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<blockquote data-quote="Edgar Ironpelt" data-source="post: 8711394" data-attributes="member: 32075"><p>In my "Brotherhood of Rangers" game, the player-character races are the standard 3.5e PC races without any special variations. Notable NPC & "bad guy" races include orcs, hobgoblins, trolls, an evil variant of formians (ant creatures), various intelligent plant creatures, ogres, ogres shrunken to Medium size, an ogre-magi couple who experiment with shrinking magic (which accounts for the shrunken ogres), and two-headed cyclopian athaches (two heads with one eye each). </p><p></p><p>In my old "Etan" game that started as 1e AD&D, then switched to The Fantasy Trip and then to a homebrew based on TFT, the PC races are humans, elves, half-elves, orcs, goblins, giants, and lizardmen. The orcs are all male and breed with other races for continuity. The lizardmen are laid-back easy-going types who can be just as civilized as anyone else. In general, the "humankin" (PC) races are thoroughly cosmopolitan. Even among the barbarians, the individual bands may be monoracial, but the clans that the bands belong to are multiracial, with everyone considering fellow clan members to be kinfolk. (And there are solid if arcane in-world reasons for this.)</p><p></p><p>The two main NPC races of Etan are the dragons and the earthkin, with earthkin having the form of various mythical creatures (centaurs, etc.). They're fay, "poor country cousins" of the gods who survived the war that killed all the gods.</p></blockquote><p></p>
[QUOTE="Edgar Ironpelt, post: 8711394, member: 32075"] In my "Brotherhood of Rangers" game, the player-character races are the standard 3.5e PC races without any special variations. Notable NPC & "bad guy" races include orcs, hobgoblins, trolls, an evil variant of formians (ant creatures), various intelligent plant creatures, ogres, ogres shrunken to Medium size, an ogre-magi couple who experiment with shrinking magic (which accounts for the shrunken ogres), and two-headed cyclopian athaches (two heads with one eye each). In my old "Etan" game that started as 1e AD&D, then switched to The Fantasy Trip and then to a homebrew based on TFT, the PC races are humans, elves, half-elves, orcs, goblins, giants, and lizardmen. The orcs are all male and breed with other races for continuity. The lizardmen are laid-back easy-going types who can be just as civilized as anyone else. In general, the "humankin" (PC) races are thoroughly cosmopolitan. Even among the barbarians, the individual bands may be monoracial, but the clans that the bands belong to are multiracial, with everyone considering fellow clan members to be kinfolk. (And there are solid if arcane in-world reasons for this.) The two main NPC races of Etan are the dragons and the earthkin, with earthkin having the form of various mythical creatures (centaurs, etc.). They're fay, "poor country cousins" of the gods who survived the war that killed all the gods. [/QUOTE]
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