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The Adventures of Baabby and Sam - a Skylanders Campaign
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<blockquote data-quote="Richards" data-source="post: 7051031" data-attributes="member: 508"><p><strong>ADVENTURE 4: THE MUSEUM OF MYSTICAL MYSTERIES</strong></p><p></p><p>PC Roster: </p><p style="margin-left: 20px">Baabby, humanoid sheep barbarian/cleric (life) 2</p> <p style="margin-left: 20px"> Sam Crow, humanoid crow ranger/rogue 2</p><p></p><p>Game Session Date: 11 March 2017</p><p></p><p> - - -</p><p></p><p>"So," said Baabby. "This is the Museum of Mystical Mysteries."</p><p></p><p>"Yep," agreed Sam. "That's what the sign says, all right." The two had run helter-skelter through the forest, trying - and failing - to beat the troll airship to the part of the Forest of Despair holding the museum. The airship was listing to port on the ground off to the left of the museum building, with no signs of current inhabitation. The trolls must have beaten them here!</p><p></p><p>"Let's go in," said Baabby, opening the doors and stepping inside. Resigning himself to reluctant heroics, Sam followed his friend.</p><p></p><p>"Greetings," said a statue of a bearded man in a hooded robe at the far end of the entrance. He was standing between a pair of doors, with two other doors on the walls to his east and west. Furthermore, he looked somewhat familiar; it took Sam a moment to realize this 10-foot-tall statue was a representation of the ghost they'd just talked to in the forest.</p><p></p><p>"Welcome to the Museum of Mystical Mysteries. You are the seventh and eighth visitors since the museum's recent reopening," added the statue.</p><p></p><p>"Uh oh," said Sam. "You know what that means?"</p><p></p><p>"Whaat?" asked Baabby.</p><p></p><p>"It means there were six trolls ahead of us - and they're somewhere in the museum, right now! And you know what <em>that</em> means?"</p><p></p><p>"Whaat?" repeated Baabby.</p><p></p><p>"It means, LET'S GET OUT OF HERE!"</p><p></p><p>Baabby grabbed Sam by the scruff of his collar as he ran past. "We need to staay and fight," he admonished his little crow friend. Seeing that Sam wasn't going to flee after all, he turned to the statue and tried asking it questions: after all, if this was the Museum of Mystical Mysteries, there was a good chance that the statuary was actually interactive instead of just spouting out pre-programmed lines. "Who were the other six visitors before us?" the baarbarian asked the statue.</p><p></p><p>"They said they were maintenance workers, here to make sure everything was in working order here at the museum," replied the statue.</p><p></p><p>"Those lying weasels!" exclaimed Sam. "Where did they go?" he asked the statue.</p><p></p><p>"They split up and went to various parts of the museum."</p><p></p><p>"What parts are those?" asked Sam.</p><p></p><p>"To my left is the Picture Gallery," explained the statue. "Behind me is the Main Oddities Gallery, and to my right are the stairs leading up to the Rift-Weavers Display and the Hall of Crystal Statues."</p><p></p><p>"Okay," said Sam, making up his mind. "Let's each take a door on the side of the statue, since they're both leading the same way. When I say 'three,' we'll both open our doors and rush whatever's out there. Ready?"</p><p></p><p>"Ready," agreed Baabby, one hand on his doorknob and the other holding his magical greatsword.</p><p></p><p>"One, two, three!" called out Sam. Baabby immediately flung open his door and rushed to the hallway beyond, spotting two trolls nearby wielding monkey wrenches. Sam, in the meantime, had opted not to open his door until his much braver companion Baabby had scoped out the dangers for him. With his head to the closed door, Sam listened as Baabby rushed up to the nearest roll and then readied an attack. Not hearing any cries of distress from his friend, Sam decided it was safe enough and popped his head out of his own door, immediately spotting the two wrench-wielding trolls spinning around to deal with Baabby but also a third troll, this one an archer like himself, further down the hallway to the crow's right. Pulling an arrow to his Dynabow 2.0, Sam sent it flying down the hallway...to miss the troll archer completely. "Bummer!" cried Sam.</p><p></p><p>The nearest wrench-wielder rounded on Baabby, who had prepared for such an eventuality and swung his greatsword at the green-skinned foe. Unfortunately, Baabby's first attack was no more successful than Sam's had been. But the troll did just fine on his first attempt, bonking the sheep-man a good one on the top of his head with his oversized wrench. "Ow!" called out Baabby, as the second troll moved up to attack the baabarian as well and the troll archer sent an arrow that likewise missed Sam.</p><p></p><p>Baabby responded to the troll's successful attack with a successful attack of his own, cutting the troll down with one swing and then advancing towards the second wrench-wielder. Sam, in the meantime, shot the troll archer and brought him down with one arrow. <em>Good, I'm tied with Baabby!