Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living Pathfinder [closed]
[Tavern Thread] The Dunn Wright Inn
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Qik" data-source="post: 5569402" data-attributes="member: 6673727"><p>Eyes closed, Audra feels a slight pressure as the Gnome pulls her hair taut, then a release. Opening her eyes, she sees him withdrawing his hand with a lock of her hair (somewhat more than she would have liked, to be honest), the energetic knife gone. The gnome reaches with his free hand into the folds of his robe, and pulls out a small, well-traveled copper bowl, which he places onto the table between Audra and the cards. He again returns to the folds of his cloths, and this time his hand withdraws with a small leather pouch. Loosening the cords which seal the top, he tips it slightly, causing a portion of its contents (a fine, pinkish powder) to spill into the bowl. Returning the pouch to its carrying place, he takes her lock of hair between his hands, holds it close to his face, and, closing his eyes, begins whispering in a language that neither woman comprehends. From within his hands, a spark appears, igniting the hair. Opening his eyes, he places the lit hair into the bowl on the table, and returns his hands to the cards. A perfumey fragrance wafts up from the bowl.</p><p></p><p>The Gnome begins to shuffle the cards again. <span style="color: Red">"New</span><span style="color: Cyan">question, new</span><span style="color: Red">order,"</span> he explains. As his hands work their magic, he whistles distractedly to himself, as if the action is self-guiding.</p><p></p><p>Finishing his work, he returns the cards to their spot on the table and prepares to overturn the top card. Looking up to catch Audra's gaze once more, he issues a word of caution: <span style="color: Yellow">"Remember - the cards</span><span style="color: Green"> show</span><span style="color: YellowGreen">what</span><span style="color: DeepSkyBlue">they</span><span style="color: Magenta">will;</span> <span style="color: Red">no</span><span style="color: Cyan">less, no</span><span style="color: Red">more."</span> With that, he overturns <a href="http://rayevanoff.files.wordpress.com/2011/05/thefool.jpg" target="_blank">the card.</a></p><p></p><p><span style="color: #000000"><span style="color: White"> The central image of the card is a solitary figure. As the three watch, the image once again emerges from the card's surface; as the figure's features come into better focus, it's clear that he is the same man from the previous card.</span><span style="color: White"></span></span></p><p><span style="color: #000000"><span style="color: White"><span style="color: Yellow"></span></span></span></p><p><span style="color: #000000"><span style="color: White"><span style="color: Yellow">"Ahh....The Fool. The Wanderer. The Man Alone."</span></span></span></p><p><span style="color: #000000"><span style="color: White"></span></span></p><p><span style="color: #000000"><span style="color: White">The image itself is in motion, with the lone figure walking towards an unknown destination. The perspective zooms out, until the man is merely a dot within a vast and empty landscape.</span></span></p><p><span style="color: #000000"><span style="color: White"></span></span></p><p><span style="color: #000000"><span style="color: White"><span style="color: Yellow">"This man has defined his life as one alone. He was met with some of the same trials that I referred to in your first card, but whereas you were able to bring these circumstances into harmony, in part through the intervention of others, this man has seen no intervention. He has lived his life alone; he has failed to bring life's parts into accordance with each other."</span></span></span></p><p><span style="color: #000000"><span style="color: White"></span></span></p><p><span style="color: #000000"><span style="color: White">As the Gnome grows silent once again, the image projected from the card unravels, swirls, and reforms first into a house, then into an entire village. A series of further images follow in quick succession, many more than you can grasp: a forest, a great river, and a swamp are among the ones you make out. The last image settles on a great gathering of civilization. Though it holds for only a moment, its identity is unmistakable: the City of Glass, Venza. This image too is short lived, and like the vision provided by the last card, it blinks and disappears without warning. Simultaneous with this, the burning tuft of Audra's hair issues a great spark, and is gone.</span></span></p><p><span style="color: #000000"><span style="color: White"></span></span></p><p><span style="color: #000000"><span style="color: White">The Gnome leans back, clearly exhausted. Looking at Audra with tired eyes, he asks, <span style="color: Red">"You</span><span style="color: RoyalBlue">get</span><span style="color: Magenta">what</span><span style="color: YellowGreen">you</span><span style="color: Olive">want?"</span></span></span></p><p><span style="color: #000000"><span style="color: White"></span></span></p></blockquote><p></p>
