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Tantras - Forgotten Realms Campaign
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<blockquote data-quote="dante" data-source="post: 196811" data-attributes="member: 1117"><p><strong>game 12</strong></p><p></p><p>I'm the DM of this campaign and I'll continue the story with the events of the last evenings, starting with session 11. This all happened quite a while ago, so there'll be a little less detail for the first several episodes, since I'm doing this from memory</p><p></p><p>After the catastrophic encounter with the Mindflayer and the bugbears, Finn and Celedor each made their way back towards Shadow Gap, which they reached by the end of the next day, Tarsakh 27. There they discovered that Purple Dragons were setting up a small camp here, to guard the gap against enemies who might use it to go towards Cormyr. Finn and Celedor ask permission to stay within the Purple Dragon encampment and spend the night there. </p><p></p><p>As it turns out, several more adventuring groups are present within the encampment, all of them going north, and most going towards Dagger Falls to help fight off the Zhentarim. Celedor and Finn, looking for new companions to continue their adventures with, join up with a group of 4 men, travelling north towards Dagger Falls. This group (the new PC's) are willing to join up with Celedor and Finn. This group consists of Janusz Smaczny, Paladin of Torm, very intent on going to Dagger Falls to help them against the Zhents. Second member is 'Nat', a half-orc mercenary, who's willing to go anywhere he can make some money. The other two members are Lauda, a rogue and Ilimitar, a Gold Elf wizard. </p><p></p><p>Together they travel north the next day, accompanied by two more groups of adventurers. During the day of travel, Celedor and Finn convince Nat, Ilimitar and Lauda to give up on going to Dagger Falls and go towards Mulhorand instead, to find easier loot than in a fight with the Zhentarim. But first they go to the place where the group met the mindflayer and the bugbears. Arriving at the campsite, they find a number of bones around the fireplace, and a small shallow grave where the dead bugbears are buried. </p><p>The group takes a few hours to properly arrange the burial of their fallen comrades, then travel on towards Shadowdale, from where they take a small raft downstream to Ashabenford. Only Janusz, the paladin decided he wanted to go on to Dagger Falls and leaves the group behind.</p><p></p><p>After a few days, the group arrives at Ashabenford, and think about how they want to go towards Mulhorand. After hearing there were several orcish and goblinoid warbands, mostly from Zhentil Keep in the area east of Ashabenford, the group decides to go back towards Tilverton and a port in Cormyr. From there they could sail towards Mulhorand. </p><p></p><p>Trying to make a few goldpieces while getting to where they want to go, they apply for a job as guards for merchants. A fur merchant from Tilverton is willing to hire them for a few silvers a day. He already has one guard, a strange monk who claims to have no name. They travel along the road from Ashabenford to Tilverton for several days, underway they encounter a small group of orc warriors with wardogs. There is a small scuffle and the orcs retreat. Hover, they return during the night and a battle ensues. While the group manages to kill most of the orcs and drive off the last survivor, some of the members are so severely wounded they cannot travel any further. The group sets up a small camp for another day to give time for the worst wounds to heal a bit. The next day, on the 9th of Mirtul they continue their travel. </p><p>In the afternoon of the 10th, when they are about halfway between Ashabenford to Tilverton, they suddenly see the area around them darken until it seems to be midnight. From the darkness in front of them step forth three figures, dressed in fine black clothes. One seems to be a warrior, the other two a young and an old wizard. They order the group to stand down and from the sides, more shadowy figures appear, taking away their horses and weapons. Celedor and Finn recognise the figures instantly as Shadovar. As the shadovar wizards step forward, they muster every person in the group and also the fur merchant. The old wizard asks the terrified merchant whether he is a member of the group or not. The man vehemently denies any involvement with the group, claiming (truthfully) he only met them a few days ago and hired them as guards for his caravan. The wizard makes a small gesture with his head and one of the shadovar warriors standing behind the hapless merchant slits his throat. The shadovar order the stunned group to walk into the woods, and after a few miles walking into the dense forest, they arrive at a shadovar encampment. </p><p></p><p>All party-members are tied securely to a very large tree, gagged and blindfolded. One by one the shadovar untie one of their prisoners and have him taken before the wizards who ask a number of questions. The gold elves Celedor and Ilimitar are treated much better than the other prisoners. From the questioning it becomes clear that the shadovar are looking for information on Evereska, and in particular on its Mythal. The elves tell the shadovar they are from Silverymoon. Celedor really is from Silverymoon, while Ilimitar only spent some time there. Interrogation for the others is not as friendly, the monk in particular suffers terrible agonies when the shadovar question him. Because he will not give them his name, they torture him with white-hot pokers, branding him several times on his arms, chest and face. They tie him back to the tree and he is in very bad shape. </p><p></p><p>The monk, having decided he's had enough tries to escape, but no sooner has he loosened his bonds, two shadovar guards standing closeby cut him down. As a punishment, he is nailed to the tree instead. That night, an hour or so after midnight, the group suddenly hears the sound of battle erupting from the shadovar camp. They hear the sound of lightning bolts and steel hitting steel. After less than a minute, the sounds die down again. Then, some men with dark cloaks and heavy armour take away their blindfolds. The group stares into the faces of a large number of Zhentarim warriors.</p></blockquote><p></p>
