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The Ambergate Chronicles - Galahorn or the Curious Adventure of the Glass Coffin
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<blockquote data-quote="eris404" data-source="post: 2642558" data-attributes="member: 5338"><p>Deeper the party goes into the old mines and splash through shallow pools of stagnant water, disturbing the scum that collected on the surface. Serai does her best to avoid them, but the hem of skirt is still wet and covered in filth, much to her disgust. The floor is slick with slime in places and has an unnatural blue cast. Some passages have collapsed into rubble and the remaining support beams groan loudly under the weight of the mountain.</p><p></p><p>“Do you think it’s still safe to be in here?” George asks.</p><p></p><p>“What do I look like, a dwarf?” Jade replies dryly.</p><p></p><p>Dante decides to placate George. “I can’t say for certain, but I don’t think these happened recently.” While examining a pile, he finds a flat stone near a large pool of green water; the stone has words carved crudely upon it. He reads aloud:</p><p></p><p>“Here lies Kormastos dissolved before we could save him. We know the child has been taken to the tunnels above us. We continue on.”</p><p></p><p>Jade gestures for Dante to stand aside and kneels next to the pool. He dips one end of a rope into the water and it dissolves as the liquid hisses and bubbles.</p><p></p><p>“Why only one child?” George asks. “Weren’t three missing?”</p><p></p><p>His question lingers in the air unanswered. The bleak message, the caved in passages and the foulness of the tunnels are discouraging and despair creeps among the adventurers. They continue on in silence and watch the flickering of their own shadows with dread. They are tired and dirty and unprepared for staying much longer underground. They are hungry, but neglected to bring any provisions other than water with them from the town. While stopping to drink, George hears a shuffling noise down a corridor.</p><p></p><p>“There’s something down there,” he whispers hoarsely while loading his pistol.</p><p></p><p>Something moans. In dim light, a stooped form drags its feet towards the party. Behind it, another, then two more, shambles on, slow but determined. The strong stench of death precedes them. They are lizardlike, but stand on two legs like a man; their scaly skin is patchy and hangs loosely from their limbs. Their tails twitch and sway with each step. Their eyes are empty sockets and their paws end in long, dirty, broken nails. George raises his pistol and Dante places a hand on his shoulder to stop him.</p><p></p><p>“Wait,” he whispers. “I want to try something first.”</p><p></p><p>Dante approaches them. He holds his staff aloft and pronounces a single word with great force. One of the corpses stops and tilts its head, looking like a very ugly and very dead puzzled dog.</p><p></p><p>“I’m sorry,” Dante whispers, backing away. “I can’t control them all.”</p><p></p><p>With a smirk, George fires. Chunks of dead flesh fly from the creature’s skull from the force of the blow. He reloads. Jade draws his scimitar and finishes it off with a single stroke.</p><p></p><p>A familiar sheen coats Serai’s body and she adheres to a wall. She creeps slowly to ceiling to get out of the way.</p><p></p><p>Ishii rushes forward, punching and kicking, but the stench coming from the corpses is too strong. He feels woozy and retches and a corpse takes the opportunity to scratch him with its sharp claws. Serai gasps. Thinking quickly, she points at the gnome and for a moment, he is outlined in a flash of light.</p><p></p><p>“Climb, Ishii!” she shouts. The gnome is confused for a moment, but seeing Serai clinging to the ceiling like an insect, he flings himself onto a wall and climbs out of the way. His shoulder stings where the corpse struck him.</p><p></p><p>Meanwhile, George reloads and fires again and again, easily striking the slow-moving targets. He takes down a second corpse before Dante winds his crossbow and hits the third in an empty eye socket. It crumples into a heap of skin, sinew and bone.</p><p></p><p>Somewhere further down the hall, a voice cackles.</p></blockquote><p></p>
[QUOTE="eris404, post: 2642558, member: 5338"] Deeper the party goes into the old mines and splash through shallow pools of stagnant water, disturbing the scum that collected on the surface. Serai does her best to avoid them, but the hem of skirt is still wet and covered in filth, much to her disgust. The floor is slick with slime in places and has an unnatural blue cast. Some passages have collapsed into rubble and the remaining support beams groan loudly under the weight of the mountain. “Do you think it’s still safe to be in here?” George asks. “What do I look like, a dwarf?” Jade replies dryly. Dante decides to placate George. “I can’t say for certain, but I don’t think these happened recently.” While examining a pile, he finds a flat stone near a large pool of green water; the stone has words carved crudely upon it. He reads aloud: “Here lies Kormastos dissolved before we could save him. We know the child has been taken to the tunnels above us. We continue on.” Jade gestures for Dante to stand aside and kneels next to the pool. He dips one end of a rope into the water and it dissolves as the liquid hisses and bubbles. “Why only one child?” George asks. “Weren’t three missing?” His question lingers in the air unanswered. The bleak message, the caved in passages and the foulness of the tunnels are discouraging and despair creeps among the adventurers. They continue on in silence and watch the flickering of their own shadows with dread. They are tired and dirty and unprepared for staying much longer underground. They are hungry, but neglected to bring any provisions other than water with them from the town. While stopping to drink, George hears a shuffling noise down a corridor. “There’s something down there,” he whispers hoarsely while loading his pistol. Something moans. In dim light, a stooped form drags its feet towards the party. Behind it, another, then two more, shambles on, slow but determined. The strong stench of death precedes them. They are lizardlike, but stand on two legs like a man; their scaly skin is patchy and hangs loosely from their limbs. Their tails twitch and sway with each step. Their eyes are empty sockets and their paws end in long, dirty, broken nails. George raises his pistol and Dante places a hand on his shoulder to stop him. “Wait,” he whispers. “I want to try something first.” Dante approaches them. He holds his staff aloft and pronounces a single word with great force. One of the corpses stops and tilts its head, looking like a very ugly and very dead puzzled dog. “I’m sorry,” Dante whispers, backing away. “I can’t control them all.” With a smirk, George fires. Chunks of dead flesh fly from the creature’s skull from the force of the blow. He reloads. Jade draws his scimitar and finishes it off with a single stroke. A familiar sheen coats Serai’s body and she adheres to a wall. She creeps slowly to ceiling to get out of the way. Ishii rushes forward, punching and kicking, but the stench coming from the corpses is too strong. He feels woozy and retches and a corpse takes the opportunity to scratch him with its sharp claws. Serai gasps. Thinking quickly, she points at the gnome and for a moment, he is outlined in a flash of light. “Climb, Ishii!” she shouts. The gnome is confused for a moment, but seeing Serai clinging to the ceiling like an insect, he flings himself onto a wall and climbs out of the way. His shoulder stings where the corpse struck him. Meanwhile, George reloads and fires again and again, easily striking the slow-moving targets. He takes down a second corpse before Dante winds his crossbow and hits the third in an empty eye socket. It crumples into a heap of skin, sinew and bone. Somewhere further down the hall, a voice cackles. [/QUOTE]
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The Ambergate Chronicles - Galahorn or the Curious Adventure of the Glass Coffin
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