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Tension in combat
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<blockquote data-quote="Nyronus" data-source="post: 5409488" data-attributes="member: 93419"><p>The main problem with this though is that nine times out of ten, ending a fight early is the best tactic. The main way to kill 4th Edition PCs is grinding them down and taking their surges one by one. As such, it is in the PCs very best interest to kill quick and kill hard. Particularly since monsters have gotten so much more dangerous. Give a post MM3 Solo a chance to Nova and you'll regret it. Furthermore, most of the bonuses you mention are insignifigant compared to what a semi-dedicated leader can drop when needed. I've seen Artificers and Ardents more or less end combats against post-MM3 solos with one round of well timed buffing and multi-attacks. Alpha-striking is to attractive a tactic for people looking to be effective in combat.</p><p></p><p>-</p><p></p><p>Remember the good old days when peopled whined about the grindy-ness of 4e combat?</p></blockquote><p></p>
[QUOTE="Nyronus, post: 5409488, member: 93419"] The main problem with this though is that nine times out of ten, ending a fight early is the best tactic. The main way to kill 4th Edition PCs is grinding them down and taking their surges one by one. As such, it is in the PCs very best interest to kill quick and kill hard. Particularly since monsters have gotten so much more dangerous. Give a post MM3 Solo a chance to Nova and you'll regret it. Furthermore, most of the bonuses you mention are insignifigant compared to what a semi-dedicated leader can drop when needed. I've seen Artificers and Ardents more or less end combats against post-MM3 solos with one round of well timed buffing and multi-attacks. Alpha-striking is to attractive a tactic for people looking to be effective in combat. - Remember the good old days when peopled whined about the grindy-ness of 4e combat? [/QUOTE]
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Tension in combat
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