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Teleportation circles costs *how* much?!
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<blockquote data-quote="Quickleaf" data-source="post: 8177672" data-attributes="member: 20323"><p>Just a thought experiment, probably plenty flawed, using the D&D untrained/trained salaries in the PHB.</p><p></p><p>Say I have a modest city with 10,000 people. We've invested in education (roughly comparable to 1550's France with ~19% literacy) and have a burgeoning social support infrastructure.</p><p></p><p>76% (7,600) are untrained, making 2 sp per day or 1 gp per five-day. Annually, they collectively make 554,800 gp.</p><p>20% (2,000) are trained, making 2 gp per day or 10 gp per five-day. Annually, they collectively make 1,460,000 gp.</p><p>1% (100) are specialists who work on a contract basis, via patronage, or other systems that aren't neatly taxed.</p><p>3% (300) are spared from paying taxes due to hardship. Annually, paying to support them at a Modest lifestyle (1 gp/day/person), which includes a Poor lifestyle plus medical expenses, is an 108,000 gp investment.</p><p></p><p>Every year, my people pay 2.5% of their income as taxes.</p><p></p><p>This amounts to (0.025) * [Untrained Taxes (554,800) + Trained Taxes (1,460,000) - Hardship Fund (108,000)] = 47,670 gp in taxes.</p><p></p><p>That's an ideal world. Let's say that we're actually able to collect 75% of that each year (which is still a terrific assumption), that's still 35,752 gp.</p><p></p><p>We have a lot of things to pay for, of course, but compare that to the cost of a permanent Teleportation Circle (18,250 gp) and, while clearly a massive expense at half our annual tax budget, its not entirely implausible if we plan for it and set aside a "Teleportation Circle Fund" over 5-15 years.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8177672, member: 20323"] Just a thought experiment, probably plenty flawed, using the D&D untrained/trained salaries in the PHB. Say I have a modest city with 10,000 people. We've invested in education (roughly comparable to 1550's France with ~19% literacy) and have a burgeoning social support infrastructure. 76% (7,600) are untrained, making 2 sp per day or 1 gp per five-day. Annually, they collectively make 554,800 gp. 20% (2,000) are trained, making 2 gp per day or 10 gp per five-day. Annually, they collectively make 1,460,000 gp. 1% (100) are specialists who work on a contract basis, via patronage, or other systems that aren't neatly taxed. 3% (300) are spared from paying taxes due to hardship. Annually, paying to support them at a Modest lifestyle (1 gp/day/person), which includes a Poor lifestyle plus medical expenses, is an 108,000 gp investment. Every year, my people pay 2.5% of their income as taxes. This amounts to (0.025) * [Untrained Taxes (554,800) + Trained Taxes (1,460,000) - Hardship Fund (108,000)] = 47,670 gp in taxes. That's an ideal world. Let's say that we're actually able to collect 75% of that each year (which is still a terrific assumption), that's still 35,752 gp. We have a lot of things to pay for, of course, but compare that to the cost of a permanent Teleportation Circle (18,250 gp) and, while clearly a massive expense at half our annual tax budget, its not entirely implausible if we plan for it and set aside a "Teleportation Circle Fund" over 5-15 years. [/QUOTE]
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