Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Talls S&F - Known Ratcatchers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JustinCase" data-source="post: 7546057" data-attributes="member: 6776182"><p><strong>Saarthax, dragonborn paladin</strong></p><p></p><p>[ATTACH]103995[/ATTACH]</p><p></p><p><strong>Saarthax</strong></p><p>LG silver dragonborn soldier devotion paladin 5</p><p></p><p>[spoiler=Basic information]</p><p><strong>Name:</strong> Saarthax</p><p><strong>Sex:</strong> Male</p><p><strong>Race:</strong> Dragonborn (silver)</p><p><strong>Class/Level:</strong> Paladin (Oath of Devotion) 5</p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Size:</strong> Medium</p><p><strong>Languages:</strong> Common, Draconic</p><p><strong>Speed:</strong> 30ft.</p><p><strong>Init:</strong> +0</p><p><strong>Prof. Bonus:</strong> +3</p><p><strong>Passive Perception:</strong> 10</p><p></p><p><strong>DEFENSE</strong></p><p><strong>AC:</strong> 19 (splint + shield)</p><p><strong>Maximum HP:</strong> 44</p><p><strong>Current HP:</strong> 44</p><p><strong>Saves:</strong> Wisdom +3, Charisma +5</p><p><strong>Note:</strong> Resistance to cold damage (Dragon Ancestry)</p><p></p><p><strong>OFFENSE</strong></p><p><strong>Melee:</strong> Longsword +7 (1d8+6 slashing; versatile 1d10+4)</p><p><strong>Melee:</strong> Mace +7 (1d6+6 bludgeoning)</p><p><strong>Notes:</strong> Dueling Fighting Style adds +2 to one-handed weapon damage. Can use Divine Smite with weapon attacks. Can use Breath Weapon. Some spells add damage to weapon attacks.</p><p></p><p><strong>STATISTICS</strong></p><p><strong>Str</strong> 18 (+4), <strong>Dex</strong> 10 (+0) , <strong>Con</strong> 14 (+2), <strong>Int</strong> 12 (+1), <strong>Wis</strong> 10 (+0), <strong>Cha</strong> 14 (+2)</p><p>[/spoiler][spoiler=Features & proficiencies]</p><p><strong>RACIAL FEATURES & PROFICIENCIES</strong></p><p>Dragonborn</p><p><strong>Ability scores:</strong> Strength +2, Charisma +1</p><p><strong>Draconic Ancestry:</strong> Silver. Resistance to cold damage.</p><p><strong>Breath Weapon:</strong> Action, 15 feet cone, 1/SR. 2d6 cold damage; DC13 Con save for half damage.</p><p><strong>Languages:</strong> Common, Draconic</p><p></p><p><strong>BACKGROUND FEATURES & PROFICIENCIES</strong></p><p>Soldier</p><p><strong>Skill Proficiencies:</strong> Athletics, Intimidation</p><p><strong>Tool Proficiencies:</strong> Gaming set: dragonchess, Vehicles (land)</p><p><strong>Military Rank:</strong> Officer. Your rank is recognized and gains minor benefits. </p><p></p><p><strong>Personality Traits:</strong> If someone is in trouble, I’m always ready to lend help. I feel tremendous empathy for all who suffer. </p><p><strong>Ideal:</strong> Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. </p><p><strong>Bond:</strong> The Hawk Lord who killed my father will be brought down by my blade. </p><p><strong>Flaw:</strong> I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.</p><p></p><p><strong>CLASS FEATURES & PROFICIENCIES</strong></p><p>Paladin (Oath of Devotion)</p><p><strong>Divine Sense:</strong> Action, 1+Cha/LR. Detect celestial, fiend or undead within 60 ft until end of next turn.</p><p><strong>Lay On Hands:</strong> Can cure (5 x level) hitpoints, or cure 1 poison/disease for 5 points.</p><p><strong>Fighting Style:</strong> Dueling: +2 damage with melee weapon in one hand.</p><p><strong>Spellcasting:</strong> Can cast spells; see below.</p><p><strong>Divine Smite:</strong> Can cause extra radiant damage using spell slots; extra 1d8 to undead and fiends. 