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Tarumen, Land of Earth and Sky Rogue's Gallery
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<blockquote data-quote="Verbatim" data-source="post: 2222450" data-attributes="member: 15549"><p><strong>Throreth</strong></p><p><strong>Male Elf Diviner 5 </strong></p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Patron Deity:</strong> Fharlanghn</p><p></p><p><strong>Height:</strong> 5’8''</p><p><strong>Weight:</strong> 160lbs</p><p><strong>Hair:</strong>Brown</p><p><strong>Eyes:</strong> Blue</p><p><strong>Age:</strong> 160</p><p></p><p><strong>Str:</strong> 10 (+0) </p><p><strong>Dex:</strong> 18 (+4) (16+2)</p><p><strong>Con:</strong> 12 (+1) (14-2) </p><p><strong>Int:</strong> 17 (+3) (+1 4th lvl bonus) </p><p><strong>Wis:</strong> 14 (+2) </p><p><strong>Cha:</strong> 10 (+0) </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>+2 Dex, -2 Con, Immunity to magic sleep effects, +2 racial save vs enchantment spells and effects, Low Light Vision, Weapon Proficiencies, +2 racial bonus on Balance, Listen, Search, and Spot checks, Cast one additional Divination spell per level, Prohibited School: Necromancy, Summon Familiar</p><p></p><p><strong>Hit Dice:</strong> 5d4+5 </p><p><strong>HP:</strong> 21</p><p><strong>AC:</strong> 16 (+4 Dex, +1 armor [from bracers], +1 deflection [from ring])</p><p><strong>ACP:</strong> 0</p><p><strong>Init:</strong> +4 (+4 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +3 [+1 base, +1 Con, +1 Cloak]</p><p>Reflex +6 [+1 base, +4 Dex, +1 Cloak]</p><p>Will +7 [+4 base, +2 Wis, +1 Cloak]</p><p></p><p><strong>BAB:</strong> +2</p><p><strong>Melee Atk:</strong> +2 (1d6/18-20x2/p, Rapier) </p><p><strong>Ranged Atk:</strong> +6 (1d8/x3/100 ft./p, Javelin)</p><p></p><p><strong>Skills:</strong></p><p>Craft (Alchemy): +10 (4 ranks, 3 Int, 3 Skill Focus Feat)</p><p>Concentration: +7 (6 ranks, 1 Con)</p><p>Decipher Script: +11 (8 ranks, 3 Int)</p><p>Knowledge (Arcana): +9 (6 ranks, 3 Int)</p><p>Knowledge (History): +6 (3 ranks, 3 Int)</p><p>Knowledge (Local): +6 (3 ranks, 3 Int)</p><p>Knowledge (Nature): +4 (1 rank, 3 Int)</p><p>Knowledge (Planes): +5 (2 ranks, 3 Int)</p><p>Profession (Farmer): +3 (1 rank, 2 Wis)</p><p>Profession (Carpenter): +3 (1 rank, 2 Wis)</p><p></p><p><strong>Feats:</strong></p><p>Scribe Scroll (1st lvl Wiz Bonus Feat)</p><p>Skill Focus (Alchemy) (1st lvl Feat)</p><p>Craft Wondrous Item (3rd lvl Feat)</p><p>Craft Wand (5th lvl Wiz Bonus Feat) </p><p></p><p><strong>Languages:</strong> Common, Elvish, Dragon, Sylvan, Goblin, Giant</p><p></p><p><strong>Spells Prepared</strong></p><p>Save DC +3</p><p>0th – <em>detect magicx2, flare, read magic,.</em></p><p>1st – <em>True Strike x2, Magic Missle, Mage Armor, Alarm </em></p><p>2nd – <em>Detect Thoughts x2, Mirror Image, Knock</em></p><p>3rd – <em>Arcane Sight x2, Tongues</em></p><p></p><p>Spellbook</p><p>0th - acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue</p><p>1st – <em>Detect Secret Door^, True Strike^, Comprehend Languages^, Identify^, Detect Undead^*, Mage Armor, Magic Missle, Shield, , Alarm*, </em></p><p>2nd – <em>Detect Thoughts^, See Invisibility^, Mirror Image, Scorching Ray, Knock*</em></p><p>3rd – <em>Arcane Sight^, Tongues</em></p><p></p><p>^=Spec School Spells</p><p>*=Scribed from Scroll</p><p></p><p><strong><u>Equipment</u></strong></p><p><strong>Lesser Guardian Ring</strong> (Ring of Prot +1) (2,000gp)</p><p><strong>Truth’s Shield</strong> (Bracers