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Target 20 as new to-hit mechanic?
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<blockquote data-quote="delericho" data-source="post: 5843059" data-attributes="member: 22424"><p>Target 20 isn't a bad system, but it has two very important constraints:</p><p></p><p>- The AC must always be positive. That's fine for OD&D, but even as early as 1st Ed it is no longer true.</p><p></p><p>- The DM must be willing to tell the players the AC of their targets, even if there is some hidden defence that by rights they should not know about.</p><p></p><p>If either of these constraints are broken, Target 20 requires either that players perform a subtraction, or that they handle negative numbers. Neither of these is inherently bad... but they negate the benefits of the system and give the win to the 3e/4e model.</p><p></p><p>Even with those constraints in place, the 3e/4e model feels more intuitively right - it makes more sense that a harder task has a higher target number, rather than that it gives you a smaller bonus on the roll.</p></blockquote><p></p>
[QUOTE="delericho, post: 5843059, member: 22424"] Target 20 isn't a bad system, but it has two very important constraints: - The AC must always be positive. That's fine for OD&D, but even as early as 1st Ed it is no longer true. - The DM must be willing to tell the players the AC of their targets, even if there is some hidden defence that by rights they should not know about. If either of these constraints are broken, Target 20 requires either that players perform a subtraction, or that they handle negative numbers. Neither of these is inherently bad... but they negate the benefits of the system and give the win to the 3e/4e model. Even with those constraints in place, the 3e/4e model feels more intuitively right - it makes more sense that a harder task has a higher target number, rather than that it gives you a smaller bonus on the roll. [/QUOTE]
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Community
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Target 20 as new to-hit mechanic?
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