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Story Hour
The Acrimonious Adventurer Association
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<blockquote data-quote="Hairy Minotaur" data-source="post: 3137984" data-attributes="member: 11574"><p>Menthos is played by the guy who did Paquito</p><p>Haimish is played by the guy that did Korg</p><p>Turgar is played by the guy that did Finrod</p><p>Doopa is played by the guy that did Ratchet</p><p>Xanthos is a new guy</p><p>Kessen is a new guy</p><p></p><p>None of the rest of the other story hour are in this game. </p><p></p><p>Dawnforge has Orcs, Minotaurs, Lizardmen, Ogres, Yuan-ti, Dopplegangers, Elves, Humans, Halflings, Gnomes, and Dwarves as playable base races. The races gain abilites from 1-10 level as well as some stat bumps. By the time they're 10th level the book says to give them challenges of ECL +2 their level. I like throwing hard things at them so this helps them out in that regards, plus it makes for hardier PCs. Plus most of the "big" races like Minotaurs and Ogres don't get to choose lagre size until 6th level so they're medium while fighting the kobolds, goblins, and orcs that permeate the lower levels. </p><p></p><p>This game is much more political/religious in nature and I'm using the Affiliation rules form the PHB II, and 3 characters currently have an affiliation score (one of them with a not so nice group who I plan on seeing how far the PC will go with their plot.)</p><p></p><p>I'm using Wilderlands as the campaign backdrop and Highcastle is The City State of the Invincible Overlord with some plot changes, the deities are all from The Book of the Righteous, and since I know you have that book I will say that Shalimyr, Maal, Tinel, Carnak, and Kador have all figured into the plot in the game thus far. And yes, I am using the Kador "secret" so as not to draw suspicion from the player who has affiliation with this church. I bet if you look over the character list, the aforementioned PC will become obvious. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Hairy Minotaur, post: 3137984, member: 11574"] Menthos is played by the guy who did Paquito Haimish is played by the guy that did Korg Turgar is played by the guy that did Finrod Doopa is played by the guy that did Ratchet Xanthos is a new guy Kessen is a new guy None of the rest of the other story hour are in this game. Dawnforge has Orcs, Minotaurs, Lizardmen, Ogres, Yuan-ti, Dopplegangers, Elves, Humans, Halflings, Gnomes, and Dwarves as playable base races. The races gain abilites from 1-10 level as well as some stat bumps. By the time they're 10th level the book says to give them challenges of ECL +2 their level. I like throwing hard things at them so this helps them out in that regards, plus it makes for hardier PCs. Plus most of the "big" races like Minotaurs and Ogres don't get to choose lagre size until 6th level so they're medium while fighting the kobolds, goblins, and orcs that permeate the lower levels. This game is much more political/religious in nature and I'm using the Affiliation rules form the PHB II, and 3 characters currently have an affiliation score (one of them with a not so nice group who I plan on seeing how far the PC will go with their plot.) I'm using Wilderlands as the campaign backdrop and Highcastle is The City State of the Invincible Overlord with some plot changes, the deities are all from The Book of the Righteous, and since I know you have that book I will say that Shalimyr, Maal, Tinel, Carnak, and Kador have all figured into the plot in the game thus far. And yes, I am using the Kador "secret" so as not to draw suspicion from the player who has affiliation with this church. I bet if you look over the character list, the aforementioned PC will become obvious. ;) [/QUOTE]
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