2d8 for 1st level slot, 3d8 for 2nd level slot.</p><p><strong>Divine Health:</strong> Immune to disease.</p><p><strong>Sacred Oath:</strong> Oath of Devotion</p><p><strong>Channel Divinity:</strong> 1/SR, DC13. <em>Sacred Weapon</em> (add Cha to attack, weapon lights up), <em>Turn the Unholy</em> (turn fiends and undead, Wis save negates)</p><p></p><p><strong>SKILLS (* Proficient)</strong></p><p>+0 (dex) Acrobatics</p><p>+0 (wis) Animal Handling</p><p>+1 (int) Arcana</p><p><strong>+7 (str) Athletics*</strong></p><p>+2 (cha) Deception</p><p>+1 (int) History</p><p>+0 (wis) Insight</p><p><strong>+5 (cha) Intimidation*</strong></p><p>+1 (int) Investigation</p><p>+0 (wis) Medicine</p><p>+1 (int) Nature</p><p>+0 (wis) Perception</p><p>+2 (cha) Performance</p><p><strong>+5 (cha) Persuasion*</strong></p><p><strong>+4 (int) Religion*</strong></p><p>+0 (dex) Sleight of Hand</p><p>+0 (dex) Stealth</p><p>+0 (wis) Survival</p><p>[/spoiler][spoiler=Magic]</p><p><strong>Spellcasting:</strong> Can cast paladin spells, prepare (Cha + half level) spells each day. Oath spells are always prepared.</p><p><strong>Spell save DC:</strong> 13</p><p><strong>Spell attack bonus:</strong> +5</p><p><strong>Spells prepared: </strong> (1st) Command, Protection from Evil and Good (Oath), Sanctuary (Oath), Shield of Faith, Thunderous Smite; (2nd) Branding Smite, Lesser Restoration (Oath), Zone of Truth (Oath)</p><p><strong>Spell slots used, level 1:</strong> 0<strong>/4</strong></p><p><strong>Spell slots used, level 2:</strong> 0<strong>/2</strong></p><p>[/spoiler][spoiler=Appearance & bio]</p><p><strong>PHYSICAL APPEARANCE</strong></p><p>A muscular, off-white draconic humanoid, Saarthax is easily recognizable as a dragonborn. His reptilian expression is difficult to read, but his manner is kind and accepting to each except those who seek to harm the innocent, and his deep voice is usually softer than one expects.</p><p></p><p>The Dragon Knight comfortably wears heavy armor and a shield with a silver holy symbol on it. When in battle, Saarthax favors the sword, but is ready to forgive an enemy if it seems genuine enough.</p><p></p><p><strong>BIO</strong></p><p>Saarthax hatched in the Barony of Bedegar, after his father Sothor fled the capital during the fall of King Ormund and took Saarthax' egg with him. Here the boy grew up and learned how to fight a losing battle against the forces of Ajax the Tyrant. Trained as a soldier by his father and his men, Saarthax looked up to Sothor as the experienced paladin inspired his men through kindness and example. Saarthax knew early on that he, too, wanted to swear his Oath and become a beacon of hope.</p><p></p><p>Then the worst day of his life happened. Huge orc soldiers invaded the Barony and killed the Baron and his family. At least one Hawk Lord had joined the battle, a sadistic man called Jorn Whitefeather, and he managed to close in on Saarthax and one of the other soldiers, Bernold the battlepriest. Both were taking serious injuries as Jorn toyed with them, luring out Saarthax' father. Eventually, Sothor came to their rescue but was killed before their eyes by the superior fighter.</p><p></p><p>Saarthax and Bernold escaped in the chaotic aftermath, the paladin being dragged away by Bernold to avoid rushing back to certain death.</p><p>[/spoiler][spoiler=Inventory]</p><p><strong>COMBAT GEAR</strong></p><p>longsword</p><p>mace</p><p>splint armor</p><p>shield</p><p>holy symbol (on shield)</p><p>warhorse with ring mail barding</p><p></p><p><strong>OTHER GEAR</strong></p><p>Ring of Mind Shielding</p><p>backpack</p><p>bed roll</p><p>mess kit</p><p>tinderbox</p><p>torch x10</p><p>rations x10</p><p>waterskin</p><p>hempen rope 50 ft.