of Prot +1) (1,000gp)</p><p><strong>Cloak of the Seeker</strong> (Cloak of Resistance +1) (1,000gp)</p><p><strong>Ring of the Vigilant</strong> (Ring of Sustenance) (2,500gp)</p><p><strong>Wand of Secret Door Detection*</strong> (50 charges) (375gp)</p><p><strong>Rapier</strong> – 20gp (2 lbs)</p><p><strong>Longbow w/ 20 arrows</strong> – 76gp (6 lbs)</p><p><strong>Belt pouch</strong> - 1gp (1/2 lb)</p><p><strong>Traveler’s outfit</strong> – free</p><p><strong>Spell Pouch</strong>- 5gp (2lbs)</p><p><strong>Backpack</strong> - 2gp (2 lbs)</p><p>~<strong>Bedroll</strong> - 5sp (5 lbs)</p><p>~<strong>Waterskin</strong> – 1gp (4 lbs)</p><p>~<strong> Two day’s worth of trail rations</strong> – 1gp (2 lbs)</p><p>~<strong> Spellbook</strong> (3lb) </p><p><strong>Total weight carried:</strong> 27 lbs, light load.</p><p></p><p><strong>Traveling Alchemical Cart</strong></p><p><strong>Wagon</strong> -35gp</p><p><strong>2 Heavy Draft Horses</strong> – 400gp</p><p><strong>Portable Alchemical Lab</strong>- 500gp</p><p><strong>Feed for horses (14 days)</strong>- 2gp</p><p><strong>Misc Alchemical supplies</strong>- 500gp </p><p><strong>Wand of Detect Magic*</strong> (50 charges) (375gp)</p><p><strong>Chalice of Testing*</strong> (2,000gp) (AeEG- Testing Chalice)</p><p></p><p>* =items crafted by Throreth</p><p></p><p><strong>Money</strong></p><p>184gp, 5sp</p><p></p><p><strong>Appearance and Personality:</strong> Throreth’s features are not unpleasant to the eye, but after spending more than five minutes with the slender elf, it is painfully obvious that dealing with others is not his strong point. His eyes constantly drift to one of the many experiments that he has staged inside of his wagon, and it is not uncommon to see him staggering out of the wagon in a billowing cloud of smoke. However, while his profession may seem obvious, the thick calluses on his hands and the plain cut of his clothing seems more fitting to a farmer than that of a mage.</p><p></p><p><strong>Background:</strong> Throreth’s life has thus far been divided into three stages, his first years as an adventurer, the three decades he spent as a husband and farmer, and now the life he lives as a traveling recluse.</p><p></p><p>Throreth knew from the moment he saw his first cantrip performed in front of him that he wanted to bend the forces of magic to his will. He threw himself into his passion with a devotion that both pleased and worried his parents, but they told themselves if this was the path he wished to take, then they would not hinder him.</p><p></p><p>As time passed, Throreth learned all he felt he could, and when he reached the age of majority, he left his village to travel among the other races and seek a stronger mastery of his magical abilities. Throwing his lot in with a young band of human sell-swords, Throreth’s magical abilities helped his companions time and time again, as did his down to earth approach on things when the others wished to charge in blindly. Although Throreth’s mastery of the Art did improve, it was nothing compared to the change he felt growing inside of him when he realized he had fallen in love with one of his human companions.</p><p></p><p>Although they knew their time would be short together, as far as elves saw things, they retired from adventuring and settled down to try to start a family. Although they tried for several years, as well as seeking out the blessings of several priests, it was not meant to be. For the next thirty years, Thoreth was more of a farmer than a mage, but neither missed the constant danger and hazard that they had subjected themselves to in the past and when his wife’s time came, Thoreth buried her in the grove behind their house and grieved for nearly three years.