</em> he thought, before realizing that <em>that</em> record wouldn't hold true for long! Sure enough, the second troll came within reach of Baabby's sword only for it to practically cut right through him. His wrench fell to the ground with a clatter, which sent another troll, who had been exploring a side chamber, in to investigate. Baabby took care of him as well in no time flat, and then the two heroes went quietly through the ground level of the museum, looking for the other two trolls. They found nobody, but then heard a crash of breaking glass coming from upstairs.</p><p></p><p>"This way!" called Baabby, leading a charge up the stairs to the second floor. Sam reluctantly followed.</p><p></p><p>On the second floor, inside a room labeled the Rift-Weavers Display, there were two trolls, one holding a large greatsword covered with eight runes running down the length of the blade. "With this sword," he chortled, "I can rule all of Skylands!"</p><p></p><p>Sneaking in for a closer look, Sam managed to get a good peek at the sword - and noticed something the trolls had not: the eight runes on the sword's blade were all stickers; some were starting to peel off at the edges. But other than that small detail, the sword was nearly an exact match for the magical greatsword Baabby had unearthed in the chompy-infested mines.</p><p></p><p>Sam sent an arrow into the room, catching the sword-wielding troll a glancing blow that did nothing more than reveal the presence of enemies. Spinning around, the wrench-wielding troll accompanying the troll with the sword stepped outside the display room and stopped short upon seeing Sam and Baabby. "Hey," he said, "aren't you two the same guys what was on the airship?"</p><p></p><p>"That's right," admitted Sam hurriedly. "We're the troll disguise experts, sent to help infiltrate the local inhabitants..."</p><p></p><p>"Hey!" exclaimed the sword-wielding troll while pointing at Baabby. "He's got a sword just like mine!"</p><p></p><p>"A clever, fake sword," improvised Sam, "so if anybody tries to take the <em>real</em> sword from you, they'd, um, get confused and possibly go after the wrong one..."</p><p></p><p>"But we got the real sword now," pondered the troll, "so why are you still wearing your disguises?"</p><p></p><p>Baabby had had enough of the attempts at subterfuge. He ran up and brought his sword crashing down on the wrench-wielding troll, dropping him in an instant. Sam shot an arrow at the would-be troll conqueror, but missed. As Baabby and the remaining troll traded blows with their respective swords, the true magic sword was quickly revealed. The troll dropped his museum replica with a disappointed expression on his face before falling to the floor, dead.</p><p></p><p>"We did it!" exclaimed Sam. "We took down all six trolls by ourselves!" They decided to check the rest of the second floor out, just in case any other trolls had somehow snuck in here, and they started with the Rift-Weavers Display, where they learned the sword Baabby had found in the mines was the legendary <em>Rift-Weaver's Blade</em>. A quick perusal of the rest of the second floor found only administrative offices, a bathroom, a lecture hall, some stairs leading up to the third level, and the Hall of Crystal Statues. These statues were of various animals - except for one, who was a very lovely-looking fairy. Walking up to her, the heroes noted her sad expression. Sam wished at once there was something he could do for her, but she was just a statue, like the others in the display. "I wonder why they carved her all sad?" Sam wondered aloud.</p><p></p><p>"I don't think she's caarved," noted Baabby. On a whim, he had held his sword up to his eyes and was peering through one of the rune-holes in his blade - the magic rune, as that seemed the most likely to be useful. Viewed in this fashion, the statues appeared as if they were still alive, just unmoving. "I think somebody turned these aanimals - and the fairy - into statues," Baabby hypothesized.</p><p></p><p>"Greetings," said a familiar voice from downstairs. "Welcome to the Museum of Mystical Mysteries. You are the ninth through sixteenth visitors since the museum's recent reopening."</p><p></p><p>Sam did a quick finger-count on his feathers. "Eight more!" he hissed to Baabby. "You think it's more trolls?"</p><p></p><p>The baabarian gave it a moment's thought. "There are the traditional eight elements on my sword," he said. "And we've met up with two spell punks already, looking for this blade."</p><p></p><p>Sam caught on immediately. "Eight spell punks?" he cried. "I'm not kidding, this time, Baabby -- WE'VE GOT TO GET OUT OF HERE!"</p><p></p><p>"They'll have to come by the stairs," reasoned Baabby, grabbing Sam and running back towards the staircase. If they could jam them up at the top of the stairs, where only one or maybe two could fight them at a time, they might stand a chance....