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<blockquote data-quote="Voadam" data-source="post: 4725860" data-attributes="member: 2209"><p>I love Jakandor</p><p></p><p>Jakandor Island of War!:</p><p></p><p>Sort of Celtic Amerind Norse tribe called the Knorr big on ranger honor and living in harmony with nature and nature spirits migrates to an island wilderness, they find ancient magical ruins and the remnants of a decadent magical culture that turns all their dead into zombie servitor/soldiers. The warriors must explore the land, deal with dangerous jungle beasts (including magical leftovers from the old culture) raid dungeons, and fight evil necromancers and their undead hordes to make a new home for their people. The big island map shows the Knorr villages, known but unexplored dungeon sites and has about half the wilderness as a big unknown.</p><p></p><p>Jakandor Isle of Destiny!</p><p></p><p>A highly advanced magical culture was devastated by a magical plague generations ago. The people lost a lot of powerful lore and many citadels were overtaken by jungles, some of the teleport circles cut off isolating them. Each school of magic has more specialist kits and low level magic is ultra common (permanent floating disks, magical light, cosmetic and toy magics, etc.) The governing philosophy deals with the realms of the soul and justice, art and beauty, truth etc. Bodies after death are ritually used with non evil necromancy to create ongoing services to the living people. This is understood not to interfere with souls and they are not hungry undead. These provided protection against ravening beasts when everything went haywire and have allowed the people to survive and begin the process of rebuilding. The people continue with their magical studies from infancy on, experimenting, investigating lost citadels that hold storehouses of information and trying to drive back the dark to re-establish a time of light. However barbarians have appeared who attack on sight, destroying everything they come across, bowing to alien idols. The map shows the known citadels of civilization, while most of the land is an unknown realm of beasts, barbarians, and possibly ruins holding storehouses of ancient magics that could be the key to civilization's survival.</p><p></p><p>Jakandor Land of Legend:</p><p></p><p>Combines the two maps and includes the additional hidden ruins as well as numerous adventures and adventure sites for both the barbarians and wizards.</p></blockquote><p></p>
[QUOTE="Voadam, post: 4725860, member: 2209"] I love Jakandor Jakandor Island of War!: Sort of Celtic Amerind Norse tribe called the Knorr big on ranger honor and living in harmony with nature and nature spirits migrates to an island wilderness, they find ancient magical ruins and the remnants of a decadent magical culture that turns all their dead into zombie servitor/soldiers. The warriors must explore the land, deal with dangerous jungle beasts (including magical leftovers from the old culture) raid dungeons, and fight evil necromancers and their undead hordes to make a new home for their people. The big island map shows the Knorr villages, known but unexplored dungeon sites and has about half the wilderness as a big unknown. Jakandor Isle of Destiny! A highly advanced magical culture was devastated by a magical plague generations ago. The people lost a lot of powerful lore and many citadels were overtaken by jungles, some of the teleport circles cut off isolating them. Each school of magic has more specialist kits and low level magic is ultra common (permanent floating disks, magical light, cosmetic and toy magics, etc.) The governing philosophy deals with the realms of the soul and justice, art and beauty, truth etc. Bodies after death are ritually used with non evil necromancy to create ongoing services to the living people. This is understood not to interfere with souls and they are not hungry undead. These provided protection against ravening beasts when everything went haywire and have allowed the people to survive and begin the process of rebuilding. The people continue with their magical studies from infancy on, experimenting, investigating lost citadels that hold storehouses of information and trying to drive back the dark to re-establish a time of light. However barbarians have appeared who attack on sight, destroying everything they come across, bowing to alien idols. The map shows the known citadels of civilization, while most of the land is an unknown realm of beasts, barbarians, and possibly ruins holding storehouses of ancient magics that could be the key to civilization's survival. Jakandor Land of Legend: Combines the two maps and includes the additional hidden ruins as well as numerous adventures and adventure sites for both the barbarians and wizards. [/QUOTE]
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