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<blockquote data-quote="bluegodjanus" data-source="post: 3038704" data-attributes="member: 25098"><p><strong>Alierin, Who Has Kissed the Storm</strong></p><p><strong>Female Half-Ice Elemental Fey-Touched Swashbuckler 4</strong> [Race MotP/FF, class CW]</p><p><em>Medium Outsider (Cold)</em></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 5'</p><p><strong>Weight:</strong> 101 lbs</p><p><strong>Hair:</strong> Pale blue - almost transparent, like glacial ice</p><p><strong>Eyes:</strong> Opalescent, constantly swirling and shifting</p><p><strong>Age:</strong> 26</p><p></p><p><strong>Str:</strong> 10 (+0) [0 points, +2 racial]</p><p><strong>Dex:</strong> 20 (+4) [10 points, +2 racial, +2 enhancement]</p><p><strong>Con:</strong> 14 (+2) [6 points]</p><p><strong>Int:</strong> 17 (+3) [6 points, +2 racial, +1 level bump]</p><p><strong>Wis:</strong> 14 (+2) [4 points, +2 racial]</p><p><strong>Cha:</strong> 18 (+4) [6 points, +4 racial]</p><p></p><p><strong>Class and Racial Abilities:</strong> Outsider, Cold subtype, +2 Str, +2 Dex, +2 Int, +2 Wis, +4 Cha, Darkvision 60 ft., Low-light vision, +2 racial bonus on Hide and Move Silently checks, <em>charm person</em>, <em>lesser shivering touch</em>, and <em>frost weapon</em> 1/day as spell-like abilities, Immune to mind-affecting affects and disease, +4 save vs. poison, Automatic Languages: Common. Bonus feat: Weapon Finesse, Grace +1, Insightful strike.</p><p></p><p><strong>Hit Dice:</strong> 4d10+8</p><p><strong>HP:</strong> 42</p><p><strong>AC:</strong> 23 (+5 Dex, +6 armour, +1 natural, +1 deflection)</p><p><strong>ACP:</strong> -1</p><p><strong>Init:</strong> +5 (+5 Dex) (+1 on a ship)</p><p><strong>Speed:</strong> 30 ft.</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +8 [+4 base, +2 Con, +2 resistance]</p><p>Reflex +9 [+1 base, +5 Dex, +1 competence, +2 resistance]</p><p>Will +5 [+1 base, +2 Wis, +2 resistance]</p><p></p><p><strong>BAB:</strong> +4</p><p><strong>Melee Atk:</strong> +9 (2d6+4/19-20/x2/S, Xuemnir)*/</p><p><strong>Ranged Atk:</strong> +9</p><p></p><p><strong>Skills:</strong></p><p>Balance +9 [5 ranks, +5 Dex, -1 armour] (+2 on a ship)</p><p>Climb +3 [4 ranks, -1 armour]</p><p>Gather Information +7 [3 ranks, +4 Cha]</p><p>Hide +6 [0 ranks, +5 Dex, +2 racial, -1 armour]</p><p>Jump +3 [4 ranks, -1 armour]</p><p>Knowledge (geography) +6 [3 ranks, +3 Int]</p><p>Listen +2 [0 ranks, +2 Wis]</p><p>Move Silently +6 [0 ranks, +5 Dex, +2 racial, -1 armour]</p><p>Profession (sailor) +6 [4 ranks, +2 Wis]</p><p>Spot +5 [3 ranks, +2 Wis]</p><p>Swim +8 [5 ranks, +5 competence, -2 armour]</p><p>Tumble +9 [5 ranks, +5 Dex, -1 armour] (+2 on a ship)</p><p>Use Rope +9 [4 ranks, +5 Dex]</p><p></p><p><strong>Feats:</strong></p><p>Weapon Finesse (1st level bonus) [PHB]</p><p>Sea Legs (1st level) [FB]</p><p>Eyes in the Back of Your Head (3rd level) [CW]</p><p></p><p><strong>Languages:</strong> Aquan, Auran, Common, Sylvan</p><p></p><p><strong>Equipment:</strong></p><p><strong>Xuemnir, Chill's Heart, <em>+1 frost straightblade</em></strong> – 8,307 gp. This is a shard taken from the very centre of the great western glacier known as Chill's Heart. It appears to be crafted out of ice, but it never melts and is as hard as steel. Its hilt is wrapped in dark blue leather, and the inside of the sheath always appears wet.</p><p><strong>Tian'lir, Heaven's Shroud, <em>+2 leather coat</em></strong> - 4,350 gp. This is a slightly tattered-looking long leather coat, made of a patchwork of white and pale blue strips of material, reminiscent of a cloud-strewn sky at midday. Alierin claims that it <em>is</em> the sky wrapped around her for protection, a gift from one of her first lovers, Jiusodan, a rather tempestuous storm that swept through the northwestern sea about a decade ago.