</p><p></p><p>He only got about halfway to the stairwell when the first two spell punks glided around the corner. Judging by the emblems on their robes, these were the air and fire spell punks, neither of which the heroes had ever encountered before. The air spell punk got a look at the sword in Baabby's hand and yelled, "The sword - he's got it!" before diving into the administrative hallway, out of view. The fire spell punk raised a claw and pointed it at the hulking baabarian. Instantly, a small, orange sphere of energy flashed down the hallway and hit Baabby, engulfing him in a small explosion of flames. Baabby yelled in pain as Sam closed the difference between them and got off a shot with his bow. It hit the fire spell punk, but didn't drop him as Sam had hoped. In fact, the arrow seemed to strike the floating creature and then bounce off of it; it almost looked like there was a vapory layer floating around the fire spell punk that had deflected the crow's arrow. "No fair!" groused Sam.</p><p></p><p>Baabby ran up to swing his greatsword at the fire spell punk, but the air spell punk ducked back around the corner and shot a blast of air at the baabarian. Baabby wouldn't have guessed that a blast of concentrated air would hurt so bad, but it did! He grunted in pain, but didn't let that stop his greatsword from coming down on the fire spell punk's head. "One down!" he called triumphantly as the fire spell punk crashed to the ground, dead.</p><p></p><p>Sam ran closer and shot at the air spell punk, once again hitting him but once again not dropping him to the ground. The spell punk fired a blast of energy at Sam, but missed. Sam shot another arrow at the spell punk, but missed. While all of this missing was going on, Baabby had dodged around a display cabinet and cast a healing spell on himself, restoring some of the vigor that had been drained by the spell punks' various blasts. Then he rushed the air spell punk, bringing him down as well. "That's two!" called the baabarian to his friend. "Come on, the others must be downstairs!"</p><p></p><p>Sam marveled at Baabby's lack of hesitation in throwing himself directly into danger. They now knew the forces of evil had been looking for the museum in order to find the <em>Rift-Weaver's Blade</em>, and since Baabby already had the sword the spell punks wouldn't find it if the heroes left, so Sam was all for climbing out a window with Baabby and scampering away as fast as they could go. But no, Baabby always had to do the right thing! That sheep-man could be so much trouble sometimes, Sam couldn't imagine why he still hung around him.</p><p></p><p>Back down on the ground floor, Baabby and Sam encountered both the water and life spell punks, who had just been about to head upstairs themselves. One powerful leap brought Baabby into their midst, and one powerful swing of his sword cut the life right out of both spell punks. "That's four!" said Baabby as the bodies dropped to the floor. Sam realized now he wouldn't find out what powers a water spell punk had, but then decided he really didn't need to know. And Baabby's slay-two-foes-with-one-swing maneuver reminded the crow why he hung around with Baabby: the baabarian was a mighty handy friend to have around!</p><p></p><p>Stepping back into the main hallway of the ground level, the two heroes narrowly missed being struck by a beam of red light. Looking up, they saw a grinning tech spell punk - but only for a moment, for a magic spell punk flew up next to him and the tech spell punk immediately disappeared from view. "He turned him invisible!" complained Sam. "No fair!"</p><p></p><p>Sam shot off an arrow from his Dynabow 2.0, after having prepped it for an explosion. He targeted the spot where the tech spell punk had just been, hoping to hit him before he had a chance to leave. The explosion must have hit him, for the crow heard two distinct cries of pain - the other one being the magic spell punk, who had been caught in the radius of the explosion's effect. Baabby ran up and readied his sword for an attack, and got blasted by the invisible tech spell punk - who popped back into visibility upon firing his narrow laser-ray. Sam took the opportunity to shoot at the now-visible tech spell punk but missed, and then the magic spell punk flew over to his partner and turned him invisible again.</p><p></p><p>"Their powers only work on others, not themselves!" reasoned Baabby, running up to attack the magic spell punk with his sword. After all, why else wouldn't the magic spell punk turn himself invisible as well? Despite backing up away from the baabarian - or perhaps just wishing to put distance between him and his tech buddy, in case Sam shot another explosive arrow at the two of them - the magic spell punk couldn't evade Baabby's greatsword, which cut a gash across the spell punk's chest.</p><p></p><p>Sam shot at the invisible tech spell punk and missed; the tech spell punk popped back into view and hit Sam with his laser-ray. But by then Baabby had cut down the magic spell punk, and without his partner's invisibility to aid him, the tech spell punk didn't last too much longer against the two heroes.</p><p></p><p>Baabby and Sam each took a moment to guzzle down a <em>potion of cure moderate wounds</em> they had purchased after their celebration party back at the town. Then, revitalized, they headed over to the Picture Gallery to go find the last two spell punks.