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<blockquote data-quote="bluesfella" data-source="post: 5604863" data-attributes="member: 98561"><p>[sblock=A few rules/guidelines<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />Skill checks: I'll post skill check results in spoiler blocks, as you've seen so far. If I put specific names in the title, only those people should read them, and if I put a specific skill and DC ("Nature DC20", for example), then only those who make that check successfully should read it. If you make a successful check and read the info, you can use a free action to speak to your friends (if they are in range) and tell them that info if you choose to do so. If you yell at your friends and enemies are in range, they will hear you as well and possibly adjust their tactics, so keep that in mind.</p><p></p><p>Combat: I will roll initiative for everyone (I'll add your bonuses), and the enemies/monsters will all share the same initiative. </p><p></p><ul> <li data-xf-list-type="ul">First, players with a higher init than the bad guys go, in any order they please. <br /> </li> <li data-xf-list-type="ul">Then the bad guys take their turns. <br /> </li> <li data-xf-list-type="ul">Then <em><strong>all</strong></em> of the players get to go, again, in any order they please.</li> </ul><p></p><p></p><p>Actions are assumed to take place in post order, so if you want to delay for someone else's action, just wait until after they post (unless it's some sort of coordinated thing).</p><p></p><p>If a player uses a power that grants a bonus to all other players until the start of his next turn, then everyone will get to make use of that bonus once on their turn, even if that player takes his next turn before someone else gets to go.</p><p></p><p>For any other details, we'll handle them as they come up. It's pretty easy once you get used to it.</p><p></p><p>On your turn (in combat), please describe your actions and post any dialog, then use a <strong><em>spoiler block</em></strong> to post your Standard,</p><p>/Move/Minor actions. (Optional, but it would help me if you can do it: Also post a mini stat block that shows me where your hit points are, and all of your used encounter/daily powers, etc. If you choose not to, it's more work for me, but I'll do my best.)</p><p></p><p>Here's an example page from the other campaign I'm playing in right now. My player name is Zardi (Rob and Jonathan, it's not the Zardi you know - I just re-used the name): <a href="http://www.enworld.org/forum/living-4th-edition/302660-adventure-get-me-church-time-dm-benbrown-judge-renau1g-13.html" target="_blank">http://www.enworld.org/forum/living-4th-edition/302660-adventure-get-me-church-time-dm-benbrown-judge-renau1g-13.html</a></p><p></p><p>To learn how to do spoiler blocks and Out-Of-Character tags and just about anything else, I have this page bookmarked: <a href="http://www.enworld.org/forum/misc.php?do=bbcode" target="_blank">EN World: Your Daily RPG Magazine - BB Code List</a></p><p></p><p>Deadlines: I am trying to run this on a 24 hour schedule, which means everyone should be able to post at least once a day. If I don't hear from you after 48 hours, I reserve the right to play your character for that round. If you know you aren't going to be able to post on certain days, let me or someone else know and we'll run your character for you until you can post. If you can't post for a long time, I'll have to remove your character, or the whole thing grinds to a halt.</p><p></p><p><strong>One more recommendation:</strong> Subscribe to the thread, so that it sends you e-mails when someone posts. That's the best way I've found to save time. Just go up to the top right, and choose "Thread Tools" and his "Subscribe to this thread". It will only send you one email until you go and view the thread again, so you won't be getting tons of them if you don't want to.[/sblock]</p></blockquote><p></p>
[QUOTE="bluesfella, post: 5604863, member: 98561"] [sblock=A few rules/guidelines:]Skill checks: I'll post skill check results in spoiler blocks, as you've seen so far. If I put specific names in the title, only those people should read them, and if I put a specific skill and DC ("Nature DC20", for example), then only those who make that check successfully should read it. If you make a successful check and read the info, you can use a free action to speak to your friends (if they are in range) and tell them that info if you choose to do so. If you yell at your friends and enemies are in range, they will hear you as well and possibly adjust their tactics, so keep that in mind. Combat: I will roll initiative for everyone (I'll add your bonuses), and the enemies/monsters will all share the same initiative. [LIST] [*]First, players with a higher init than the bad guys go, in any order they please. [*]Then the bad guys take their turns. [*]Then [I][B]all[/B][/I] of the players get to go, again, in any order they please. [/LIST] Actions are assumed to take place in post order, so if you want to delay for someone else's action, just wait until after they post (unless it's some sort of coordinated thing). If a player uses a power that grants a bonus to all other players until the start of his next turn, then everyone will get to make use of that bonus once on their turn, even if that player takes his next turn before someone else gets to go. For any other details, we'll handle them as they come up. It's pretty easy once you get used to it. On your turn (in combat), please describe your actions and post any dialog, then use a [B][I]spoiler block[/I][/B] to post your Standard, /Move/Minor actions. (Optional, but it would help me if you can do it: Also post a mini stat block that shows me where your hit points are, and all of your used encounter/daily powers, etc. If you choose not to, it's more work for me, but I'll do my best.) Here's an example page from the other campaign I'm playing in right now. My player name is Zardi (Rob and Jonathan, it's not the Zardi you know - I just re-used the name): [url]http://www.enworld.org/forum/living-4th-edition/302660-adventure-get-me-church-time-dm-benbrown-judge-renau1g-13.html[/url] To learn how to do spoiler blocks and Out-Of-Character tags and just about anything else, I have this page bookmarked: [url=http://www.enworld.org/forum/misc.php?do=bbcode]EN World: Your Daily RPG Magazine - BB Code List[/url] Deadlines: I am trying to run this on a 24 hour schedule, which means everyone should be able to post at least once a day. If I don't hear from you after 48 hours, I reserve the right to play your character for that round. If you know you aren't going to be able to post on certain days, let me or someone else know and we'll run your character for you until you can post. If you can't post for a long time, I'll have to remove your character, or the whole thing grinds to a halt. [B]One more recommendation:[/B] Subscribe to the thread, so that it sends you e-mails when someone posts. That's the best way I've found to save time. Just go up to the top right, and choose "Thread Tools" and his "Subscribe to this thread". It will only send you one email until you go and view the thread again, so you won't be getting tons of them if you don't want to.[/sblock] [/QUOTE]
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