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[Tavern Thread] The Dunn Wright Inn
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<blockquote data-quote="dammitbiscuit" data-source="post: 5972458" data-attributes="member: 60419"><p><strong>Distracted Stranger (NPC)</strong></p><p></p><p>The door to the tavern opens, and no one walks through it. A fella wearing pretty fine garb that's a little bit unkempt is standing just outside. He surveys the room, puts his gloved hand through the doorway, pulls his hand back outside, and inspects it. He looks at the ground below him, and then back into the tavern.</p><p></p><p>Carefully, he steps through, keeping one hand firmly on the doorknob to make sure it doesn't do anything. He closes the door, then looks out the window. Almost walking into the tavern proper, he decides, one more time, to open the door and verify nothing unusual has happened to the outside world.</p><p></p><p>Semi-satisfied, he and his dapper moustache give the tavern another once-over, looking more at the walls than at the patrons, then he tosses money at the counter and hurries upstairs.</p><p></p><p><span style="color: Wheat">"Sure, your room's still availab- "</span> Marla cuts herself off, realizing that even if she shouted, the guy probably wouldn't hear her. She raises an eyebrow, amused, as the new bartender dives to catch the coins. <span style="color: Yellow">"Don't mind me!"</span> he grumbles.</p><p></p><p>[sblock=OOC]I'm setting up an NPC in the Upper section of the tavern for later. Got an adventure I wanna run. As we go through the approval process I might move him down into the dining area, but for now he's holed up upstairs, if any PCs wanna bug him. Bugging him is not required to make the adventure happen, it's just an option. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> He'll make an announcement once he's gotten over his... issues, if the adventure gets approved.[/sblock]</p></blockquote><p></p>
[QUOTE="dammitbiscuit, post: 5972458, member: 60419"] [b]Distracted Stranger (NPC)[/b] The door to the tavern opens, and no one walks through it. A fella wearing pretty fine garb that's a little bit unkempt is standing just outside. He surveys the room, puts his gloved hand through the doorway, pulls his hand back outside, and inspects it. He looks at the ground below him, and then back into the tavern. Carefully, he steps through, keeping one hand firmly on the doorknob to make sure it doesn't do anything. He closes the door, then looks out the window. Almost walking into the tavern proper, he decides, one more time, to open the door and verify nothing unusual has happened to the outside world. Semi-satisfied, he and his dapper moustache give the tavern another once-over, looking more at the walls than at the patrons, then he tosses money at the counter and hurries upstairs. [COLOR=Wheat]"Sure, your room's still availab- "[/COLOR] Marla cuts herself off, realizing that even if she shouted, the guy probably wouldn't hear her. She raises an eyebrow, amused, as the new bartender dives to catch the coins. [COLOR=Yellow]"Don't mind me!"[/COLOR] he grumbles. [sblock=OOC]I'm setting up an NPC in the Upper section of the tavern for later. Got an adventure I wanna run. As we go through the approval process I might move him down into the dining area, but for now he's holed up upstairs, if any PCs wanna bug him. Bugging him is not required to make the adventure happen, it's just an option. :) He'll make an announcement once he's gotten over his... issues, if the adventure gets approved.[/sblock] [/QUOTE]
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