</p><p></p><p>Only they didn't get that far. They made it as far as just past the Main Oddities Display before a strange creature waddled up to them. This looked just like one of the bone chompies the heroes had fought in the Forest of Despair, only while those had been chompy plants with bone extrusions on their outer surfaces, these were just the bony extrusions - actual skeletal chompies, if chompies actually had skeletons. Behind the first of these skeletal chompies strode two more, each snapping their bone-teeth.</p><p></p><p>Baabby swung hard with his greatsword, expecting to cut the first chompy skeleton in two. However, despite it being a direct hit, it hardly fazed the skeleton - which, Baabby noted, seemed to be covered in a hard, stony substance. Looking past his current foe at the two coming up behind it, Baabby saw another of the creatures was seemingly covered in stone, while the third seemed to be just plain, normal bone. Once the earth spell punk and the undead spell punk hovered into view behind their chompy skeleton fighting force, it all came into focus: the undead spell punk was probably summoning these undead foes, and the earth spell punk was protecting them with a stony plating.</p><p></p><p>"If you kill a spell punk, its effects end!" yelled Baabby to his partner. Sam opted to scoot back out of range of snapping chompy skeleton teeth while he pondered this. So if he killed the undead spell punk, the chompy skeletons might go away, but if he killed the earth spell punk, the chompy skeletons would lose their stony protection - protection which, Sam noticed, the undead spell punk shared as well. That made his choice easier: leaping up onto a three-foot-high display case, he shot an arrow at the earth spell punk, hitting it but once again not bringing it down. Oh well.</p><p></p><p>Baabby struck again at the chompy skeleton he had hit rather ineffectually the first time, chipping off another tiny piece of rock from its protective coating. Then he backed rapidly away. Was the powerful sheep-man frightened of a trio of chompy skeletons?</p><p></p><p>No, he was just getting them into place. As two of them approached him (the other veered off to go snap at Sam), he lifted his Life Amulet and sent forth a wave of life energy at the undead creatures. They exploded into pieces upon contact.</p><p></p><p>In the meantime, the earth spell punk demonstrated another of his earth-based powers: holding up a claw, he focused his concentration and caused a stalactite to appear and then shoot off in Sam's direction. It hit, amidst a squawk of pain and a flurry of feathers, almost knocking the crow from his perch. The undead spell punk lifted a claw of his own and opened a small portal in the air above his head, causing another chompy skeleton to plop down onto the floor and go racing toward Baabby. It clamped down on the sheep-man with its bony teeth, but Baabby blasted out again with his Life Amulet, disintegrating the chompy skeleton and the one that had been snapping at Sam. The undead spell punk had also been in the blast radius but seemed unaffected, indicating that the spell punk wasn't itself an undead creature.</p><p></p><p>Sam finally took out the earth spell punk with an explosive arrow, causing the undead spell punk's <em>stoneskin</em> effect to dissipate. "That oughtta make it easier to hit him, Baabby!" Sam called down - and he was proven correct almost immediately as the baabarian's <em>Rift-Weaver's Blade</em> cut the life right out of the undead spell punk.</p><p></p><p>"We did it!" declared Baabby. Sam realized that the "we" was about 75% Baabby and maybe 25% Sam, but he didn't mind - they'd made it through another adventure intact, and he was more than happy to let Baabby take 75% of the kills if it exposed him to 75% of the danger as well. "Let's go check back with that fairy!" Sam suggested.</p><p></p><p>The fairy hadn't moved, nor had any of the animal statues. The heroes decided to check out the third floor, which was really just the upper part of a tower, and was thus all one big room. It was a sort of lounge area, with an eight-sided crystal floating above a table under a glass dome. An information card next to the crystal explained that this had at one time been covered with the eight runes of the original eight elements - air, earth, fire, life, magic, tech, undead, and water - but that the runes were no longer visible. This fact was instantly proven wrong by the fact that the heroes could see a rune on one of the eight facets of the spinning crystal; not surprisingly, the undead rune - the same rune emblem that was filled in on Baabby's sword.</p><p></p><p>"That crystal's tied in to your sword somehow," theorized Sam.</p><p></p><p>"Should I try to break it?" asked Baabby.</p><p></p><p>"Break it?" exclaimed Sam. "You baabarians sure like to break things! Well, since we don't know what to do, let's hold breaking it for last, since that's an action that's kind of hard to undo. How about looking at it through your magic rune hole first?" Baabby did so. "Everything looks normal," he said.</p><p></p><p>"Hmm," thought Sam aloud. "Maybe try touching your sword to the crystal?" Baabby carefully lifted the glass dome from the crystal, exposing it to the open air. It continued spinning at its original, slow pace. Baabby lifted his greatsword and carefully tapped its blade against the crystal.</p><p></p><p>In an instant, both Baabby and Sam were whisked away. Sam didn't even get a chance to finish the thought, <em>Teleportation magic!</em> before the two heroes were suddenly elsewhere.</p><p></p><p> - - -</p><p></p><p>Logan purchased a Paizo Flip-Mat for this adventure: "Museum," not surprisingly. We've found it helps to unfold the map and let it lie flat overnight before use, so we set it up last night and played through the adventure this morning after breakfast.</p></blockquote><p></p>
