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Temple of Elemental Evil 4E
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<blockquote data-quote="Raunalyn" data-source="post: 4371770" data-attributes="member: 72670"><p>I'm working on upgrading the classic TOEE to 4e, followed by Scourge of the Slavelords and then Queen of Spiders. Here is Zuggtmoy from TOEE, and I wanted to get your input on her. Yes, I know she looks difficult, but I put her at that level because of the fact that there is a way to greatly weaken her. Any constructive criticism is greatly appreciated:</p><p> </p><p><strong><span style="color: white"><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Zuggtomy: Demon Queen of Fungus Level 15 Solo Controller </span></span></span></strong></p><p><strong><span style="color: white"><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Large Elemental Magical Beast (Demon) XP: 6,000</span></span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Initiative: +9 Senses: Perception +10, Low-light</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Spores Aura 2: Zuggtmoy constantly emits a cloud of choking spores. Any enemies that remain within the aura receive a -2 penalty to attack rolls. </span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">HP: 725; Bloodied: 362</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Regeneration: 5 (see below)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">AC: 27; Fortitude: +32, Reflex: +29, Will: +32</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Immune Disease, Poison; Resist 10 Variable (2/Encounter); Saves +5; Vulnerable Fire 5</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Speed: 6 or 4 on walls</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Attack: Slam (standard; at-will)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Reach 2; +25 vs. AC; 2d8 + 6</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Attack: Trample (Move; at-will)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Reach 1; +25 vs. AC; 3d6 + 6</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Attack: Cloud of Darkness (Standard; Recharge 5 or 6) Necrotic</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Close Blast 3; Targets Enemies; +22 vs. Reflex; 3d10 + 6</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Attack: Telekinesis(Standard; Recharge 6) Psychic</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Close Burst 2; +22 vs. Will; 4d8 + 6 and target slides 4 squares in a direction specified by Zuggtmoy</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Attack: Entangle (Standard; Recharge 5 or 6)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Area burst 3 within 10 squares; +22 vs. Reflex; 3d6 + 6 and target is immobilized, taking 5 damage each round (save ends both).</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Summon Beloved (Standard; encounter)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon"> Summons 1 of each of her fungal creatures (see below), each within 10 squares.</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Climb the Walls</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon"> Zuggtmoy can ooze up walls at a speed of 4 and ignores difficult terrain.</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Step Through Plants (at-will)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon"> Zuggtmoy can teleport through plants or fungi in an adjacent square and reappear next to a plant or fungi within 6 squares</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Alignment: Chaotic Evil Languages: Abyssal, Common</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Skills: Nature +16, Bluff +14, </span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Str: 20 (+12) Dex: 14 (+9) Wis: 17(+10)</span></span></strong></p><p><strong><span style="font-family: 'Calibri'"><span style="color: lemonchiffon">Con: 17 (+10) Int: 18(+11) Chr:15 (+9)</span></span></strong></p><p></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">The above is for Zuggtmoy at full power, with all 4 seals broken. Make the following changes for the each seal that is unbroken.</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">3 seals broken: She is unable to use Step through Plants</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">2 seals broken: She is unable to use Entangle</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">1 seal broken: She is unable to use Telekinesis</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">No seals broken: She is unable to use Cloud of Darkness</span></span></span></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lemonchiffon">If the Orb of Golden Death is destroyed, she automatically becomes bloodied and loses the ability to regenerate.</span></span></span></p></blockquote><p></p>
[QUOTE="Raunalyn, post: 4371770, member: 72670"] I'm working on upgrading the classic TOEE to 4e, followed by Scourge of the Slavelords and then Queen of Spiders. Here is Zuggtmoy from TOEE, and I wanted to get your input on her. Yes, I know she looks difficult, but I put her at that level because of the fact that there is a way to greatly weaken her. Any constructive criticism is greatly appreciated: [B][COLOR=white][FONT=Calibri][COLOR=lemonchiffon]Zuggtomy: Demon Queen of Fungus Level 15 Solo Controller [/COLOR][/FONT][/COLOR][/B] [B][COLOR=white][FONT=Calibri][COLOR=lemonchiffon]Large Elemental Magical Beast (Demon) XP: 6,000[/COLOR][/FONT][/COLOR][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Initiative: +9 Senses: Perception +10, Low-light[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Spores Aura 2: Zuggtmoy constantly emits a cloud of choking spores. Any enemies that remain within the aura receive a -2 penalty to attack rolls. [/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]HP: 725; Bloodied: 362[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Regeneration: 5 (see below)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]AC: 27; Fortitude: +32, Reflex: +29, Will: +32[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Immune Disease, Poison; Resist 10 Variable (2/Encounter); Saves +5; Vulnerable Fire 5[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Speed: 6 or 4 on walls[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Attack: Slam (standard; at-will)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Reach 2; +25 vs. AC; 2d8 + 6[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Attack: Trample (Move; at-will)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Reach 1; +25 vs. AC; 3d6 + 6[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Attack: Cloud of Darkness (Standard; Recharge 5 or 6) Necrotic[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Close Blast 3; Targets Enemies; +22 vs. Reflex; 3d10 + 6[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Attack: Telekinesis(Standard; Recharge 6) Psychic[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Close Burst 2; +22 vs. Will; 4d8 + 6 and target slides 4 squares in a direction specified by Zuggtmoy[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Attack: Entangle (Standard; Recharge 5 or 6)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Area burst 3 within 10 squares; +22 vs. Reflex; 3d6 + 6 and target is immobilized, taking 5 damage each round (save ends both).[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Summon Beloved (Standard; encounter)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon] Summons 1 of each of her fungal creatures (see below), each within 10 squares.[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Climb the Walls[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon] Zuggtmoy can ooze up walls at a speed of 4 and ignores difficult terrain.[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Step Through Plants (at-will)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon] Zuggtmoy can teleport through plants or fungi in an adjacent square and reappear next to a plant or fungi within 6 squares[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Alignment: Chaotic Evil Languages: Abyssal, Common[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Skills: Nature +16, Bluff +14, [/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Str: 20 (+12) Dex: 14 (+9) Wis: 17(+10)[/COLOR][/FONT][/B] [B][FONT=Calibri][COLOR=lemonchiffon]Con: 17 (+10) Int: 18(+11) Chr:15 (+9)[/COLOR][/FONT][/B] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon] [/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]The above is for Zuggtmoy at full power, with all 4 seals broken. Make the following changes for the each seal that is unbroken.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]3 seals broken: She is unable to use Step through Plants[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]2 seals broken: She is unable to use Entangle[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]1 seal broken: She is unable to use Telekinesis[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]No seals broken: She is unable to use Cloud of Darkness[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon] [/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lemonchiffon]If the Orb of Golden Death is destroyed, she automatically becomes bloodied and loses the ability to regenerate.[/COLOR][/SIZE][/FONT] [/QUOTE]
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