</p><p><strong>Ouroboros, <em>ring of swimming</em></strong> - 2,500 gp. Around the time she started a pirating life (shortly after leaving Jiusodan's company), Alierin found a small ring, carved in the shape of a great serpent devouring its own tail. In emulation of the world serpent lying deep in the sea, the ring allows her to move in water more comfortably. She wears it on her pinky, as even with her slight hands it only fits on that finger.</p><p><strong><em>Ring of protection +1</em></strong> - 2,000 gp. This ring is attached by three chains to a bracelet. The whole thing seems to be made of some crystalline material which glows faintly blue.</p><p><strong><em>Anklets of Dexterity +2</em></strong> - 4,000 gp. Alierin always wears these thin, silvery anklets. They're cold to the touch, as they were also retrieved from Chill's Heart, but Alierin has never noticed. (They can take up her boots slot or her gloves slot, I don't really care which.)</p><p><strong><em>Vest of resistance +2</em></strong> - 4,000 gp, CA.</p><p><strong>Monk’s outfit</strong> (Free)</p><p><strong>Backpack</strong> - 2 gp.</p><p><strong>Spyglass</strong> - 1,000 gp. Alierin lifted this from the first pirate she worked under. In addition to being quite useful at times, it's a reminder of how well he taught her.</p><p><strong>Jewellery</strong> - x gp. Alierin loves decorating herself, and so wears a multitude of silver adornments. They're described below.</p><p></p><p><strong>Money</strong></p><p>841 gp</p><p></p><p>~~~~~</p><p></p><p><strong>Appearance:</strong> Alierin is a small female, built very similarly to a half-elf. Beyond her build, though, all similarities end. Her eyes are shimmeringly opalescent, constantly whirling and shifting. Her hair is pale blue and almost translucent, like glacial ice. She keeps it short, and it falls down around her face like frozen shards of a waterfall. Her skin is almost universally a light blue, paling to white on her fingers, toes, and pointed ears. She wears a vest and short pants, leaving her arms and most of her legs bare. Most of the time she's also wrapped in Tian'lir, Heaven's Shroud. Furthermore, she loves silver jewellery. A few pieces are enchanted, but not all of them. Most typically she wears a number of rings (generally 2-3 on each hand), one of which is attached by slim chains to a bracelet, and crystalline rather than silver; a jade bracelet on her left wrist; at least one anklet per ankle (often two or three); one to three toe rings; a small loop through her left eyebrow, and four or five earrings per ear (the number is never the same for each). Her skin is unnervingly cool to the touch, and she's quite expressive, making frequent use of a raised eyebrow or a quirk of the lips to convey an idea.</p><p></p><p><strong>Personality:</strong> Alierin is in life to make things well for herself. She enjoys jewellery, and swimming, and sailing, and snow, and friendly companionship. She's not above stealing or a little bit of fighting to get most of those things, although she doesn't particularly enjoy unnecessary bloodshed. She's an irrepresible flirt, and doesn't seem to have any personal preferences when it comes to obtaining a companion. It's said that her first lover was a storm, and while she refuses to elaborate, most assume it was a liaison with an elemental.</p><p></p><p><strong>Background:</strong> Alierin's story really begins when she was 16, and on a trip home from a nearby island. It was at this time that a tremendous and fierce storm, which she now refers to as Jiusodan, swept across the northwestern sea, easily capsizing the ship she was on. She was barely able to stay afloat as the wind and rain whipped around her, conspiring with the sea to grant her an early death. But through some strange combination of her fey and elemental heritage, Alierin turned the tables and seduced the storm. Rather than send her to the depths, it claimed her, and they travelled around the ocean for a little over a year. Alierin is somewhat capricious, though, and she grew bored of having a storm as her lover. They parted on reasonably good terms, and Jiusodan granted her Tian'lir, Heaven's Shroud. He said he would wrap the sky around her to protect her on her travels. There was an implication that she would return to him someday, but Alierin isn't sure if, or when, that day will come.