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Tell me about PF2E for Sandboxing
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<blockquote data-quote="kenada" data-source="post: 8191054" data-attributes="member: 70468"><p>I ran a sandbox hexcrawl in PF2. You can do it core, but the <a href="http://2e.aonprd.com/Rules.aspx?ID=1370" target="_blank">Proficiency without Level</a> variant helps expand the range of monsters. Once you’re in the sweet spot (low- to mid-levels, you’ve got something like 85% to 90% of the bestiary available as a viable option.</p><p></p><p>[USER=6801252]@The-Magic-Sword[/USER] Do you know why people say PwL is bad? I know there is a theoretical issue with summons. It also doesn’t quite cover all DCs and effects, so you have to be mindful of ones that “obviously” have baked some amount of level dependency into them and correct that. However, for the most part, it does what it says on the tin. (The only other criticism I’ve seen is that it doesn’t preserve the default power balance, but <em>that’s the point</em>.)</p><p></p><p>A while back, I posted on the official forum regarding my <a href="https://paizo.com/threads/rzs433zi?Running-a-Sandbox-Hexcrawl-in-PF2" target="_blank">experience running a hexcrawl sandbox</a>. For the most part, I’d say it worked pretty well. We’re switching away from PF2, but that’s for other reasons (tl;dr. I want something different than what PF2 offers). There’s also an <a href="https://www.enworld.org/threads/exploration-mode-discussion.675191/" target="_blank">exploration mode thread</a> here with some good stuff. [USER=7026314]@!DWolf[/USER] is doing some interesting things with the VP subsystem.</p></blockquote><p></p>
[QUOTE="kenada, post: 8191054, member: 70468"] I ran a sandbox hexcrawl in PF2. You can do it core, but the [URL='http://2e.aonprd.com/Rules.aspx?ID=1370']Proficiency without Level[/URL] variant helps expand the range of monsters. Once you’re in the sweet spot (low- to mid-levels, you’ve got something like 85% to 90% of the bestiary available as a viable option. [USER=6801252]@The-Magic-Sword[/USER] Do you know why people say PwL is bad? I know there is a theoretical issue with summons. It also doesn’t quite cover all DCs and effects, so you have to be mindful of ones that “obviously” have baked some amount of level dependency into them and correct that. However, for the most part, it does what it says on the tin. (The only other criticism I’ve seen is that it doesn’t preserve the default power balance, but [I]that’s the point[/I].) A while back, I posted on the official forum regarding my [URL='https://paizo.com/threads/rzs433zi?Running-a-Sandbox-Hexcrawl-in-PF2']experience running a hexcrawl sandbox[/URL]. For the most part, I’d say it worked pretty well. We’re switching away from PF2, but that’s for other reasons (tl;dr. I want something different than what PF2 offers). There’s also an [URL='https://www.enworld.org/threads/exploration-mode-discussion.675191/']exploration mode thread[/URL] here with some good stuff. [USER=7026314]@!DWolf[/USER] is doing some interesting things with the VP subsystem. [/QUOTE]
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