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The Ancient Dead
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<blockquote data-quote="Jhaelen" data-source="post: 6034949" data-attributes="member: 46713"><p>Sometimes it can be helpful to take a broader view and look into the treatment undead got in other rpgs. I've found both Ars Magica and The World of Darkness quite helpful in that regard. Both helped me to tell better stories featuring undead.</p><p></p><p>Says who?</p><p>I think the only edition of D&D that described all undead as universally evil was 3e. And that's a pretty limited and myopic view. Both before and after 3e D&D featured non-evil undead.</p><p></p><p>What about ghosts trying to protect their kin? What about immortal lich-scholars seeking only to observe and record history? What about the righteous death-knight on a quest to slay its maker?</p><p></p><p>'Necromancy' originally means nothing more but _communicating_ with the dead. There's nothing inherently evil about it! It's just one of many ways to divine the future or get access to hidden knowledge.</p><p></p><p>To cut this short: Alignments are nothing but straightjackets issued by narrow-minded game designers to rein in the imagination of players and DMs. I recommend to ignore them, even and especially for undead beings.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 6034949, member: 46713"] Sometimes it can be helpful to take a broader view and look into the treatment undead got in other rpgs. I've found both Ars Magica and The World of Darkness quite helpful in that regard. Both helped me to tell better stories featuring undead. Says who? I think the only edition of D&D that described all undead as universally evil was 3e. And that's a pretty limited and myopic view. Both before and after 3e D&D featured non-evil undead. What about ghosts trying to protect their kin? What about immortal lich-scholars seeking only to observe and record history? What about the righteous death-knight on a quest to slay its maker? 'Necromancy' originally means nothing more but _communicating_ with the dead. There's nothing inherently evil about it! It's just one of many ways to divine the future or get access to hidden knowledge. To cut this short: Alignments are nothing but straightjackets issued by narrow-minded game designers to rein in the imagination of players and DMs. I recommend to ignore them, even and especially for undead beings. [/QUOTE]
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