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[Tavern Thread] The Dunn Wright Inn
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<blockquote data-quote="mfloyd3" data-source="post: 6508423" data-attributes="member: 23867"><p><span style="color: #006400">"So, it's revenge, then?"</span> Larissa asks. <span style="color: #006400">"This is a poor place to seek that. The names of justice and law might stay a few hands. But revenge?"</span> With the barest hint of motion she flicks her head around the room. <span style="color: #006400">"There is might enough here to dispatch your force three times over, general. And none will sit by if you shed blood here."</span></p><p></p><p>[sblock=ooc]</p><p>Not sure if I should be rolling here. Larissa has Diplomacy +8 and Intimidate +7. Also Sense Motive +10, and she is trying to figure out if the general really is willing to start a fight here</p><p>[/sblock]</p><p></p><p><a href="http://livingpf.wikia.com/wiki/Special:NewFiles?image=Larissa-JPG" target="_blank"><img src="http://images4.wikia.nocookie.net/livingpf/images/8/82/Larissa.JPG" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[sblock=Larissa stat block]</p><p><a href="http://livingpf.wikia.com/wiki/Larissa_Kondred(mfloyd3)" target="_blank">Larissa</a></p><p>Initiative: +0</p><p>AC: 22 (22 flat-footed, 11 Touch)</p><p>HP: 63 Current: 63</p><p>CMB: +7 CMD: 17</p><p>Fort: +8 Reflex: +1 Will: +6 (currently wearing Cloak of Elvenkind, not Protection)</p><p>PER Roll: +2</p><p>Current Weapon in Hand: Greatsword</p><p></p><p>Weapons:</p><p> +1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]</p><p> Damage: 2d6+4, Crit: 19-20/x2,</p><p> Special: pommel is hollow, contains scripture</p><p>Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]</p><p> Damage: 2d6+10, Crit: 19-20/x2,</p><p></p><p> Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]</p><p> Damage: 1d8+3, Crit: 20/x2, 20' Range incr.</p><p> Special: successful strike fouls a shield</p><p></p><p>Spells prepared:</p><p>0 Level (4) Level 01 (4+1) Level 02 (3+1) Level 03 (1+1)</p><p>* Detect Magic * Bless * Bull's Strength CAST:* Daybreak Arrow</p><p>* Read Magic CAST:* Protection from Evil CAST:* Bull's Strength CAST: * D: Heroism</p><p>* Light * Detect Evil * Grace </p><p>* Guidance * Remove Fear * D: Bless Weapon </p><p> * D: Shield of Faith</p><p></p><p></p><p></p><p> </p><p>Channeling at current level: Channel 3d6,</p><p> DC 16 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for</p><p> Undead to Save. 5x/day, Selective (skip up to 2 targets)</p><p></p><p></p><p>Weapons:</p><p> +1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)]</p><p> Damage: 2d6+4, Crit: 19-20/x2,</p><p> Special: pommel is hollow, contains scripture</p><p>Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)]</p><p> Damage: 2d6+10, Crit: 19-20/x2,</p><p></p><p> Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)]</p><p> Damage: 1d8+3, Crit: 20/x2, 20' Range incr.</p><p> Special: successful strike fouls a shield</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="mfloyd3, post: 6508423, member: 23867"] [COLOR="#006400"]"So, it's revenge, then?"[/COLOR] Larissa asks. [COLOR="#006400"]"This is a poor place to seek that. The names of justice and law might stay a few hands. But revenge?"[/COLOR] With the barest hint of motion she flicks her head around the room. [COLOR="#006400"]"There is might enough here to dispatch your force three times over, general. And none will sit by if you shed blood here."[/COLOR] [sblock=ooc] Not sure if I should be rolling here. Larissa has Diplomacy +8 and Intimidate +7. Also Sense Motive +10, and she is trying to figure out if the general really is willing to start a fight here [/sblock] [url=http://livingpf.wikia.com/wiki/Special:NewFiles?image=Larissa-JPG][img]http://images4.wikia.nocookie.net/livingpf/images/8/82/Larissa.JPG[/img][/url] [sblock=Larissa stat block] [URL="http://livingpf.wikia.com/wiki/Larissa_Kondred(mfloyd3)"]Larissa[/URL] Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 63 Current: 63 CMB: +7 CMD: 17 Fort: +8 Reflex: +1 Will: +6 (currently wearing Cloak of Elvenkind, not Protection) PER Roll: +2 Current Weapon in Hand: Greatsword Weapons: +1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)] Damage: 2d6+4, Crit: 19-20/x2, Special: pommel is hollow, contains scripture Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)] Damage: 2d6+10, Crit: 19-20/x2, Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)] Damage: 1d8+3, Crit: 20/x2, 20' Range incr. Special: successful strike fouls a shield Spells prepared: 0 Level (4) Level 01 (4+1) Level 02 (3+1) Level 03 (1+1) * Detect Magic * Bless * Bull's Strength CAST:* Daybreak Arrow * Read Magic CAST:* Protection from Evil CAST:* Bull's Strength CAST: * D: Heroism * Light * Detect Evil * Grace * Guidance * Remove Fear * D: Bless Weapon * D: Shield of Faith Channeling at current level: Channel 3d6, DC 16 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for Undead to Save. 5x/day, Selective (skip up to 2 targets) Weapons: +1 Greatsword Attack: +9 = [BAB(4) + STR(3) + WF(1) + Magic(1)] Damage: 2d6+4, Crit: 19-20/x2, Special: pommel is hollow, contains scripture Pow Att w/+1 Greatsword Attack: +7 = [BAB(4) + STR(3) + WF(1) + Magic(1)] Damage: 2d6+10, Crit: 19-20/x2, Pilum: Attack: +4 = [BAB(4) + DEX(0) + Misc(0) + Magic(0)] Damage: 1d8+3, Crit: 20/x2, 20' Range incr. Special: successful strike fouls a shield [/sblock] [/QUOTE]
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