Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Teleportation / Fey Step in three dimensions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James McMurray" data-source="post: 4328969" data-attributes="member: 743"><p>I'd let him do it, with a difficulty and DC based on what he hopes to accomplish. Whatever the results are, they need to be weaker than another class's At Will powers. </p><p></p><p>If he wants to apply a status effect to the enemy (like prone) then he'll need to hit with an attack and won't get to deal damage. Damage + Prone is the purview of powers.</p><p></p><p>If he wants to deal damage, then he's making a normal attack with a +1 higher ground bonus. If he's willing to take another d6 damage and can teleport higher, he'd also get the +1 from charging.</p><p></p><p>If he wants it to be a surprise maneuver and generate combat advantage, it needs to be combined with a Bluff check the round before (probably with a +2 bonus unless the enemy has some reason to suspect a death from above teleport). Alternatively, he could combine the teleportation with a stealth check.</p><p></p><p>I try to allow everything as long as it sounds plausible. The trick is in making sure it isn't too powerful. If he wants to do crazy stuff because he wants some grounds from which to argue huge bonuses, don't allow it. If he wants to do crazy stuff because it's cool, fit it into the framework of the game's existing rules as best as possible, and award XP bonuses instead of instakills.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 4328969, member: 743"] I'd let him do it, with a difficulty and DC based on what he hopes to accomplish. Whatever the results are, they need to be weaker than another class's At Will powers. If he wants to apply a status effect to the enemy (like prone) then he'll need to hit with an attack and won't get to deal damage. Damage + Prone is the purview of powers. If he wants to deal damage, then he's making a normal attack with a +1 higher ground bonus. If he's willing to take another d6 damage and can teleport higher, he'd also get the +1 from charging. If he wants it to be a surprise maneuver and generate combat advantage, it needs to be combined with a Bluff check the round before (probably with a +2 bonus unless the enemy has some reason to suspect a death from above teleport). Alternatively, he could combine the teleportation with a stealth check. I try to allow everything as long as it sounds plausible. The trick is in making sure it isn't too powerful. If he wants to do crazy stuff because he wants some grounds from which to argue huge bonuses, don't allow it. If he wants to do crazy stuff because it's cool, fit it into the framework of the game's existing rules as best as possible, and award XP bonuses instead of instakills. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Teleportation / Fey Step in three dimensions
Top