[QUOTE="dante, post: 196811, member: 1117"] [b]game 12[/b] I'm the DM of this campaign and I'll continue the story with the events of the last evenings, starting with session 11. This all happened quite a while ago, so there'll be a little less detail for the first several episodes, since I'm doing this from memory After the catastrophic encounter with the Mindflayer and the bugbears, Finn and Celedor each made their way back towards Shadow Gap, which they reached by the end of the next day, Tarsakh 27. There they discovered that Purple Dragons were setting up a small camp here, to guard the gap against enemies who might use it to go towards Cormyr. Finn and Celedor ask permission to stay within the Purple Dragon encampment and spend the night there. As it turns out, several more adventuring groups are present within the encampment, all of them going north, and most going towards Dagger Falls to help fight off the Zhentarim. Celedor and Finn, looking for new companions to continue their adventures with, join up with a group of 4 men, travelling north towards Dagger Falls. This group (the new PC's) are willing to join up with Celedor and Finn. This group consists of Janusz Smaczny, Paladin of Torm, very intent on going to Dagger Falls to help them against the Zhents. Second member is 'Nat', a half-orc mercenary, who's willing to go anywhere he can make some money. The other two members are Lauda, a rogue and Ilimitar, a Gold Elf wizard. Together they travel north the next day, accompanied by two more groups of adventurers. During the day of travel, Celedor and Finn convince Nat, Ilimitar and Lauda to give up on going to Dagger Falls and go towards Mulhorand instead, to find easier loot than in a fight with the Zhentarim. But first they go to the place where the group met the mindflayer and the bugbears. Arriving at the campsite, they find a number of bones around the fireplace, and a small shallow grave where the dead bugbears are buried. The group takes a few hours to properly arrange the burial of their fallen comrades, then travel on towards Shadowdale, from where they take a small raft downstream to Ashabenford. Only Janusz, the paladin decided he wanted to go on to Dagger Falls and leaves the group behind. After a few days, the group arrives at Ashabenford, and think about how they want to go towards Mulhorand. After hearing there were several orcish and goblinoid warbands, mostly from Zhentil Keep in the area east of Ashabenford, the group decides to go back towards Tilverton and a port in Cormyr. From there they could sail towards Mulhorand. Trying to make a few goldpieces while getting to where they want to go, they apply for a job as guards for merchants. A fur merchant from Tilverton is willing to hire them for a few silvers a day. He already has one guard, a strange monk who claims to have no name. They travel along the road from Ashabenford to Tilverton for several days, underway they encounter a small group of orc warriors with wardogs. There is a small scuffle and the orcs retreat. Hover, they return during the night and a battle ensues. While the group manages to kill most of the orcs and drive off the last survivor, some of the members are so severely wounded they cannot travel any further. The group sets up a small camp for another day to give time for the worst wounds to heal a bit. The next day, on the 9th of Mirtul they continue their travel. In the afternoon of the 10th, when they are about halfway between Ashabenford to Tilverton, they suddenly see the area around them darken until it seems to be midnight. From the darkness in front of them step forth three figures, dressed in fine black clothes. One seems to be a warrior, the other two a young and an old wizard. They order the group to stand down and from the sides, more shadowy figures appear, taking away their horses and weapons. Celedor and Finn recognise the figures instantly as Shadovar. As the shadovar wizards step forward, they muster every person in the group and also the fur merchant. The old wizard asks the terrified merchant whether he is a member of the group or not. The man vehemently denies any involvement with the group, claiming (truthfully) he only met them a few days ago and hired them as guards for his caravan. The wizard makes a small gesture with his head and one of the shadovar warriors standing behind the hapless merchant slits his throat. The shadovar order the stunned group to walk into the woods, and after a few miles walking into the dense forest, they arrive at a shadovar encampment. All party-members are tied securely to a very large tree, gagged and blindfolded. One by one the shadovar untie one of their prisoners and have him taken before the wizards who ask a number of questions. The gold elves Celedor and Ilimitar are treated much better than the other prisoners. From the questioning it becomes clear that the shadovar are looking for information on Evereska, and in particular on its Mythal. The elves tell the shadovar they are from Silverymoon. Celedor really is from Silverymoon, while Ilimitar only spent some time there. Interrogation for the others is not as friendly, the monk in particular suffers terrible agonies when the shadovar question him. Because he will not give them his name, they torture him with white-hot pokers, branding him several times on his arms, chest and face. They tie him back to the tree and he is in very bad shape. The monk, having decided he's had enough tries to escape, but no sooner has he loosened his bonds, two shadovar guards standing closeby cut him down. As a punishment, he is nailed to the tree instead. That night, an hour or so after midnight, the group suddenly hears the sound of battle erupting from the shadovar camp. They hear the sound of lightning bolts and steel hitting steel. After less than a minute, the sounds die down again. Then, some men with dark cloaks and heavy armour take away their blindfolds. The group stares into the faces of a large number of Zhentarim warriors. [/QUOTE]
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