[QUOTE="Richards, post: 7051031, member: 508"] [B]ADVENTURE 4: THE MUSEUM OF MYSTICAL MYSTERIES[/B] PC Roster: [INDENT]Baabby, humanoid sheep barbarian/cleric (life) 2[/INDENT] [INDENT] Sam Crow, humanoid crow ranger/rogue 2[/INDENT] Game Session Date: 11 March 2017 - - - "So," said Baabby. "This is the Museum of Mystical Mysteries." "Yep," agreed Sam. "That's what the sign says, all right." The two had run helter-skelter through the forest, trying - and failing - to beat the troll airship to the part of the Forest of Despair holding the museum. The airship was listing to port on the ground off to the left of the museum building, with no signs of current inhabitation. The trolls must have beaten them here! "Let's go in," said Baabby, opening the doors and stepping inside. Resigning himself to reluctant heroics, Sam followed his friend. "Greetings," said a statue of a bearded man in a hooded robe at the far end of the entrance. He was standing between a pair of doors, with two other doors on the walls to his east and west. Furthermore, he looked somewhat familiar; it took Sam a moment to realize this 10-foot-tall statue was a representation of the ghost they'd just talked to in the forest. "Welcome to the Museum of Mystical Mysteries. You are the seventh and eighth visitors since the museum's recent reopening," added the statue. "Uh oh," said Sam. "You know what that means?" "Whaat?" asked Baabby. "It means there were six trolls ahead of us - and they're somewhere in the museum, right now! And you know what [I]that[/I] means?" "Whaat?" repeated Baabby. "It means, LET'S GET OUT OF HERE!" Baabby grabbed Sam by the scruff of his collar as he ran past. "We need to staay and fight," he admonished his little crow friend. Seeing that Sam wasn't going to flee after all, he turned to the statue and tried asking it questions: after all, if this was the Museum of Mystical Mysteries, there was a good chance that the statuary was actually interactive instead of just spouting out pre-programmed lines. "Who were the other six visitors before us?" the baarbarian asked the statue. "They said they were maintenance workers, here to make sure everything was in working order here at the museum," replied the statue. "Those lying weasels!" exclaimed Sam. "Where did they go?" he asked the statue. "They split up and went to various parts of the museum." "What parts are those?" asked Sam. "To my left is the Picture Gallery," explained the statue. "Behind me is the Main Oddities Gallery, and to my right are the stairs leading up to the Rift-Weavers Display and the Hall of Crystal Statues." "Okay," said Sam, making up his mind. "Let's each take a door on the side of the statue, since they're both leading the same way. When I say 'three,' we'll both open our doors and rush whatever's out there. Ready?" "Ready," agreed Baabby, one hand on his doorknob and the other holding his magical greatsword. "One, two, three!" called out Sam. Baabby immediately flung open his door and rushed to the hallway beyond, spotting two trolls nearby wielding monkey wrenches. Sam, in the meantime, had opted not to open his door until his much braver companion Baabby had scoped out the dangers for him. With his head to the closed door, Sam listened as Baabby rushed up to the nearest roll and then readied an attack. Not hearing any cries of distress from his friend, Sam decided it was safe enough and popped his head out of his own door, immediately spotting the two wrench-wielding trolls spinning around to deal with Baabby but also a third troll, this one an archer like himself, further down the hallway to the crow's right. Pulling an arrow to his Dynabow 2.0, Sam sent it flying down the hallway...to miss the troll archer completely. "Bummer!" cried Sam. The nearest wrench-wielder rounded on Baabby, who had prepared for such an eventuality and swung his greatsword at the green-skinned foe. Unfortunately, Baabby's first attack was no more successful than Sam's had been. But the troll did just fine on his first attempt, bonking the sheep-man a good one on the top of his head with his oversized wrench. "Ow!" called out Baabby, as the second troll moved up to attack the baabarian as well and the troll archer sent an arrow that likewise missed Sam. Baabby responded to the troll's successful attack with a successful attack of his own, cutting the troll down with one swing and then advancing towards the second wrench-wielder. Sam, in the meantime, shot the troll archer and brought him down with one arrow. [I]Good, I'm tied with Baabby![/I] he thought, before realizing that [I]that[/I] record wouldn't hold true for long! Sure enough, the second troll came within reach of Baabby's sword only for it to practically