</p><p></p><p>She enjoyed travelling the sea, though, and as crew of a pirate's ship seemed a great way to do that, as well as collect some wealth for herself. It was on this ship that she gained her Ouroboros ring, and learned the basis of the skills she possesses today. One night while the ship was in port, she took the captain's spyglass (it seemed a terribly useful thing to own, and expensive to acquire legitimately) and disappeared into the night. She had grown bored of that ship. She sailed with a couple other ships over the following months, but the time she stayed on each one kept growing shorter. It wasn't just that she was tiring of each ship, but there was something she needed to do. Something inside her growing more insistent. This something inside her drew her to the west, and the great glacier known as Chill's Heart.</p><p></p><p>Chill's Heart is the largest glacier in the world, a huge piece of ice the size of an island. Stories tell that great storms protect the waters around it, and anyone who manages to make land is quickly slain by formidable guardians forged from ice. None of these things bothered Alierin. She was family. She wandered the surface of the glacier for days, not sure what she sought, not finding anything of note. One day, though, she stumbled across one of the ice guardians, still and silent, pointing to a spot on the ground. As she stood on it, it sunk into a spiral staircase, leading to the interior of Chill's Heart. Inside the glacier, she didn't meet anyone, although she was sure she could feel elemental intelligences all around her. She walked through the corridors, finely carved into mirrors, transparent walls, opaque surfaces. The floor always had a light dusting of crushed ice, enough to provide traction for a half-mortal to walk. Deep, deep inside Chill's Heart, Alierin began to feel the cold. This worried her, at first - such a thing had never happened before. It was a curious new sensation, but one which she identified as unpleasant. This quickly gave way to panic, as she realised she was going to die of the cold, and the room had sealed at some point. She paced the room, struck the walls, and eventually resigned herself to her fate. It was some time after this that she began to truly understand cold, to know elemental ice in the very core of her being. As she accepted this, the cold leaked away. It was still deathly cold, colder than anywhere ought to be, but she no longer felt it. It no longer troubled her. It <em>was</em> her. Some time later, maybe an hour or maybe a day, the way opened up for her again. With a new understanding of her elemental nature, she pressed on. She found two things, one clearly more important to her than the other. The first, and most important, was treasure. A sword forged of ice, which she came to know as Xuemnir, Chill's Heart. In a way, it was the glacier, it was elemental ice, in a solid and vengeful form. A number of silvery chains and rings with which to decorate her bare feet and ankles. Two chains, magically linked together, proved to be enchanted. The rest of the jewellery was simply pretty. The second, and considerably less important thing she found was a so-called purpose - as though she needed more of a purpose than to enjoy life. The purpose was thus: now that she had a true connection with her elemental nature, she should realise such a nature required assistance. Ice was a lesser element in the world, simply by virtue of not being air, earth, fire, or water. Ice needed champions, people who cared about its well-being. Ice needed an equal standing in the world.</p><p></p><p>Alierin left Chill's Heart with new shiny stuff and a greater sense of inner peace. She tried very hard to leave the weight of destiny behind her, and went back to pirating and enjoying life. Whenever she has the chance she'll find a cold, snowy region and simply relish in being Ice, but she's stayed away from returning to Chill's Heart. The years passed, and it was easier to ignore what she <em>ought</em> to do in favour of what she <strong>wanted</strong> to do. But now she's found herself (and, sure, some other people too, I guess) with the destiny of the world dropped into her hands, and she's starting to wonder if maybe she should do something about it.</p></blockquote><p></p>
