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<blockquote data-quote="Silvercat Moonpaw" data-source="post: 8495716" data-attributes="member: 46652"><p>I have a few elementals I'm kind of proud of:</p><ul> <li data-xf-list-type="ul"><strong>Wood:</strong> Imagine treants who are fast, stealthy, and covered in tangling vines.</li> <li data-xf-list-type="ul"><strong>Bone:</strong> Collections of skeleton pieces with horns for claws, and that can rot wood or rust metal with a touch.</li> <li data-xf-list-type="ul"><strong>Metal:</strong> Collections of metal plates and pins, skittering around on their points like gaunt metal arthropods. Very fast.</li> <li data-xf-list-type="ul"><strong>Herd:</strong> An elemental formed out of any naturally-occurring large grouping of animals. Might seem like a normal swarm if formed from rats or locusts, but definitely imtimidating when one rises up out of a herd of bison.</li> </ul><p></p><p><strong>Mantodendron:</strong> Instead of humanoid treants, they're shaped like praying mantises.</p><p></p><p><strong>Grave Dust Zombies:</strong> Not really that unique, it's more about how they get summoned: rather than raise them from corpses, you throw out a cloud of dry dust from a grave and they appear out of it. They're also dry zombies, so they don't rot or smell.</p><p></p><p><strong>Undead in general:</strong> Animated corpses are constructs. Undead are beings who've physically escaped from the afterlife.</p></blockquote><p></p>
[QUOTE="Silvercat Moonpaw, post: 8495716, member: 46652"] I have a few elementals I'm kind of proud of: [LIST] [*][B]Wood:[/B] Imagine treants who are fast, stealthy, and covered in tangling vines. [*][B]Bone:[/B] Collections of skeleton pieces with horns for claws, and that can rot wood or rust metal with a touch. [*][B]Metal:[/B] Collections of metal plates and pins, skittering around on their points like gaunt metal arthropods. Very fast. [*][B]Herd:[/B] An elemental formed out of any naturally-occurring large grouping of animals. Might seem like a normal swarm if formed from rats or locusts, but definitely imtimidating when one rises up out of a herd of bison. [/LIST] [B]Mantodendron:[/B] Instead of humanoid treants, they're shaped like praying mantises. [B]Grave Dust Zombies:[/B] Not really that unique, it's more about how they get summoned: rather than raise them from corpses, you throw out a cloud of dry dust from a grave and they appear out of it. They're also dry zombies, so they don't rot or smell. [B]Undead in general:[/B] Animated corpses are constructs. Undead are beings who've physically escaped from the afterlife. [/QUOTE]
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