cut right through him. His wrench fell to the ground with a clatter, which sent another troll, who had been exploring a side chamber, in to investigate. Baabby took care of him as well in no time flat, and then the two heroes went quietly through the ground level of the museum, looking for the other two trolls. They found nobody, but then heard a crash of breaking glass coming from upstairs. "This way!" called Baabby, leading a charge up the stairs to the second floor. Sam reluctantly followed. On the second floor, inside a room labeled the Rift-Weavers Display, there were two trolls, one holding a large greatsword covered with eight runes running down the length of the blade. "With this sword," he chortled, "I can rule all of Skylands!" Sneaking in for a closer look, Sam managed to get a good peek at the sword - and noticed something the trolls had not: the eight runes on the sword's blade were all stickers; some were starting to peel off at the edges. But other than that small detail, the sword was nearly an exact match for the magical greatsword Baabby had unearthed in the chompy-infested mines. Sam sent an arrow into the room, catching the sword-wielding troll a glancing blow that did nothing more than reveal the presence of enemies. Spinning around, the wrench-wielding troll accompanying the troll with the sword stepped outside the display room and stopped short upon seeing Sam and Baabby. "Hey," he said, "aren't you two the same guys what was on the airship?" "That's right," admitted Sam hurriedly. "We're the troll disguise experts, sent to help infiltrate the local inhabitants..." "Hey!" exclaimed the sword-wielding troll while pointing at Baabby. "He's got a sword just like mine!" "A clever, fake sword," improvised Sam, "so if anybody tries to take the [I]real[/I] sword from you, they'd, um, get confused and possibly go after the wrong one..." "But we got the real sword now," pondered the troll, "so why are you still wearing your disguises?" Baabby had had enough of the attempts at subterfuge. He ran up and brought his sword crashing down on the wrench-wielding troll, dropping him in an instant. Sam shot an arrow at the would-be troll conqueror, but missed. As Baabby and the remaining troll traded blows with their respective swords, the true magic sword was quickly revealed. The troll dropped his museum replica with a disappointed expression on his face before falling to the floor, dead. "We did it!" exclaimed Sam. "We took down all six trolls by ourselves!" They decided to check the rest of the second floor out, just in case any other trolls had somehow snuck in here, and they started with the Rift-Weavers Display, where they learned the sword Baabby had found in the mines was the legendary [I]Rift-Weaver's Blade[/I]. A quick perusal of the rest of the second floor found only administrative offices, a bathroom, a lecture hall, some stairs leading up to the third level, and the Hall of Crystal Statues. These statues were of various animals - except for one, who was a very lovely-looking fairy. Walking up to her, the heroes noted her sad expression. Sam wished at once there was something he could do for her, but she was just a statue, like the others in the display. "I wonder why they carved her all sad?" Sam wondered aloud. "I don't think she's caarved," noted Baabby. On a whim, he had held his sword up to his eyes and was peering through one of the rune-holes in his blade - the magic rune, as that seemed the most likely to be useful. Viewed in this fashion, the statues appeared as if they were still alive, just unmoving. "I think somebody turned these aanimals - and the fairy - into statues," Baabby hypothesized. "Greetings," said a familiar voice from downstairs. "Welcome to the Museum of Mystical Mysteries. You are the ninth through sixteenth visitors since the museum's recent reopening." Sam did a quick finger-count on his feathers. "Eight more!" he hissed to Baabby. "You think it's more trolls?" The baabarian gave it a moment's thought. "There are the traditional eight elements on my sword," he said. "And we've met up with two spell punks already, looking for this blade." Sam caught on immediately. "Eight spell punks?" he cried. "I'm not kidding, this time, Baabby -- WE'VE GOT TO GET OUT OF HERE!" "They'll have to come by the stairs," reasoned Baabby, grabbing Sam and running back towards the staircase. If they could jam them up at the top of the stairs, where only one or maybe two could fight them at a time, they might stand a chance.... He only got about halfway to the stairwell when the first two spell punks glided around the corner. Judging by the emblems on their robes, these were the air and fire spell punks, neither of which the heroes had ever encountered before. The air spell punk got a look at the sword in Baabby's hand and yelled, "The sword - he's got it!" before diving into the administrative hallway, out of view. The fire spell punk raised a claw and pointed it at the hulking baabarian. Instantly, a small, orange sphere of energy flashed down the hallway and hit Baabby, engulfing him in a small explosion of flames. Baabby yelled in pain as Sam closed the difference between them and got off a shot with his bow. It