[QUOTE="bluegodjanus, post: 3038704, member: 25098"] [b]Alierin, Who Has Kissed the Storm Female Half-Ice Elemental Fey-Touched Swashbuckler 4[/b] [Race MotP/FF, class CW] [I]Medium Outsider (Cold)[/I] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 5' [b]Weight:[/b] 101 lbs [b]Hair:[/b] Pale blue - almost transparent, like glacial ice [b]Eyes:[/b] Opalescent, constantly swirling and shifting [b]Age:[/b] 26 [b]Str:[/b] 10 (+0) [0 points, +2 racial] [b]Dex:[/b] 20 (+4) [10 points, +2 racial, +2 enhancement] [b]Con:[/b] 14 (+2) [6 points] [b]Int:[/b] 17 (+3) [6 points, +2 racial, +1 level bump] [b]Wis:[/b] 14 (+2) [4 points, +2 racial] [b]Cha:[/b] 18 (+4) [6 points, +4 racial] [b]Class and Racial Abilities:[/b] Outsider, Cold subtype, +2 Str, +2 Dex, +2 Int, +2 Wis, +4 Cha, Darkvision 60 ft., Low-light vision, +2 racial bonus on Hide and Move Silently checks, [I]charm person[/I], [I]lesser shivering touch[/I], and [I]frost weapon[/I] 1/day as spell-like abilities, Immune to mind-affecting affects and disease, +4 save vs. poison, Automatic Languages: Common. Bonus feat: Weapon Finesse, Grace +1, Insightful strike. [b]Hit Dice:[/b] 4d10+8 [b]HP:[/b] 42 [b]AC:[/b] 23 (+5 Dex, +6 armour, +1 natural, +1 deflection) [b]ACP:[/b] -1 [b]Init:[/b] +5 (+5 Dex) (+1 on a ship) [b]Speed:[/b] 30 ft. [b]Saves:[/b] Fortitude +8 [+4 base, +2 Con, +2 resistance] Reflex +9 [+1 base, +5 Dex, +1 competence, +2 resistance] Will +5 [+1 base, +2 Wis, +2 resistance] [b]BAB:[/b] +4 [b]Melee Atk:[/b] +9 (2d6+4/19-20/x2/S, Xuemnir)*/ [b]Ranged Atk:[/b] +9 [b]Skills:[/b] Balance +9 [5 ranks, +5 Dex, -1 armour] (+2 on a ship) Climb +3 [4 ranks, -1 armour] Gather Information +7 [3 ranks, +4 Cha] Hide +6 [0 ranks, +5 Dex, +2 racial, -1 armour] Jump +3 [4 ranks, -1 armour] Knowledge (geography) +6 [3 ranks, +3 Int] Listen +2 [0 ranks, +2 Wis] Move Silently +6 [0 ranks, +5 Dex, +2 racial, -1 armour] Profession (sailor) +6 [4 ranks, +2 Wis] Spot +5 [3 ranks, +2 Wis] Swim +8 [5 ranks, +5 competence, -2 armour] Tumble +9 [5 ranks, +5 Dex, -1 armour] (+2 on a ship) Use Rope +9 [4 ranks, +5 Dex] [b]Feats:[/b] Weapon Finesse (1st level bonus) [PHB] Sea Legs (1st level) [FB] Eyes in the Back of Your Head (3rd level) [CW] [b]Languages:[/b] Aquan, Auran, Common, Sylvan [b]Equipment:[/b] [b]Xuemnir, Chill's Heart, [I]+1 frost straightblade[/I][/b] – 8,307 gp. This is a shard taken from the very centre of the great western glacier known as Chill's Heart. It appears to be crafted out of ice, but it never melts and is as hard as steel. Its hilt is wrapped in dark blue leather, and the inside of the sheath always appears wet. [b]Tian'lir, Heaven's Shroud, [i]+2 leather coat[/i][/b] - 4,350 gp. This is a slightly tattered-looking long leather coat, made of a patchwork of white and pale blue strips of material, reminiscent of a cloud-strewn sky at midday. Alierin claims that it [i]is[/i] the sky wrapped around her for protection, a gift from one of her first lovers, Jiusodan, a rather tempestuous storm that swept through the northwestern sea about a decade ago. [b]Ouroboros, [i]ring of swimming[/i][/b] - 2,500 gp. Around the time she started a pirating life (shortly after leaving Jiusodan's company), Alierin found a small ring, carved in the shape of a great serpent devouring its own tail. In emulation of the world serpent lying deep in the sea, the ring allows her to move in water more comfortably. She wears it on her pinky, as even with her slight hands it only fits on that