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Story Hour
The Ambergate Chronicles - Galahorn or the Curious Adventure of the Glass Coffin
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<blockquote data-quote="eris404" data-source="post: 2603133" data-attributes="member: 5338"><p>Hello all!</p><p></p><p>Since KidCharlemagne has been so kind to do a write up of my campaign, I thought I would return the favor and do a story hour for his campaign. The campaign takes place in Crystalmarch, KC's homebrew world. Ambergate is the name of a wizard's university in the Empire, where the story begins, and two of our characters are students at the university.</p><p></p><p>From Kid Charlemagne: "Schooling lasts 7 years, typically from age 11 to age 18. Upon entering their final year, each student is tatooed or branded with the arcane symbol of their College on the palm of their left hand. Upon graduation, each is given a signet ring indicating the Right to Practice Magic. Wizards who do not have the ring cannot legally cast any spell outside of the College. Local authorities have the right to detain and try wizards in such cases, and they often end up burned at the stake. Wizards bearing a signet ring are subject to the Wizard’s Law, and are judged by a judge and jury of Wizards. Graduates also must wear gauntlets to signify their difference from the rest of the population."</p></blockquote><p></p>
[QUOTE="eris404, post: 2603133, member: 5338"] Hello all! Since KidCharlemagne has been so kind to do a write up of my campaign, I thought I would return the favor and do a story hour for his campaign. The campaign takes place in Crystalmarch, KC's homebrew world. Ambergate is the name of a wizard's university in the Empire, where the story begins, and two of our characters are students at the university. From Kid Charlemagne: "Schooling lasts 7 years, typically from age 11 to age 18. Upon entering their final year, each student is tatooed or branded with the arcane symbol of their College on the palm of their left hand. Upon graduation, each is given a signet ring indicating the Right to Practice Magic. Wizards who do not have the ring cannot legally cast any spell outside of the College. Local authorities have the right to detain and try wizards in such cases, and they often end up burned at the stake. Wizards bearing a signet ring are subject to the Wizard’s Law, and are judged by a judge and jury of Wizards. Graduates also must wear gauntlets to signify their difference from the rest of the population." [/QUOTE]
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The Ambergate Chronicles - Galahorn or the Curious Adventure of the Glass Coffin
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