hit the fire spell punk, but didn't drop him as Sam had hoped. In fact, the arrow seemed to strike the floating creature and then bounce off of it; it almost looked like there was a vapory layer floating around the fire spell punk that had deflected the crow's arrow. "No fair!" groused Sam. Baabby ran up to swing his greatsword at the fire spell punk, but the air spell punk ducked back around the corner and shot a blast of air at the baabarian. Baabby wouldn't have guessed that a blast of concentrated air would hurt so bad, but it did! He grunted in pain, but didn't let that stop his greatsword from coming down on the fire spell punk's head. "One down!" he called triumphantly as the fire spell punk crashed to the ground, dead. Sam ran closer and shot at the air spell punk, once again hitting him but once again not dropping him to the ground. The spell punk fired a blast of energy at Sam, but missed. Sam shot another arrow at the spell punk, but missed. While all of this missing was going on, Baabby had dodged around a display cabinet and cast a healing spell on himself, restoring some of the vigor that had been drained by the spell punks' various blasts. Then he rushed the air spell punk, bringing him down as well. "That's two!" called the baabarian to his friend. "Come on, the others must be downstairs!" Sam marveled at Baabby's lack of hesitation in throwing himself directly into danger. They now knew the forces of evil had been looking for the museum in order to find the [I]Rift-Weaver's Blade[/I], and since Baabby already had the sword the spell punks wouldn't find it if the heroes left, so Sam was all for climbing out a window with Baabby and scampering away as fast as they could go. But no, Baabby always had to do the right thing! That sheep-man could be so much trouble sometimes, Sam couldn't imagine why he still hung around him. Back down on the ground floor, Baabby and Sam encountered both the water and life spell punks, who had just been about to head upstairs themselves. One powerful leap brought Baabby into their midst, and one powerful swing of his sword cut the life right out of both spell punks. "That's four!" said Baabby as the bodies dropped to the floor. Sam realized now he wouldn't find out what powers a water spell punk had, but then decided he really didn't need to know. And Baabby's slay-two-foes-with-one-swing maneuver reminded the crow why he hung around with Baabby: the baabarian was a mighty handy friend to have around! Stepping back into the main hallway of the ground level, the two heroes narrowly missed being struck by a beam of red light. Looking up, they saw a grinning tech spell punk - but only for a moment, for a magic spell punk flew up next to him and the tech spell punk immediately disappeared from view. "He turned him invisible!" complained Sam. "No fair!" Sam shot off an arrow from his Dynabow 2.0, after having prepped it for an explosion. He targeted the spot where the tech spell punk had just been, hoping to hit him before he had a chance to leave. The explosion must have hit him, for the crow heard two distinct cries of pain - the other one being the magic spell punk, who had been caught in the radius of the explosion's effect. Baabby ran up and readied his sword for an attack, and got blasted by the invisible tech spell punk - who popped back into visibility upon firing his narrow laser-ray. Sam took the opportunity to shoot at the now-visible tech spell punk but missed, and then the magic spell punk flew over to his partner and turned him invisible again. "Their powers only work on others, not themselves!" reasoned Baabby, running up to attack the magic spell punk with his sword. After all, why else wouldn't the magic spell punk turn himself invisible as well? Despite backing up away from the baabarian - or perhaps just wishing to put distance between him and his tech buddy, in case Sam shot another explosive arrow at the two of them - the magic spell punk couldn't evade Baabby's greatsword, which cut a gash across the spell punk's chest. Sam shot at the invisible tech spell punk and missed; the tech spell punk popped back into view and hit Sam with his laser-ray. But by then Baabby had cut down the magic spell punk, and without his partner's invisibility to aid him, the tech spell punk didn't last too much longer against the two heroes. Baabby and Sam each took a moment to guzzle down a [I]potion of cure moderate wounds[/I] they had purchased after their celebration party back at the town. Then, revitalized, they headed over to the Picture Gallery to go find the last two spell punks. Only they didn't get that far. They made it as far as just past the Main Oddities Display before a strange creature waddled up to them. This looked just like one of the bone chompies the heroes had fought in the Forest of Despair, only while those had been chompy plants with bone extrusions on their outer surfaces, these were just the bony extrusions - actual skeletal chompies, if chompies actually had skeletons. Behind the first of these skeletal chompies strode two more, each snapping their bone-teeth. Baabby swung hard with his greatsword, expecting to cut the first chompy skeleton in two. However, despite