finger. [b][i]Ring of protection +1[/i][/b] - 2,000 gp. This ring is attached by three chains to a bracelet. The whole thing seems to be made of some crystalline material which glows faintly blue. [b][i]Anklets of Dexterity +2[/i][/b] - 4,000 gp. Alierin always wears these thin, silvery anklets. They're cold to the touch, as they were also retrieved from Chill's Heart, but Alierin has never noticed. (They can take up her boots slot or her gloves slot, I don't really care which.) [b][i]Vest of resistance +2[/i][/b] - 4,000 gp, CA. [b]Monk’s outfit[/b] (Free) [b]Backpack[/b] - 2 gp. [b]Spyglass[/b] - 1,000 gp. Alierin lifted this from the first pirate she worked under. In addition to being quite useful at times, it's a reminder of how well he taught her. [b]Jewellery[/b] - x gp. Alierin loves decorating herself, and so wears a multitude of silver adornments. They're described below. [b]Money[/b] 841 gp ~~~~~ [b]Appearance:[/b] Alierin is a small female, built very similarly to a half-elf. Beyond her build, though, all similarities end. Her eyes are shimmeringly opalescent, constantly whirling and shifting. Her hair is pale blue and almost translucent, like glacial ice. She keeps it short, and it falls down around her face like frozen shards of a waterfall. Her skin is almost universally a light blue, paling to white on her fingers, toes, and pointed ears. She wears a vest and short pants, leaving her arms and most of her legs bare. Most of the time she's also wrapped in Tian'lir, Heaven's Shroud. Furthermore, she loves silver jewellery. A few pieces are enchanted, but not all of them. Most typically she wears a number of rings (generally 2-3 on each hand), one of which is attached by slim chains to a bracelet, and crystalline rather than silver; a jade bracelet on her left wrist; at least one anklet per ankle (often two or three); one to three toe rings; a small loop through her left eyebrow, and four or five earrings per ear (the number is never the same for each). Her skin is unnervingly cool to the touch, and she's quite expressive, making frequent use of a raised eyebrow or a quirk of the lips to convey an idea. [b]Personality:[/b] Alierin is in life to make things well for herself. She enjoys jewellery, and swimming, and sailing, and snow, and friendly companionship. She's not above stealing or a little bit of fighting to get most of those things, although she doesn't particularly enjoy unnecessary bloodshed. She's an irrepresible flirt, and doesn't seem to have any personal preferences when it comes to obtaining a companion. It's said that her first lover was a storm, and while she refuses to elaborate, most assume it was a liaison with an elemental. [b]Background:[/b] Alierin's story really begins when she was 16, and on a trip home from a nearby island. It was at this time that a tremendous and fierce storm, which she now refers to as Jiusodan, swept across the northwestern sea, easily capsizing the ship she was on. She was barely able to stay afloat as the wind and rain whipped around her, conspiring with the sea to grant her an early death. But through some strange combination of her fey and elemental heritage, Alierin turned the tables and seduced the storm. Rather than send her to the depths, it claimed her, and they travelled around the ocean for a little over a year. Alierin is somewhat capricious, though, and she grew bored of having a storm as her lover. They parted on reasonably good terms, and Jiusodan granted her Tian'lir, Heaven's Shroud. He said he would wrap the sky around her to protect her on her travels. There was an implication that she would return to him someday, but Alierin isn't sure if, or when, that day will come. She enjoyed travelling the sea, though, and as crew of a pirate's ship seemed a great way to do that, as well as collect some wealth for herself. It was on this ship that she gained her Ouroboros ring, and learned the basis of the skills she possesses today. One night while the ship was in