 [/spoiler] [spoiler="FEATURES AND TRAITS"][B]Proficiencies and Languages[/B] [INDENT][B]Languages:[/B] Common. Orcish[/INDENT] [INDENT][B]Armor:[/B] All Armor and Shields[/INDENT] [INDENT][B]Weapons:[/B] All simple and martial weapons[/INDENT] [INDENT][B]Tools:[/B] Shawm[/INDENT] [B]Race:[/B] Human (variant) [INDENT][B]Abilities:[/B] +1 to two abilities (Dex, Con); [B]Speed:[/B] 30 feet; [B]Size:[/B] Medium; [B]Lifespan:[/B] 100 years[/INDENT] [INDENT][B]Bonus Skill and Feat:[/B] Persuasion, Crossbow Expert[/INDENT] [INDENT][/INDENT] [B]Background:[/B] Far Traveler [INDENT][B]Skills:[/B] Insight, Perception; [B]Tools:[/B] shawm; [B]Language:[/B] Orcish[/INDENT] [INDENT][B]Feature: [I]All Eyes on You[/I]:[/B] Your accent, mannerisms, figures of speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of your homeland. You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.[/INDENT] [INDENT][/INDENT] [B]Feats:[/B] [INDENT][B]Crossbow Expert:[/B] Ignore the loading property on crossbows. Being within 5 feet of an opponent does not give disadvantage when using a crossbow against them. After taking the Attack action with a one handed weapon, can fire a crossbow in the other hand as a bonus action.[/INDENT] [INDENT][B]Sharpshooter:[/B] Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls. You ranged weapon attacks ignore half cover and three-quarters cover. Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.[/INDENT] [B]Class:[/B] Fighter [INDENT][B]Hit Die:[/B] d10; [B]Saves:[/B] Str, Con; [B]Skills:[/B] (any 2) Acrobatics, History[/INDENT] [INDENT][B]Fighting Style: Archery:[/B] +2 to attack rolls made with ranged weapons.[/INDENT] [INDENT][B]Second Wind:[/B] As a bonus action, regain 1d10+fighter level hp. Once per short of long rest.[/INDENT] [INDENT][B]Action Surge:[/B] Take an additional action on your turn. Once per short or long rest.[/INDENT] [INDENT][B]Archetype: Eldritch Knight:[/B][/INDENT] [INDENT][B]Spellcasting:[/B] Save DC: 12; Attack Bonus: +4[/INDENT] [INDENT][I]Cantrips Known:[/I] dancing lights, mage hand[/INDENT] [INDENT][I]Spells Known:[/I] absorb elements, longstrider, shield[/INDENT] [INDENT][B]Weapon Bond:[/B] Summonable weapons. Two (rapier and hand crossbow)[/INDENT] [INDENT][/INDENT] [INDENT][B]Extra Attack:[/B] When taking the attack action, you may take two attacks.[/INDENT] [INDENT][/INDENT] [/spoiler][spoiler="EQUIPMENT"]Studded Leather (13#) Hand Crossbow (3#) quiver (20 bolts) Rapier (2#) [spoiler="Winged Boots"][I]Wondrous item, uncommon (requires attunement)[/I] While you wear these boots, you have a flying speed equal to your walking speed. You can use these boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minumum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they are not in use.[/spoiler] Belt Belt hook (for crossbow) spell component pouch Waterskin soft brown boots dark robe backpack [INDENT]common clothes (3#)[/INDENT] [INDENT]Fine clothes (4#)[/INDENT] [INDENT]shawm (1#)[/INDENT] [INDENT]a blanket[/INDENT] [INDENT]bedroll (7#)[/INDENT] [INDENT][/INDENT] belt pouch (600 gp, 0 sp, ) [spoiler="Carrying Capacity"][table="align: left"][tr][td="align: center"]Encumbered 50[/td][td="align: center"]Heavily Encumbered 100[/td][td="align: center"]Carrying Capacity 150[/td][td="align: center"]Push, Drag, Lift 300[/td][/tr][/table][/spoiler] [/spoiler][spoiler="DESCRIPTION