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<blockquote data-quote="howandwhy99" data-source="post: 6033771" data-attributes="member: 3192"><p>Here are my notes:</p><p></p><p><u>Mummies</u> - were immune to normal attacks and could only be hit by magical weapons. Mummy Rot was a slow disease that made healing only 10% effective, disfigured the creature for -2 CHA permanently / month contracted, and eventually killed you. If you died from it, then you couldn't be raised unless the rot was cured via Restoration and then you were raised within the hour. I think the rot sets in to destroying a dead (unwrapped / unpreserved) body very quickly. </p><p></p><p>Mummies also used to be only created from (and by) humans, and humans received a bonus vs. their fear effect for it. I could see moving this cultural creation process to other races. I'm nost sure what is happening in D&Dn with attack immunities, but these guys have a good list of magical effect immunities.</p><p></p><p>I like the ideas about mummies curses and attunement to items they are protecting. If it's a place, then it guards its territory, but if you steal the treasure, then it comes after you unceasingly in undeath. The Mummy Lord I didn't take quite so close a look at, but you might want to assign a ritual to this for a minimum level caster, so the bump in power isn't too big. That version keeps more of their INT IIRC, so it's more effective in its afterlife. </p><p></p><p><u>Liches</u> - Supra-Genius intelligence score (19-20) is the clue to the arcane spell level need for a caster to become one. These guys also require magical weapons to harm them and have the usual 90% Magical Resistance against any spell effect immunity against many of them. </p><p></p><p>Their aura of fear, like the mummies, is an effect due to their unlife, not an incantation. However, retaining undead status does require ongoing enchantments and conjurations. They can be destroyed by hindering them from doing so.</p><p></p><p>The lich as a leader of undead forces sounds cool. I like this idea, but not as much as the decaying of memories of its previous mortal existence. Confronting a lich with details of such could justifiably confuse it for some moments. "Weakened by the renewal of ties to its former self" is more ambiguous, but more specific examples could be drawn out. Former loves, family, children, homes, (perhaps a favorite sled), could all also confuse the creature and cause inner conflict that leads it to undo its undead state. How these might weaken its energy? I suspect they don't.</p><p></p><p></p><p>Also, like some posters noted above, a Mummy Lord is the Evil Priest alternative to the evil magic user's lich option. A standard mummy are those close Followers of high level clerics who chose to follow them beyond life and into undeath. They are badass all by themselves, but like I said above, I could see some not being solely human originally. That should open some ground up for greater diversity, while still retaining a common background as to why anything is a mummy in the first place. </p><p></p><p>I'd think castings to maintain undeath by liches could be seen as part of why Mummy Lords and their mummy followers perform rituals eternally too. Of course, the deity is the one who reaps those rewards/sacrifices though.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6033771, member: 3192"] Here are my notes: [U]Mummies[/U] - were immune to normal attacks and could only be hit by magical weapons. Mummy Rot was a slow disease that made healing only 10% effective, disfigured the creature for -2 CHA permanently / month contracted, and eventually killed you. If you died from it, then you couldn't be raised unless the rot was cured via Restoration and then you were raised within the hour. I think the rot sets in to destroying a dead (unwrapped / unpreserved) body very quickly. Mummies also used to be only created from (and by) humans, and humans received a bonus vs. their fear effect for it. I could see moving this cultural creation process to other races. I'm nost sure what is happening in D&Dn with attack immunities, but these guys have a good list of magical effect immunities. I like the ideas about mummies curses and attunement to items they are protecting. If it's a place, then it guards its territory, but if you steal the treasure, then it comes after you unceasingly in undeath. The Mummy Lord I didn't take quite so close a look at, but you might want to assign a ritual to this for a minimum level caster, so the bump in power isn't too big. That version keeps more of their INT IIRC, so it's more effective in its afterlife. [U]Liches[/U] - Supra-Genius intelligence score (19-20) is the clue to the arcane spell level need for a caster to become one. These guys also require magical weapons to harm them and have the usual 90% Magical Resistance against any spell effect immunity against many of them. Their aura of fear, like the mummies, is an effect due to their unlife, not an incantation. However, retaining undead status does require ongoing enchantments and conjurations. They can be destroyed by hindering them from doing so. The lich as a leader of undead forces sounds cool. I like this idea, but not as much as the decaying of memories of its previous mortal existence. Confronting a lich with details of such could justifiably confuse it for some moments. "Weakened by the renewal of ties to its former self" is more ambiguous, but more specific examples could be drawn out. Former loves, family, children, homes, (perhaps a favorite sled), could all also confuse the creature and cause inner conflict that leads it to undo its undead state. How these might weaken its energy? I suspect they don't. Also, like some posters noted above, a Mummy Lord is the Evil Priest alternative to the evil magic user's lich option. A standard mummy are those close Followers of high level clerics who chose to follow them beyond life and into undeath. They are badass all by themselves, but like I said above, I could see some not being solely human originally. That should open some ground up for greater diversity, while still retaining a common background as to why anything is a mummy in the first place. I'd think castings to maintain undeath by liches could be seen as part of why Mummy Lords and their mummy followers perform rituals eternally too. Of course, the deity is the one who reaps those rewards/sacrifices though. [/QUOTE]
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