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<blockquote data-quote="Maxperson" data-source="post: 9210967" data-attributes="member: 23751"><p>Lots of assumption there. I encountered only 1 DM who allowed purchase of any item you wanted for the first. So the +2 item cannot be assumed. Second, you cannot assume point buy. Rolling was the default method, so the 18 cannot be assumed. Third, specialist cannot be assumed in a general discussion like this. Many people didn't like giving up two entire schools. So you've just lost a ton of slots that you are white rooming into existence. Fourth, you can't assume time and money to scribe scrolls. Most campaigns I played in didn't have a lot of down time to do them. Even when you did, the wizard often didn't want to sit around scribing scrolls while the rest of the party engaged in roleplay and moving the plot/story forward. It sucks to sit out while things happen.</p><p></p><p>Even with that white room, you still don't have 15 slots. You only have 7 or 8, because any wizard who didn't use a lot of his slots(at least half) on utility and defense, was a piss poor wizard. He would end up dead or unconscious a lot and wouldn't have the utility that 3e wizards were best known for. It's doubly stupid to put all of your utility into flammable items. Fire spells and abilities weren't weak sauce like 5e, and were pretty common. Especially at the levels where you had money and XP to burn(heh). They burned stuff you didn't want burned.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9210967, member: 23751"] Lots of assumption there. I encountered only 1 DM who allowed purchase of any item you wanted for the first. So the +2 item cannot be assumed. Second, you cannot assume point buy. Rolling was the default method, so the 18 cannot be assumed. Third, specialist cannot be assumed in a general discussion like this. Many people didn't like giving up two entire schools. So you've just lost a ton of slots that you are white rooming into existence. Fourth, you can't assume time and money to scribe scrolls. Most campaigns I played in didn't have a lot of down time to do them. Even when you did, the wizard often didn't want to sit around scribing scrolls while the rest of the party engaged in roleplay and moving the plot/story forward. It sucks to sit out while things happen. Even with that white room, you still don't have 15 slots. You only have 7 or 8, because any wizard who didn't use a lot of his slots(at least half) on utility and defense, was a piss poor wizard. He would end up dead or unconscious a lot and wouldn't have the utility that 3e wizards were best known for. It's doubly stupid to put all of your utility into flammable items. Fire spells and abilities weren't weak sauce like 5e, and were pretty common. Especially at the levels where you had money and XP to burn(heh). They burned stuff you didn't want burned. [/QUOTE]
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