[QUOTE="Qik, post: 5569402, member: 6673727"] Eyes closed, Audra feels a slight pressure as the Gnome pulls her hair taut, then a release. Opening her eyes, she sees him withdrawing his hand with a lock of her hair (somewhat more than she would have liked, to be honest), the energetic knife gone. The gnome reaches with his free hand into the folds of his robe, and pulls out a small, well-traveled copper bowl, which he places onto the table between Audra and the cards. He again returns to the folds of his cloths, and this time his hand withdraws with a small leather pouch. Loosening the cords which seal the top, he tips it slightly, causing a portion of its contents (a fine, pinkish powder) to spill into the bowl. Returning the pouch to its carrying place, he takes her lock of hair between his hands, holds it close to his face, and, closing his eyes, begins whispering in a language that neither woman comprehends. From within his hands, a spark appears, igniting the hair. Opening his eyes, he places the lit hair into the bowl on the table, and returns his hands to the cards. A perfumey fragrance wafts up from the bowl. The Gnome begins to shuffle the cards again. [COLOR=Red]"New[/COLOR][COLOR=Cyan]question, new[/COLOR][COLOR=Red]order,"[/COLOR] he explains. As his hands work their magic, he whistles distractedly to himself, as if the action is self-guiding. Finishing his work, he returns the cards to their spot on the table and prepares to overturn the top card. Looking up to catch Audra's gaze once more, he issues a word of caution: [COLOR=Yellow]"Remember - the cards[/COLOR][COLOR=Green] show[/COLOR][COLOR=YellowGreen]what[/COLOR][COLOR=DeepSkyBlue]they[/COLOR][COLOR=Magenta]will;[/COLOR] [COLOR=Red]no[/COLOR][COLOR=Cyan]less, no[/COLOR][COLOR=Red]more."[/COLOR] With that, he overturns [URL="http://rayevanoff.files.wordpress.com/2011/05/thefool.jpg"]the card.[/URL] [COLOR=#000000][COLOR=White] The central image of the card is a solitary figure. As the three watch, the image once again emerges from the card's surface; as the figure's features come into better focus, it's clear that he is the same man from the previous card.[/COLOR][COLOR=White] [COLOR=Yellow] "Ahh....The Fool. The Wanderer. The Man Alone."[/COLOR] The image itself is in motion, with the lone figure walking towards an unknown destination. The perspective zooms out, until the man is merely a dot within a vast and empty landscape. [COLOR=Yellow]"This man has defined his life as one alone. He was met with some of the same trials that I referred to in your first card, but whereas you were able to bring these circumstances into harmony, in part through the intervention of others, this man has seen no intervention. He has lived his life alone; he has failed to bring life's parts into accordance with each other."[/COLOR] As the Gnome grows silent once again, the image projected from the card unravels, swirls, and reforms first into a house, then into an entire village. A series of further images follow in quick succession, many more than you can grasp: a forest, a great river, and a swamp are among the ones you make out. The last image settles on a great gathering of civilization. Though it holds for only a moment, its identity is unmistakable: the City of Glass, Venza. This image too is short lived, and like the vision provided by the last card, it blinks and disappears without warning. Simultaneous with this, the burning tuft of Audra's hair issues a great spark, and is gone. The Gnome leans back, clearly exhausted. Looking at Audra with tired eyes, he asks, [COLOR=Red]"You[/COLOR][COLOR=RoyalBlue]get[/COLOR][COLOR=Magenta]what[/COLOR][COLOR=YellowGreen]you[/COLOR][COLOR=Olive]want?"[/COLOR] [/COLOR][COLOR=White][/COLOR][COLOR=White][/COLOR][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Pathfinder [closed]
[Tavern Thread] The Dunn Wright Inn
Top