port, she took the captain's spyglass (it seemed a terribly useful thing to own, and expensive to acquire legitimately) and disappeared into the night. She had grown bored of that ship. She sailed with a couple other ships over the following months, but the time she stayed on each one kept growing shorter. It wasn't just that she was tiring of each ship, but there was something she needed to do. Something inside her growing more insistent. This something inside her drew her to the west, and the great glacier known as Chill's Heart. Chill's Heart is the largest glacier in the world, a huge piece of ice the size of an island. Stories tell that great storms protect the waters around it, and anyone who manages to make land is quickly slain by formidable guardians forged from ice. None of these things bothered Alierin. She was family. She wandered the surface of the glacier for days, not sure what she sought, not finding anything of note. One day, though, she stumbled across one of the ice guardians, still and silent, pointing to a spot on the ground. As she stood on it, it sunk into a spiral staircase, leading to the interior of Chill's Heart. Inside the glacier, she didn't meet anyone, although she was sure she could feel elemental intelligences all around her. She walked through the corridors, finely carved into mirrors, transparent walls, opaque surfaces. The floor always had a light dusting of crushed ice, enough to provide traction for a half-mortal to walk. Deep, deep inside Chill's Heart, Alierin began to feel the cold. This worried her, at first - such a thing had never happened before. It was a curious new sensation, but one which she identified as unpleasant. This quickly gave way to panic, as she realised she was going to die of the cold, and the room had sealed at some point. She paced the room, struck the walls, and eventually resigned herself to her fate. It was some time after this that she began to truly understand cold, to know elemental ice in the very core of her being. As she accepted this, the cold leaked away. It was still deathly cold, colder than anywhere ought to be, but she no longer felt it. It no longer troubled her. It [i]was[/i] her. Some time later, maybe an hour or maybe a day, the way opened up for her again. With a new understanding of her elemental nature, she pressed on. She found two things, one clearly more important to her than the other. The first, and most important, was treasure. A sword forged of ice, which she came to know as Xuemnir, Chill's Heart. In a way, it was the glacier, it was elemental ice, in a solid and vengeful form. A number of silvery chains and rings with which to decorate her bare feet and ankles. Two chains, magically linked together, proved to be enchanted. The rest of the jewellery was simply pretty. The second, and considerably less important thing she found was a so-called purpose - as though she needed more of a purpose than to enjoy life. The purpose was thus: now that she had a true connection with her elemental nature, she should realise such a nature required assistance. Ice was a lesser element in the world, simply by virtue of not being air, earth, fire, or water. Ice needed champions, people who cared about its well-being. Ice needed an equal standing in the world. Alierin left Chill's Heart with new shiny stuff and a greater sense of inner peace. She tried very hard to leave the weight of destiny behind her, and went back to pirating and enjoying life. Whenever she has the chance she'll find a cold, snowy region and simply relish in being Ice, but she's stayed away from returning to Chill's Heart. The years passed, and it was easier to ignore what she [i]ought[/i] to do in favour of what she [b]wanted[/b] to do. But now she's found herself (and, sure, some other people too, I guess) with the destiny of the world dropped into her hands, and she's starting to wonder if maybe she should do something about it. [/QUOTE]
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