it being a direct hit, it hardly fazed the skeleton - which, Baabby noted, seemed to be covered in a hard, stony substance. Looking past his current foe at the two coming up behind it, Baabby saw another of the creatures was seemingly covered in stone, while the third seemed to be just plain, normal bone. Once the earth spell punk and the undead spell punk hovered into view behind their chompy skeleton fighting force, it all came into focus: the undead spell punk was probably summoning these undead foes, and the earth spell punk was protecting them with a stony plating. "If you kill a spell punk, its effects end!" yelled Baabby to his partner. Sam opted to scoot back out of range of snapping chompy skeleton teeth while he pondered this. So if he killed the undead spell punk, the chompy skeletons might go away, but if he killed the earth spell punk, the chompy skeletons would lose their stony protection - protection which, Sam noticed, the undead spell punk shared as well. That made his choice easier: leaping up onto a three-foot-high display case, he shot an arrow at the earth spell punk, hitting it but once again not bringing it down. Oh well. Baabby struck again at the chompy skeleton he had hit rather ineffectually the first time, chipping off another tiny piece of rock from its protective coating. Then he backed rapidly away. Was the powerful sheep-man frightened of a trio of chompy skeletons? No, he was just getting them into place. As two of them approached him (the other veered off to go snap at Sam), he lifted his Life Amulet and sent forth a wave of life energy at the undead creatures. They exploded into pieces upon contact. In the meantime, the earth spell punk demonstrated another of his earth-based powers: holding up a claw, he focused his concentration and caused a stalactite to appear and then shoot off in Sam's direction. It hit, amidst a squawk of pain and a flurry of feathers, almost knocking the crow from his perch. The undead spell punk lifted a claw of his own and opened a small portal in the air above his head, causing another chompy skeleton to plop down onto the floor and go racing toward Baabby. It clamped down on the sheep-man with its bony teeth, but Baabby blasted out again with his Life Amulet, disintegrating the chompy skeleton and the one that had been snapping at Sam. The undead spell punk had also been in the blast radius but seemed unaffected, indicating that the spell punk wasn't itself an undead creature. Sam finally took out the earth spell punk with an explosive arrow, causing the undead spell punk's [I]stoneskin[/I] effect to dissipate. "That oughtta make it easier to hit him, Baabby!" Sam called down - and he was proven correct almost immediately as the baabarian's [I]Rift-Weaver's Blade[/I] cut the life right out of the undead spell punk. "We did it!" declared Baabby. Sam realized that the "we" was about 75% Baabby and maybe 25% Sam, but he didn't mind - they'd made it through another adventure intact, and he was more than happy to let Baabby take 75% of the kills if it exposed him to 75% of the danger as well. "Let's go check back with that fairy!" Sam suggested. The fairy hadn't moved, nor had any of the animal statues. The heroes decided to check out the third floor, which was really just the upper part of a tower, and was thus all one big room. It was a sort of lounge area, with an eight-sided crystal floating above a table under a glass dome. An information card next to the crystal explained that this had at one time been covered with the eight runes of the original eight elements - air, earth, fire, life, magic, tech, undead, and water - but that the runes were no longer visible. This fact was instantly proven wrong by the fact that the heroes could see a rune on one of the eight facets of the spinning crystal; not surprisingly, the undead rune - the same rune emblem that was filled in on Baabby's sword. "That crystal's tied in to your sword somehow," theorized Sam. "Should I try to break it?" asked Baabby. "Break it?" exclaimed Sam. "You baabarians sure like to break things! Well, since we don't know what to do, let's hold breaking it for last, since that's an action that's kind of hard to undo. How about looking at it through your magic rune hole first?" Baabby did so. "Everything looks normal," he said. "Hmm," thought Sam aloud. "Maybe try touching your sword to the crystal?" Baabby carefully lifted the glass dome from the crystal, exposing it to the open air. It continued spinning at its original, slow pace. Baabby lifted his greatsword and carefully tapped its blade against the crystal. In an instant, both Baabby and Sam were whisked away. Sam didn't even get a chance to finish the thought, [I]Teleportation magic![/I] before the two heroes were suddenly elsewhere. - - - Logan purchased a Paizo Flip-Mat for this adventure: "Museum," not surprisingly. We've found it helps to unfold the map and let it lie flat overnight before use, so we set it up last night and played through the adventure this morning after breakfast. [/QUOTE]
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The Adventures of Baabby and Sam - a Skylanders Campaign
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