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<blockquote data-quote="UngeheuerLich" data-source="post: 5775226" data-attributes="member: 59057"><p>I am very pro 4e... so don´t chop my head off...</p><p> </p><p>It is just, that I believe rituals and normal spells could easily folded back up again into one source. Usually no one will memorize knock. Maybe even the memorized cast time could still be 1 minute. It is rather that I believe, you should be able to learn more spells and that you should be able to cast destructive magic using rituals. I believe it would not do the game any harm.</p><p>Also spells like cure serious wounds could be used with components and time. You would allow people to carry on by the expenditure of some rarce incenses, no need for any wands of cure light wounds etc.</p><p> </p><p>Actually this is how i play 4e. It creates suspension of disbelieve, if you can´t make a simple fireball with a ritual.</p><p> </p><p>Just my opinion.</p><p> </p><p>As said: The heroic tier Rituals are hopefully a playtest of some sort. This is how they should have been done...</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5775226, member: 59057"] I am very pro 4e... so don´t chop my head off... It is just, that I believe rituals and normal spells could easily folded back up again into one source. Usually no one will memorize knock. Maybe even the memorized cast time could still be 1 minute. It is rather that I believe, you should be able to learn more spells and that you should be able to cast destructive magic using rituals. I believe it would not do the game any harm. Also spells like cure serious wounds could be used with components and time. You would allow people to carry on by the expenditure of some rarce incenses, no need for any wands of cure light wounds etc. Actually this is how i play 4e. It creates suspension of disbelieve, if you can´t make a simple fireball with a ritual. Just my opinion. As said: The heroic tier Rituals are hopefully a playtest of some sort. This is how they should have been done... [/QUOTE]
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