and HISTORY"] [table] [tr][td][B]Race:[/B] Human [B]Gender:[/B] Female [B]Age:[/B] 35 [B]Relationship:[/B] Varies[/td] [td][B]Height:[/B] 5' 4" [B]Weight:[/B] 140# [B]Complexion:[/B] dark [B]Skin:[/B] tattoos[/td] [td][B]Hair:[/B] Silver, long in back [B]Eyes:[/B] brown [B]Face Structure:[/B] angular [/td][/tr][/table][B]HISTORY[/B] U'Tempei !Nothen (oo TEM pay <tok> NO thin) comes from a jungle land near the equator. She suggests people who have trouble pronouncing her name call her Pei as it means beauty in her native tongue. (Or she thinks it does, it's been 22 years since she's spoken the language and she has forgotten bits and pieces of it.) She was cast out of her tribe (The M'gond!) because she refused to marry the chieftain as all girls did in their 13th summer. She has lived on her own, traveling as far from those lands as she could. The wonders of large cities attracted her and she learned many skills along the way. She has mercenaried in various petty squabbles in the region at various times. She learned the shawm as a child and has worked as part of a troupe of performers in the past. She has known several men in her lifetime and each time it ended when they found her flirting with someone else. She does not understand this society's aversion to sex and nudity. [B]APPEARANCE[/B] U'Tempei is a lean woman with dark skin. Her hair is long and silver and she has blue, red, and orange tattoos on her neck, cheeks, arms, and legs. They are lacy in design and contain arcane symbols if looked at closely (Perception DC 20). She dresses in colorful clothing when relaxing. Her work clothing is functional, dark, and gives her freedom of movement. [B]PERSONALITY[/B] [I]Traits:[/I] Independence is desired even though it doesn't make me happy [I]Traits:[/I] Can be motherly to people in her immediate group [I]Ideal:[/I] Hopes to find a reason to settle down someday [I]Bond:[/I] Protect those who cannot protect themselves [I]Flaw:[/I] Believes in true love, will sink a job if true love will be harmed [spoiler="Level History"] [table] [tr] [td]Abilities[/td] [td]STR[/td] [td]DEX[/td] [td]CON[/td] [td]INT[/td] [td]WIS[/td] [td]CHA[/td] [/tr] [tr] [td]Point buy[/td] [td]2[/td] [td]9[/td] [td]9[/td] [td]5[/td] [td]0[/td] [td]2[/td] [/tr] [tr] [td]Initial[/td] [td]10[/td] [td]15[/td] [td]15[/td] [td]13[/td] [td]8[/td] [td]10[/td] [/tr] [tr] [td]+Race[/td] [td]10[/td] [td]16[/td] [td]16[/td] [td]13[/td] [td]8[/td] [td]10[/td] [/tr] [/table] [table] [tr][td][B]Level[/B][/td][td][B]hp[/B][/td][td][B]Features[/B][/td][/tr] [tr][td]1[/td][td]13[/td][td]Crossbow Expert[/td][/tr] [tr][td]2[/td][td]9[/td][td][/td][/tr] [tr][td]3[/td][td]9[/td][td]Eldritch Knight[/td][/tr] [tr][td]4[/td][td]9[/td][td]Sharpshooter[/td][/tr] [tr][td]5[/td][td]9[/td][td][/td][/tr] [tr][td][B]Total[/B][/td][td]49[/td][td][/td][/tr] [/table][/spoiler][/spoiler] [spoiler="Mini Stats"][B]Passive Perception:[/B] 12 [B]Passive Investigation:[/B] 11 [B]AC:[/B] 15 [B]Speed:[/B] 30 ft; Fly 30 ft [B]HP:[/B] 49/49 [B]EXPENDABLES[/B] (when recovered) [B]Inspiration:[/B] No (per DM) [B]Hit Dice:[/B] 5/5 (d10+3) (per long) [B]Action Surge:[/B] 1/1 (per short) [B]Second Wind:[/B] 1/1 (per short) [B]Spell slots remaining[/B] (per long) [I]1st Level:[/I] 3/3[/spoilrt][/spoiler] [/QUOTE]
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