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Tarag's Forge: Fine Weapons & Armor to save your life
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<blockquote data-quote="Boddynock" data-source="post: 4819522" data-attributes="member: 21506"><p>[sblock=Richard Rawen]<span style="font-size: 9px">OOC: Simple weapons and armour are sold at SRD prices, with no profit going to us (except that this is the mechanism which pays our wages week by week <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />). That mechanism doesn't require any input from you - the idea is that Richard's continually making the simple stuff, and that we get enough customers in to keep the business ticking over.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Anything Richard wants to make, he can sell, if he can find a buyer for it. (Finding a buyer can be tricky - there's a set of splint mail which has been on sale for over a year real time, and nobody's expressed any interest in it. Better to find a buyer, then craft the piece.)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">The business will pay any initial outlay for materials. Any subsequent costs (if, for example, Richard fails a Craft check) are Richard's responsibility. Any profit will be divided equally between Richard and the business.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em>As an example: a customer wants a heavy crossbow (list price 50 gp) and is prepared to provide Craft Points for it. </em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Shop price is, therefore, 70% of list price, or 35 gp.</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Material costs are one third of market price (= 16.67 gp).</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Richard successfully makes a DC 15 Craft (Weaponsmith) check and produces the crossbow. This takes one day. The customer helps (you know this bit <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />).</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>You take half the CP (total CP = 10% of list price) off your quota. The customer pays the other half of the CP.</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Of the 35 gp which the customer pays, Richard keeps 17.5 gp and the shop gets the other 17.5 gp (which, after an initial outlay of 16.67 gp, means a grand profit to Tarag of 0.83 gp).</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Now, say that Richard fails that DC 15 check. That means that half the CP and half the gp cost are wasted, and he can't try again until the next day. In that case, Richard bears any extra expense (in CP and in gp) himself.</em></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><a href="http://www.d20srd.org/srd/skills/craft.htm" target="_blank">Here</a> are the details of the DCs for creating various items. Note that the SRD says that the MW component is treated separately, and it has a DC of 20. ENWorld's <a href="http://www.enworld.org/forum/living-en-world/142438-rules-mechanics.html" target="_blank">Rules & Mechanics</a> entry on Craft Points, however, says that a crafter uses either the DC of the item or the DC of the MW component, whichever is higher. In this case we follow ENWorld rules.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Tarag has a sliding scale of prices for items forged, as you know. See the first post for details, and please stick with that.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Since Richard only has one rank in Craft (Weaponsmithing), I think it would be a good idea for him to avoid being too ambitious. With his bonus in Int, he gets a +2 on Craft (Weaponsmith) checks - not a lot. I think it's about time the business purchased some MW artisans tools, if it hasn't already. That'll give another +2, for a total of +4. If you can get the customer to give you a successful Aid Another, that's +6, and it's starting to look a bit healthier.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Still, keep in mind that Tarag is very jealous of his reputation, and stories of inferior work coming from his Forge will send him through the roof! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Whew! That's much more long-winded than I started out to be but I think it covers most of what you need to know.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">The shop has a tradition of payday being Wednesday (see first post), so I'll make an entry to reflect the fact that Richard's now receiving Hardin's pay.</span>[/sblock]After going over the details of the Forge's day to day running, Hardin reaches under the counter and brings out a bundle wrapped in fine chamois. He hands it to Richard, saying, <span style="color: lightblue">"I must have known you were coming. I went out just yesterday and bought some new tools. It's always amazed me that Tarag is prepared to work with the tools he's had here. Don't get me wrong - they're all right but they're not in the same league as these beauties. Have a look. Feel the heft of that hammer. Beautiful work! Yes, I thought it was high time the Forge had a set of MW tools!"</span></p><p></p><p>With that, Hardin removes his apron, hands it over to Richard, and says, <span style="color: lightblue">"I'll be off now. Don't forget what I told you. You can call on me whenever you need to. Just, please, give me a little time to get on with my building chores. Good luck!"</span></p><p></p><p>He walks out, briskly rubbing his hands, and Richard is left standing in the centre of the smithy. Now it's up to him.</p></blockquote><p></p>
