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Tell me about you 4th ed campaigns..
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<blockquote data-quote="Thasmodious" data-source="post: 4556967" data-attributes="member: 63272"><p>My campaign is a homebrew sandbox game. Basically, I gave my old homebrew world the new edition treatment. I moved the timeline ahead a 1000 years and threw in a near world ending cataclysm that reshaped the world a bit and the cosmos entirely, overthrowing the established kingdoms and powers of the old campaign world and making it a much more POL setting. Lots of familiar environments for the players to explore, those that were in my game the last time that world was used. Thus far, they've survived their coming together adventure (they began on opposite sides of a battle), found a patron and are considering setting up shop in a town as the first adventuring company the land has seen in centuries. Sandbox wise, I've got a few hooks leading to a few adventures, including Shadowfell, which I'd have to ramp up to 3rd level and Thunderspire as well as several homemade. Just have to see what'll pique their interest. I haven't run a sandbox game in years, mostly because 3e really doesn't lend itself well to that unless you have hours and hours of free time for prep work. I love slinging freeform like the old days, fleshing out things as called for, copious notes with adventure kernals, ideas for cool scenes, villain sketches and the like. </p><p></p><p>I have a few Big Plot ideas, too, but I'm not fleshing them out too much so I can build them around the PCs when they decide to tackle them. For example, a great forest was once the empire of the elves and Eladrin in my world, but the place is tainted and the Feywild is cut off from the world. When Eladrin fey step they are actually stepping through a shadow version of the Feywild and return weakened temporarily. I hope the elf and eladrin in the game decide to do something about this, and I've got the seeds of how to handle it at any tier of play. It would be most awesome at epic levels with a Gibbering Orb as the heart of the tainted forest/feywild, but if they tried to tackle it at heroic, I'd handle it differently. Maybe they have to free the shackled and bound Eladrain archmages whose arcane mistake resulted in the destruction of their kingdom or something like that.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4556967, member: 63272"] My campaign is a homebrew sandbox game. Basically, I gave my old homebrew world the new edition treatment. I moved the timeline ahead a 1000 years and threw in a near world ending cataclysm that reshaped the world a bit and the cosmos entirely, overthrowing the established kingdoms and powers of the old campaign world and making it a much more POL setting. Lots of familiar environments for the players to explore, those that were in my game the last time that world was used. Thus far, they've survived their coming together adventure (they began on opposite sides of a battle), found a patron and are considering setting up shop in a town as the first adventuring company the land has seen in centuries. Sandbox wise, I've got a few hooks leading to a few adventures, including Shadowfell, which I'd have to ramp up to 3rd level and Thunderspire as well as several homemade. Just have to see what'll pique their interest. I haven't run a sandbox game in years, mostly because 3e really doesn't lend itself well to that unless you have hours and hours of free time for prep work. I love slinging freeform like the old days, fleshing out things as called for, copious notes with adventure kernals, ideas for cool scenes, villain sketches and the like. I have a few Big Plot ideas, too, but I'm not fleshing them out too much so I can build them around the PCs when they decide to tackle them. For example, a great forest was once the empire of the elves and Eladrin in my world, but the place is tainted and the Feywild is cut off from the world. When Eladrin fey step they are actually stepping through a shadow version of the Feywild and return weakened temporarily. I hope the elf and eladrin in the game decide to do something about this, and I've got the seeds of how to handle it at any tier of play. It would be most awesome at epic levels with a Gibbering Orb as the heart of the tainted forest/feywild, but if they tried to tackle it at heroic, I'd handle it differently. Maybe they have to free the shackled and bound Eladrain archmages whose arcane mistake resulted in the destruction of their kingdom or something like that. [/QUOTE]
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