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The 2024 Core D&D Rulebooks Are Coming In May
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9210402" data-attributes="member: 7040132"><p>Who says that is the benchmark? The core mechanic of the game, the d20 mechanic and how it interacts with attacks, skills, and saving throws are different throughout the editions. How is it not a different game like "Advanced" was different from the "Basic" games? 4th Edition was a completely different game, but was called D&D. </p><p></p><p>It is meaningless to try and pin it down as an evolution of one particular edition over another. There are enough differences in the mechanics, compared to every edition, that it is subjective opinion and not objective truth. The current edition borrows from EVERY edition.</p><p>Overall, because of the forward progression of time and due to the different perspectives of historical design and marketing teams, the incoherent, edition-naming has failed the accuracy test and contributed to the edition wars. It's not worth trying to pin down an exact "edition" convention because the definition of "edition" has changed for over 40 years. No one can be right about this because there isn't an objectively right answer. It's not technically the 5th edition of the game, even if the designers had their hands tied by the flawed designations of previous design and marketing teams.</p><p></p><p>I claim the following is true.</p><ol> <li data-xf-list-type="ol">There have been many different versions of D&D rulebooks, way more than 5 editions worth. Especially if you count the dictionary definition of "edition" where different printings where errata has changed the rules in later printings in the same edition.</li> <li data-xf-list-type="ol">The current edition borrows mechanics and themes from every edition of the game. It is not a linear evolution of specific editions and not others, despite the existence of linear time and the desire to argue.</li> <li data-xf-list-type="ol">The designers want to stop the numerical edition-naming paradigm. They are calling the current edition the 2014 books and 2024 books, which are true statements. (Subjectively, I think they are a better "edition"-naming paradigm than the prior nebulous numeric naming convention.)</li> <li data-xf-list-type="ol">The current edition is D&D. That is what is says on the cover. That is what the designers have been telling us they are calling it.</li> <li data-xf-list-type="ol">Next year's books will be the 2024 revision of the D&D game that is fully backwards compatible with the 2014 printing of the game, which include a bunch of errata to the modular aspects and rules objects of the game, to hammer down some errors and proud nails and to broaden and enhance the options. Love it.</li> </ol><p>Let's please stop the worthless edition-warring over outdated naming conventions. None of us can be right. Not me. Not you. Please let it go and let's focus on the nature of the content.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9210402, member: 7040132"] Who says that is the benchmark? The core mechanic of the game, the d20 mechanic and how it interacts with attacks, skills, and saving throws are different throughout the editions. How is it not a different game like "Advanced" was different from the "Basic" games? 4th Edition was a completely different game, but was called D&D. It is meaningless to try and pin it down as an evolution of one particular edition over another. There are enough differences in the mechanics, compared to every edition, that it is subjective opinion and not objective truth. The current edition borrows from EVERY edition. Overall, because of the forward progression of time and due to the different perspectives of historical design and marketing teams, the incoherent, edition-naming has failed the accuracy test and contributed to the edition wars. It's not worth trying to pin down an exact "edition" convention because the definition of "edition" has changed for over 40 years. No one can be right about this because there isn't an objectively right answer. It's not technically the 5th edition of the game, even if the designers had their hands tied by the flawed designations of previous design and marketing teams. I claim the following is true. [LIST=1] [*]There have been many different versions of D&D rulebooks, way more than 5 editions worth. Especially if you count the dictionary definition of "edition" where different printings where errata has changed the rules in later printings in the same edition. [*]The current edition borrows mechanics and themes from every edition of the game. It is not a linear evolution of specific editions and not others, despite the existence of linear time and the desire to argue. [*]The designers want to stop the numerical edition-naming paradigm. They are calling the current edition the 2014 books and 2024 books, which are true statements. (Subjectively, I think they are a better "edition"-naming paradigm than the prior nebulous numeric naming convention.) [*]The current edition is D&D. That is what is says on the cover. That is what the designers have been telling us they are calling it. [*]Next year's books will be the 2024 revision of the D&D game that is fully backwards compatible with the 2014 printing of the game, which include a bunch of errata to the modular aspects and rules objects of the game, to hammer down some errors and proud nails and to broaden and enhance the options. Love it. [/LIST] Let's please stop the worthless edition-warring over outdated naming conventions. None of us can be right. Not me. Not you. Please let it go and let's focus on the nature of the content. [/QUOTE]
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