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THe Advancing Hoard: Game 2 - 3.5 D&D Adventure (Full)
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<blockquote data-quote="Zerth" data-source="post: 1727044" data-attributes="member: 8556"><p><strong>Miro Starwalker</strong></p><p><strong>Male Aasimar Paladin 1 </strong></p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Deity: </strong>Heironeous</p><p><strong>Height:</strong> 6' 1''</p><p><strong>Weight:</strong> 196 lbs</p><p><strong>Hair:</strong> Silver</p><p><strong>Eyes:</strong> Blue</p><p><strong>Age:</strong> 20</p><p> </p><p><strong>Str:</strong> 18 (+4) </p><p><strong>Dex:</strong> 14 (+2)</p><p><strong>Con:</strong> 14 (+2) </p><p><strong>Int:</strong> 14 (+2) </p><p><strong>Wis:</strong> 15 (+2) [base 13, +2 race] </p><p><strong>Cha:</strong> 19 (+4) [base 17, +2 race] </p><p> </p><p><strong>Class and Racial Abilities:</strong></p><p>+2 Wis; +2 Cha; Darkvision 60ft; Daylight 1/day; acid, cold and electricity resistance 5; +2 racial bonus to Spot and Listen; </p><p>aura of good; Detect Evil at will; Smite Evil 1/day. </p><p> </p><p><strong>Hit Dice:</strong> 1d10+2</p><p><strong>HP:</strong> 12</p><p><strong>AC:</strong> 16 (+4 Armor, +2 Dex)</p><p><strong>Init:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 30ft </p><p> </p><p><strong>Saves:</strong></p><p>Fortitude +4 [+2 base, +2 Con]</p><p>Reflex +2 [+0 base, +2 Dex]</p><p>Will +2 [+0 base, +2 Wis]</p><p> </p><p><strong>BAB:</strong> +1</p><p><strong>Grapple: </strong>+5</p><p><strong>Melee Atk:</strong> +5 (2d6+6 / 19-20 x2 / slashing / Greatsword) or +5 (1d4+4 / x2 / bludgeoning / Light hammer) </p><p><strong>Ranged Atk:</strong> +3 (1d6 / x3 / 60' range / piercing / Shortbow) or +3 (1d4+4 / x2 / 20' range / bludgeoning / Light hammer)</p><p> </p><p><strong>Skills:</strong></p><p>Concentration +6 [4 ranks, +2 Con]</p><p>Diplomacy +8 [4 ranks, +4 Cha]</p><p>Handle Animal +5 [1 rank, +4 Cha]</p><p>Knowledge (nobility & royalty) +3 [1 rank, +2 Int]</p><p>Knowledge (religion) +3 [1 rank, +2 Int]</p><p>Listen +4 [0 ranks, +2 Wis, +2 racial]</p><p>Ride +6 [4 ranks, +2 Dex]</p><p>Sense Motive +3 [1 rank, +2 Wis]</p><p>Spot +4 [0 ranks, +2 Wis, +2 racial]</p><p> </p><p><strong>Feats:</strong></p><p>Combat Expertise (1st)</p><p> </p><p><strong>Languages:</strong> Common, Celestial, Elf, Gnome.</p><p> </p><p><strong>Equipment:</strong></p><p>Greatsword (50gp)</p><p>Shortbow (30gp)</p><p>Light Hammer (1gp)</p><p>Arrows (20) (1gp)</p><p>Chain Shirt (100gp)</p><p>Explorer's outfit</p><p> </p><p>Backpack (2gp)</p><p>-Bedroll (1sp)</p><p>-Trail Rations (6 days) (3gp)</p><p>-Hempen Rope (50ft) (1gp)</p><p>-Spade (2gp)</p><p>-Arrows (20) (1gp)</p><p> </p><p>Belt pouch (1gp)</p><p>-Waterskin (1gp)</p><p>-Flint and steel (1gp)</p><p> </p><p><strong>Money:</strong></p><p>45 gp, 9 sp</p><p> </p><p><strong>Appearance:</strong> Miro looks like a handsome human man, but his flowing long silver hair betrays his celestial heritage. He has bright blue eyes and a deep, but pleasant and assuring voice. He wears a deep blue tunic on top of his chain shirt. A large sword is sheathed on his back along with a shortbow. There's also a small hammer hanging on his belt.</p><p> </p><p><strong>Background:</strong> Despite his celestial blood, Miro's parents are both 'normal' humans. He was born to a noble family, which has had potent magic users for many generations. That is probably the answer to his heritage, beacuse his grandmother - a potent sorceress - strangely disappeared about twenty years ago and hasn't been seen ever since.</p><p> </p><p>Even in his early teens Miro proved to be very charismatic and was already a skilled swordsman. He was a boon to his family and his parents had planned a great future to him as the new head of the family and the caretaker of their property. But Miro never cared about riches or fame, and he openly critizized his father for using his position selfishly. He didn't want to end up as a greedy noble only interested in adding gold to his coffers, so he declined and left the rich life to use his talents for the good of all.</p><p> </p><p>Miro decided the best way to protecting the innocent and aiding the needy was to join the Order of the Golden Moon. The order has many good monks and paladins as members, who all worship Heironeous and dedicate their lifes in battle against evil. Miro hasn't seen much action thus far, but hopes that will change soon as he has just recently completed his initial training and gained full membership of the order.</p></blockquote><p></p>