</p><p>insignia of rank</p><p>trophy from defeated enemy (piece of banner)</p><p>set of dragonchess</p><p>common clothes</p><p>belt pouch</p><p></p><p><strong>MONEY</strong></p><p>5 gp</p><p>[/spoiler]</p><p></p><p><strong>Bernold</strong>, battle priest</p><p>[spoiler=Retainer][spoiler=Portrait][ATTACH]104002[/ATTACH][/spoiler]Battle Priest</p><p>ARMOR: Heavy (AC 18)</p><p>PRIMARY ABILITY: Wisdom</p><p>SAVES: Wisdom</p><p>SKILLS: Insight, Persuasion</p><p>SIGNATURE ATTACK: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.</p><p>SPECIAL ACTIONS</p><p>3RD-LEVEL (3/DAY): spiritual weapon[/spoiler]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 7546057, member: 6776182"] [B]Saarthax, dragonborn paladin[/B] [ATTACH alt="Sarthax.jpg"]103995[/ATTACH] [B]Saarthax[/B] LG silver dragonborn soldier devotion paladin 5 [spoiler=Basic information] [B]Name:[/B] Saarthax [B]Sex:[/B] Male [B]Race:[/B] Dragonborn (silver) [B]Class/Level:[/B] Paladin (Oath of Devotion) 5 [B]Alignment:[/B] Lawful Good [B]Size:[/B] Medium [B]Languages:[/B] Common, Draconic [B]Speed:[/B] 30ft. [B]Init:[/B] +0 [B]Prof. Bonus:[/B] +3 [B]Passive Perception:[/B] 10 [B]DEFENSE AC:[/B] 19 (splint + shield) [B]Maximum HP:[/B] 44 [B]Current HP:[/B] 44 [B]Saves:[/B] Wisdom +3, Charisma +5 [B]Note:[/B] Resistance to cold damage (Dragon Ancestry) [B]OFFENSE Melee:[/B] Longsword +7 (1d8+6 slashing; versatile 1d10+4) [B]Melee:[/B] Mace +7 (1d6+6 bludgeoning) [B]Notes:[/B] Dueling Fighting Style adds +2 to one-handed weapon damage. Can use Divine Smite with weapon attacks. Can use Breath Weapon. Some spells add damage to weapon attacks. [B]STATISTICS Str[/B] 18 (+4), [B]Dex[/B] 10 (+0) , [B]Con[/B] 14 (+2), [B]Int[/B] 12 (+1), [B]Wis[/B] 10 (+0), [B]Cha[/B] 14 (+2) [/spoiler][spoiler=Features & proficiencies] [B]RACIAL FEATURES & PROFICIENCIES[/B] Dragonborn [B]Ability scores:[/B] Strength +2, Charisma +1 [B]Draconic Ancestry:[/B] Silver. Resistance to cold damage. [B]Breath Weapon:[/B] Action, 15 feet cone, 1/SR. 2d6 cold damage; DC13 Con save for half damage. [B]Languages:[/B] Common, Draconic [B]BACKGROUND FEATURES & PROFICIENCIES[/B] Soldier [B]Skill Proficiencies:[/B] Athletics, Intimidation [B]Tool Proficiencies:[/B] Gaming set: dragonchess, Vehicles (land) [B]Military Rank:[/B] Officer. Your rank is recognized and gains minor benefits. [B]Personality Traits:[/B] If someone is in trouble, I’m always ready to lend help. I feel tremendous empathy for all who suffer. [B]Ideal:[/B] Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. [B]Bond:[/B] The Hawk Lord who killed my father will be brought down by my blade. [B]Flaw:[/B] I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure. [B]CLASS FEATURES & PROFICIENCIES[/B] Paladin (Oath of Devotion) [B]Divine Sense:[/B] Action, 1+Cha/LR. Detect celestial, fiend or undead within 60 ft until end of next turn. [B]Lay On Hands:[/B] Can cure (5 x level) hitpoints, or cure 1 poison/disease for 5 points. [B]Fighting Style:[/B] Dueling: +2 damage with melee weapon in one hand. [B]Spellcasting:[/B] Can cast spells; see below. [B]Divine Smite:[/B] Can cause extra radiant damage using spell slots; extra 1d8 to undead and fiends. 