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the Awakened Animal thread
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<blockquote data-quote="Conaill" data-source="post: 1482266" data-attributes="member: 1264"><p>Can you give an official quote that LA should never be less than zero? I seem to remember at least one official source stating that LA's <em>can</em> on very occasions be negative. Could be wrong about that, but it would be good to clear that up...</p><p></p><p>I don't see why non-negative Level Adjustments seems to be such a holy cow for you. LA is meant as an *adjustment* to the creature's level, to account for the fact that it may have a different power level than it's HD would indicate. Sure, it doesn't happen very often that the creature is actually *weaker* than it's HD indicates, but I see no good reason why it couldn't be. </p><p></p><p>Shouldn't there be <em>some</em> compensation for playing a monster race which is in virtually all aspects worse than a +0 LA race? What if we made a monster race that <em>is</em> significantly inferior in <em>all</em> aspects to, say, a human? Or do you really want to tell the player "Sorry, if you want to play a character like that, you'll just have to suck up the penalties. Feel free to screw yourself over, but I'm not assigning a negative LA to make up for the fact that you've picked an inferior monster race."?</p><p></p><p>Do we really want to assign, say, an awakened *toad* the same ECL as an awakened cat? After awakening they would both be 2HD creatures, but the toad is inferior in almost all aspects: speed 5', no natural weapons, lower Str, Dex and Cha, and worse skills (except for Hide). In return it gets one more point of AC (because of size) and two points of Wis. The only thing it could be good for is to make a crappy Cleric or Druid, but there's *no* way the loss of a whole spell level is worth the "benefits" you get from the awakened toad package.</p></blockquote><p></p>
[QUOTE="Conaill, post: 1482266, member: 1264"] Can you give an official quote that LA should never be less than zero? I seem to remember at least one official source stating that LA's [i]can[/i] on very occasions be negative. Could be wrong about that, but it would be good to clear that up... I don't see why non-negative Level Adjustments seems to be such a holy cow for you. LA is meant as an *adjustment* to the creature's level, to account for the fact that it may have a different power level than it's HD would indicate. Sure, it doesn't happen very often that the creature is actually *weaker* than it's HD indicates, but I see no good reason why it couldn't be. Shouldn't there be [i]some[/i] compensation for playing a monster race which is in virtually all aspects worse than a +0 LA race? What if we made a monster race that [i]is[/i] significantly inferior in [i]all[/i] aspects to, say, a human? Or do you really want to tell the player "Sorry, if you want to play a character like that, you'll just have to suck up the penalties. Feel free to screw yourself over, but I'm not assigning a negative LA to make up for the fact that you've picked an inferior monster race."? Do we really want to assign, say, an awakened *toad* the same ECL as an awakened cat? After awakening they would both be 2HD creatures, but the toad is inferior in almost all aspects: speed 5', no natural weapons, lower Str, Dex and Cha, and worse skills (except for Hide). In return it gets one more point of AC (because of size) and two points of Wis. The only thing it could be good for is to make a crappy Cleric or Druid, but there's *no* way the loss of a whole spell level is worth the "benefits" you get from the awakened toad package. [/QUOTE]
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