[QUOTE="Zerth, post: 1727044, member: 8556"] [b]Miro Starwalker Male Aasimar Paladin 1 Alignment:[/b] Lawful Good [b]Deity: [/b]Heironeous [b]Height:[/b] 6' 1'' [b]Weight:[/b] 196 lbs [b]Hair:[/b] Silver [b]Eyes:[/b] Blue [b]Age:[/b] 20 [b]Str:[/b] 18 (+4) [b]Dex:[/b] 14 (+2) [b]Con:[/b] 14 (+2) [b]Int:[/b] 14 (+2) [b]Wis:[/b] 15 (+2) [base 13, +2 race] [b]Cha:[/b] 19 (+4) [base 17, +2 race] [b]Class and Racial Abilities:[/b] +2 Wis; +2 Cha; Darkvision 60ft; Daylight 1/day; acid, cold and electricity resistance 5; +2 racial bonus to Spot and Listen; aura of good; Detect Evil at will; Smite Evil 1/day. [b]Hit Dice:[/b] 1d10+2 [b]HP:[/b] 12 [b]AC:[/b] 16 (+4 Armor, +2 Dex) [b]Init:[/b] +2 (+2 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +4 [+2 base, +2 Con] Reflex +2 [+0 base, +2 Dex] Will +2 [+0 base, +2 Wis] [b]BAB:[/b] +1 [b]Grapple: [/b]+5 [b]Melee Atk:[/b] +5 (2d6+6 / 19-20 x2 / slashing / Greatsword) or +5 (1d4+4 / x2 / bludgeoning / Light hammer) [b]Ranged Atk:[/b] +3 (1d6 / x3 / 60' range / piercing / Shortbow) or +3 (1d4+4 / x2 / 20' range / bludgeoning / Light hammer) [b]Skills:[/b] Concentration +6 [4 ranks, +2 Con] Diplomacy +8 [4 ranks, +4 Cha] Handle Animal +5 [1 rank, +4 Cha] Knowledge (nobility & royalty) +3 [1 rank, +2 Int] Knowledge (religion) +3 [1 rank, +2 Int] Listen +4 [0 ranks, +2 Wis, +2 racial] Ride +6 [4 ranks, +2 Dex] Sense Motive +3 [1 rank, +2 Wis] Spot +4 [0 ranks, +2 Wis, +2 racial] [b]Feats:[/b] Combat Expertise (1st) [b]Languages:[/b] Common, Celestial, Elf, Gnome. [b]Equipment:[/b] Greatsword (50gp) Shortbow (30gp) Light Hammer (1gp) Arrows (20) (1gp) Chain Shirt (100gp) Explorer's outfit Backpack (2gp) -Bedroll (1sp) -Trail Rations (6 days) (3gp) -Hempen Rope (50ft) (1gp) -Spade (2gp) -Arrows (20) (1gp) Belt pouch (1gp) -Waterskin (1gp) -Flint and steel (1gp) [b]Money:[/b] 45 gp, 9 sp [b]Appearance:[/b] Miro looks like a handsome human man, but his flowing long silver hair betrays his celestial heritage. He has bright blue eyes and a deep, but pleasant and assuring voice. He wears a deep blue tunic on top of his chain shirt. A large sword is sheathed on his back along with a shortbow. There's also a small hammer hanging on his belt. [b]Background:[/b] Despite his celestial blood, Miro's parents are both 'normal' humans. He was born to a noble family, which has had potent magic users for many generations. That is probably the answer to his heritage, beacuse his grandmother - a potent sorceress - strangely disappeared about twenty years ago and hasn't been seen ever since. Even in his early teens Miro proved to be very charismatic and was already a skilled swordsman. He was a boon to his family and his parents had planned a great future to him as the new head of the family and the caretaker of their property. But Miro never cared about riches or fame, and he openly critizized his father for using his position selfishly. He didn't want to end up as a greedy noble only interested in adding gold to his coffers, so he declined and left the rich life to use his talents for the good of all. Miro decided the best way to protecting the innocent and aiding the needy was to join the Order of the Golden Moon. The order has many good monks and paladins as members, who all worship Heironeous and dedicate their lifes in battle against evil. Miro hasn't seen much action thus far, but hopes that will change soon as he has just recently completed his initial training and gained full membership of the order. [/QUOTE]
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THe Advancing Hoard: Game 2 - 3.5 D&D Adventure (Full)
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