2d8 for 1st level slot, 3d8 for 2nd level slot. [B]Divine Health:[/B] Immune to disease. [B]Sacred Oath:[/B] Oath of Devotion [B]Channel Divinity:[/B] 1/SR, DC13. [I]Sacred Weapon[/I] (add Cha to attack, weapon lights up), [I]Turn the Unholy[/I] (turn fiends and undead, Wis save negates) [B]SKILLS (* Proficient)[/B] +0 (dex) Acrobatics +0 (wis) Animal Handling +1 (int) Arcana [B]+7 (str) Athletics*[/B] +2 (cha) Deception +1 (int) History +0 (wis) Insight [B]+5 (cha) Intimidation*[/B] +1 (int) Investigation +0 (wis) Medicine +1 (int) Nature +0 (wis) Perception +2 (cha) Performance [B]+5 (cha) Persuasion* +4 (int) Religion*[/B] +0 (dex) Sleight of Hand +0 (dex) Stealth +0 (wis) Survival [/spoiler][spoiler=Magic] [B]Spellcasting:[/B] Can cast paladin spells, prepare (Cha + half level) spells each day. Oath spells are always prepared. [B]Spell save DC:[/B] 13 [B]Spell attack bonus:[/B] +5 [B]Spells prepared: [/B] (1st) Command, Protection from Evil and Good (Oath), Sanctuary (Oath), Shield of Faith, Thunderous Smite; (2nd) Branding Smite, Lesser Restoration (Oath), Zone of Truth (Oath) [B]Spell slots used, level 1:[/B] 0[B]/4 Spell slots used, level 2:[/B] 0[B]/2[/B] [/spoiler][spoiler=Appearance & bio] [B]PHYSICAL APPEARANCE[/B] A muscular, off-white draconic humanoid, Saarthax is easily recognizable as a dragonborn. His reptilian expression is difficult to read, but his manner is kind and accepting to each except those who seek to harm the innocent, and his deep voice is usually softer than one expects. The Dragon Knight comfortably wears heavy armor and a shield with a silver holy symbol on it. When in battle, Saarthax favors the sword, but is ready to forgive an enemy if it seems genuine enough. [B]BIO[/B] Saarthax hatched in the Barony of Bedegar, after his father Sothor fled the capital during the fall of King Ormund and took Saarthax' egg with him. Here the boy grew up and learned how to fight a losing battle against the forces of Ajax the Tyrant. Trained as a soldier by his father and his men, Saarthax looked up to Sothor as the experienced paladin inspired his men through kindness and example. Saarthax knew early on that he, too, wanted to swear his Oath and become a beacon of hope. Then the worst day of his life happened. Huge orc soldiers invaded the Barony and killed the Baron and his family. At least one Hawk Lord had joined the battle, a sadistic man called Jorn Whitefeather, and he managed to close in on Saarthax and one of the other soldiers, Bernold the battlepriest. Both were taking serious injuries as Jorn toyed with them, luring out Saarthax' father. Eventually, Sothor came to their rescue but was killed before their eyes by the superior fighter. Saarthax and Bernold escaped in the chaotic aftermath, the paladin being dragged away by Bernold to avoid rushing back to certain death. [/spoiler][spoiler=Inventory] [B]COMBAT GEAR[/B] longsword mace splint armor shield holy symbol (on shield) warhorse with ring mail barding [B]OTHER GEAR[/B] Ring of Mind Shielding backpack bed roll mess kit tinderbox torch x10 rations x10 waterskin hempen rope 50 ft. insignia of rank trophy from defeated enemy (piece of banner) set of dragonchess common clothes belt pouch [B]MONEY[/B] 5 gp [/spoiler] [B]Bernold[/B], battle priest [spoiler=Retainer][spoiler=Portrait][ATTACH alt="Bartold.jpg"]104002[/ATTACH][/spoiler]Battle Priest ARMOR: Heavy (AC 18) PRIMARY ABILITY: Wisdom SAVES: Wisdom SKILLS: Insight, Persuasion SIGNATURE ATTACK: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. SPECIAL ACTIONS 3RD-LEVEL (3/DAY): spiritual weapon[/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Talls S&F - Known Ratcatchers
Top