</p><p></p><p>Forcing himself to move on with his life, Thoreth knew he had to reenter the world around him, but doesn’t know if he is truly ready for it. Selling his land and purchasing a wagon, Thoreth has slowly begun converting the wagon into his traveling workshop. While it is still primitive in many ways, it serves the function for now, and that is all Thoreth can ask of anything, himself included.</p></blockquote><p></p>
[QUOTE="Verbatim, post: 2222450, member: 15549"] [b]Throreth Male Elf Diviner 5 [/b] [b]Alignment:[/b] Lawful Neutral [b]Patron Deity:[/b] Fharlanghn [b]Height:[/b] 5’8'' [b]Weight:[/b] 160lbs [b]Hair:[/b]Brown [b]Eyes:[/b] Blue [b]Age:[/b] 160 [b]Str:[/b] 10 (+0) [b]Dex:[/b] 18 (+4) (16+2) [b]Con:[/b] 12 (+1) (14-2) [b]Int:[/b] 17 (+3) (+1 4th lvl bonus) [b]Wis:[/b] 14 (+2) [b]Cha:[/b] 10 (+0) [b]Class and Racial Abilities:[/b] +2 Dex, -2 Con, Immunity to magic sleep effects, +2 racial save vs enchantment spells and effects, Low Light Vision, Weapon Proficiencies, +2 racial bonus on Balance, Listen, Search, and Spot checks, Cast one additional Divination spell per level, Prohibited School: Necromancy, Summon Familiar [b]Hit Dice:[/b] 5d4+5 [b]HP:[/b] 21 [b]AC:[/b] 16 (+4 Dex, +1 armor [from bracers], +1 deflection [from ring]) [b]ACP:[/b] 0 [b]Init:[/b] +4 (+4 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +3 [+1 base, +1 Con, +1 Cloak] Reflex +6 [+1 base, +4 Dex, +1 Cloak] Will +7 [+4 base, +2 Wis, +1 Cloak] [b]BAB:[/b] +2 [b]Melee Atk:[/b] +2 (1d6/18-20x2/p, Rapier) [b]Ranged Atk:[/b] +6 (1d8/x3/100 ft./p, Javelin) [b]Skills:[/b] Craft (Alchemy): +10 (4 ranks, 3 Int, 3 Skill Focus Feat) Concentration: +7 (6 ranks, 1 Con) Decipher Script: +11 (8 ranks, 3 Int) Knowledge (Arcana): +9 (6 ranks, 3 Int) Knowledge (History): +6 (3 ranks, 3 Int) Knowledge (Local): +6 (3 ranks, 3 Int) Knowledge (Nature): +4 (1 rank, 3 Int) Knowledge (Planes): +5 (2 ranks, 3 Int) Profession (Farmer): +3 (1 rank, 2 Wis) Profession (Carpenter): +3 (1 rank, 2 Wis) [b]Feats:[/b] Scribe Scroll (1st lvl Wiz Bonus Feat) Skill Focus (Alchemy) (1st lvl Feat) Craft Wondrous Item (3rd lvl Feat) Craft Wand (5th lvl Wiz Bonus Feat) [b]Languages:[/b] Common, Elvish, Dragon, Sylvan, Goblin, Giant [b]Spells Prepared[/b] Save DC +3 0th – [i]detect magicx2, flare, read magic,.[/i] 1st – [i]True Strike x2, Magic Missle, Mage Armor, Alarm [/i] 2nd – [i]Detect Thoughts x2, Mirror Image, Knock[/i] 3rd – [i]Arcane Sight x2, Tongues[/i] Spellbook 0th - acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue 1st – [i]Detect Secret Door^, True Strike^, Comprehend Languages^, Identify^, Detect Undead^*, Mage Armor, Magic Missle, Shield, , Alarm*, [/i] 2nd – [i]Detect Thoughts^, See Invisibility^, Mirror Image, Scorching Ray, Knock*[/i] 3rd – [i]Arcane Sight^, Tongues[/i] ^=Spec School Spells *=Scribed from Scroll [b][U]Equipment[/U][/b] [b]Lesser Guardian Ring[/b] (Ring of Prot +1) (2,000gp) [b]Truth’s Shield[/b] (Bracers of Prot +1) (1,000gp) [b]Cloak of the Seeker[/b] (Cloak of Resistance +1) (1,000gp) [b]Ring of the Vigilant[/b] (Ring of Sustenance) (2,500gp) [b]Wand of Secret Door Detection*[/b] (50 charges) (375gp) [b]Rapier[/b] – 20gp (2 lbs) [b]Longbow