[QUOTE="Boddynock, post: 4819522, member: 21506"] [sblock=Richard Rawen][SIZE="1"]OOC: Simple weapons and armour are sold at SRD prices, with no profit going to us (except that this is the mechanism which pays our wages week by week ;)). That mechanism doesn't require any input from you - the idea is that Richard's continually making the simple stuff, and that we get enough customers in to keep the business ticking over. Anything Richard wants to make, he can sell, if he can find a buyer for it. (Finding a buyer can be tricky - there's a set of splint mail which has been on sale for over a year real time, and nobody's expressed any interest in it. Better to find a buyer, then craft the piece.) The business will pay any initial outlay for materials. Any subsequent costs (if, for example, Richard fails a Craft check) are Richard's responsibility. Any profit will be divided equally between Richard and the business. [i]As an example: a customer wants a heavy crossbow (list price 50 gp) and is prepared to provide Craft Points for it. Shop price is, therefore, 70% of list price, or 35 gp. Material costs are one third of market price (= 16.67 gp). Richard successfully makes a DC 15 Craft (Weaponsmith) check and produces the crossbow. This takes one day. The customer helps (you know this bit ;)). You take half the CP (total CP = 10% of list price) off your quota. The customer pays the other half of the CP. Of the 35 gp which the customer pays, Richard keeps 17.5 gp and the shop gets the other 17.5 gp (which, after an initial outlay of 16.67 gp, means a grand profit to Tarag of 0.83 gp). Now, say that Richard fails that DC 15 check. That means that half the CP and half the gp cost are wasted, and he can't try again until the next day. In that case, Richard bears any extra expense (in CP and in gp) himself.[/i] [url=http://www.d20srd.org/srd/skills/craft.htm]Here[/url] are the details of the DCs for creating various items. Note that the SRD says that the MW component is treated separately, and it has a DC of 20. ENWorld's [url=http://www.enworld.org/forum/living-en-world/142438-rules-mechanics.html]Rules & Mechanics[/url] entry on Craft Points, however, says that a crafter uses either the DC of the item or the DC of the MW component, whichever is higher. In this case we follow ENWorld rules. Tarag has a sliding scale of prices for items forged, as you know. See the first post for details, and please stick with that. Since Richard only has one rank in Craft (Weaponsmithing), I think it would be a good idea for him to avoid being too ambitious. With his bonus in Int, he gets a +2 on Craft (Weaponsmith) checks - not a lot. I think it's about time the business purchased some MW artisans tools, if it hasn't already. That'll give another +2, for a total of +4. If you can get the customer to give you a successful Aid Another, that's +6, and it's starting to look a bit healthier. Still, keep in mind that Tarag is very jealous of his reputation, and stories of inferior work coming from his Forge will send him through the roof! :) Whew! That's much more long-winded than I started out to be but I think it covers most of what you need to know. The shop has a tradition of payday being Wednesday (see first post), so I'll make an entry to reflect the fact that Richard's now receiving Hardin's pay.[/SIZE][/sblock]After going over the details of the Forge's day to day running, Hardin reaches under the counter and brings out a bundle wrapped in fine chamois. He hands it to Richard, saying, [color=lightblue]"I must have known you were coming. I went out just yesterday and bought some new tools. It's always amazed me that Tarag is prepared to work with the tools he's had here. Don't get me wrong - they're all right but they're not in the same league as these beauties. Have a look. Feel the heft of that hammer. Beautiful work! Yes, I thought it was high time the Forge had a set of MW tools!"[/color] With that, Hardin removes his apron, hands it over to Richard, and says, [color=lightblue]"I'll be off now. Don't forget what I told you. You can call on me whenever you need to. Just, please, give me a little time to get on with my building chores. Good luck!"[/color] He walks out, briskly rubbing his hands, and Richard is left standing in the centre of the smithy. Now it's up to him. [/QUOTE]
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