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[Tavern Thread] The Dunn Wright Inn
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<blockquote data-quote="jkason" data-source="post: 6282280" data-attributes="member: 2710"><p><strong>Weel Naxel, human oracle</strong></p><p></p><p>Outside the Inn, there is a clattering commotion, and the sounds of an argument. Or at least, of half of one.</p><p></p><p><span style="color: orange">"If the shoe comes off, it cannot want to stay ... no no NO I don't want to give it back. It smells bad and wants to be clean and shiny! ... Because it's telling me!"</span></p><p></p><p>The door bursts open, and the source of both clatter and argument becomes apparent. A burly man wearing a decidedly eccentric suit of armor enters. While seemingly constructed from the dregs of other armors and adorned with non-functional gears and clockwork bits, it's still clearly made of superior materials. The man is holding a worn and dirty horseshoe in one hand as he continues to argue with someone none of the other patrons can see. </p><p></p><p>Now that he's inside, though, there <em>does</em> seem to be a soft babbling noise coming from the air about him. The chair of the table a foot in front of the newcomer tips over with a loud crash, though no one was in any position to have touched it. He rushes to the chair, propping it back up gently, muttering <span style="color: orange">"I'm so sorry, miss, they're very very rude when they're angry."</span></p><p></p><p>The chair, mind you, was entirely empty. From the way he gives it a reassuring little pat, though, it seems he wasn't apologizing to anyone in the chair, but to the chair itself. </p><p></p><p><span style="color: orange">"And now they're all going to stare at Weel because you're mean and ornery,"</span> he chastises the large gear sticking out of the left shoulder of his armor.</p></blockquote><p></p>
[QUOTE="jkason, post: 6282280, member: 2710"] [b]Weel Naxel, human oracle[/b] Outside the Inn, there is a clattering commotion, and the sounds of an argument. Or at least, of half of one. [color=orange]"If the shoe comes off, it cannot want to stay ... no no NO I don't want to give it back. It smells bad and wants to be clean and shiny! ... Because it's telling me!"[/color] The door bursts open, and the source of both clatter and argument becomes apparent. A burly man wearing a decidedly eccentric suit of armor enters. While seemingly constructed from the dregs of other armors and adorned with non-functional gears and clockwork bits, it's still clearly made of superior materials. The man is holding a worn and dirty horseshoe in one hand as he continues to argue with someone none of the other patrons can see. Now that he's inside, though, there [i]does[/i] seem to be a soft babbling noise coming from the air about him. The chair of the table a foot in front of the newcomer tips over with a loud crash, though no one was in any position to have touched it. He rushes to the chair, propping it back up gently, muttering [color=orange]"I'm so sorry, miss, they're very very rude when they're angry."[/color] The chair, mind you, was entirely empty. From the way he gives it a reassuring little pat, though, it seems he wasn't apologizing to anyone in the chair, but to the chair itself. [color=orange]"And now they're all going to stare at Weel because you're mean and ornery,"[/color] he chastises the large gear sticking out of the left shoulder of his armor. [/QUOTE]
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