w/ 20 arrows[/b] – 76gp (6 lbs) [b]Belt pouch[/b] - 1gp (1/2 lb) [b]Traveler’s outfit[/b] – free [b]Spell Pouch[/b]- 5gp (2lbs) [b]Backpack[/b] - 2gp (2 lbs) ~[b]Bedroll[/b] - 5sp (5 lbs) ~[b]Waterskin[/b] – 1gp (4 lbs) ~[b] Two day’s worth of trail rations[/b] – 1gp (2 lbs) ~[b] Spellbook[/b] (3lb) [b]Total weight carried:[/b] 27 lbs, light load. [b]Traveling Alchemical Cart[/b] [b]Wagon[/b] -35gp [b]2 Heavy Draft Horses[/b] – 400gp [b]Portable Alchemical Lab[/b]- 500gp [b]Feed for horses (14 days)[/b]- 2gp [b]Misc Alchemical supplies[/b]- 500gp [b]Wand of Detect Magic*[/b] (50 charges) (375gp) [b]Chalice of Testing*[/b] (2,000gp) (AeEG- Testing Chalice) * =items crafted by Throreth [b]Money[/b] 184gp, 5sp [b]Appearance and Personality:[/b] Throreth’s features are not unpleasant to the eye, but after spending more than five minutes with the slender elf, it is painfully obvious that dealing with others is not his strong point. His eyes constantly drift to one of the many experiments that he has staged inside of his wagon, and it is not uncommon to see him staggering out of the wagon in a billowing cloud of smoke. However, while his profession may seem obvious, the thick calluses on his hands and the plain cut of his clothing seems more fitting to a farmer than that of a mage. [b]Background:[/b] Throreth’s life has thus far been divided into three stages, his first years as an adventurer, the three decades he spent as a husband and farmer, and now the life he lives as a traveling recluse. Throreth knew from the moment he saw his first cantrip performed in front of him that he wanted to bend the forces of magic to his will. He threw himself into his passion with a devotion that both pleased and worried his parents, but they told themselves if this was the path he wished to take, then they would not hinder him. As time passed, Throreth learned all he felt he could, and when he reached the age of majority, he left his village to travel among the other races and seek a stronger mastery of his magical abilities. Throwing his lot in with a young band of human sell-swords, Throreth’s magical abilities helped his companions time and time again, as did his down to earth approach on things when the others wished to charge in blindly. Although Throreth’s mastery of the Art did improve, it was nothing compared to the change he felt growing inside of him when he realized he had fallen in love with one of his human companions. Although they knew their time would be short together, as far as elves saw things, they retired from adventuring and settled down to try to start a family. Although they tried for several years, as well as seeking out the blessings of several priests, it was not meant to be. For the next thirty years, Thoreth was more of a farmer than a mage, but neither missed the constant danger and hazard that they had subjected themselves to in the past and when his wife’s time came, Thoreth buried her in the grove behind their house and grieved for nearly three years. Forcing himself to move on with his life, Thoreth knew he had to reenter the world around him, but doesn’t know if he is truly ready for it. Selling his land and purchasing a wagon, Thoreth has slowly begun converting the wagon into his traveling workshop. While it is still primitive in many ways, it serves the function for now, and that is all Thoreth can ask of anything, himself included. [/QUOTE]
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