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The Ballad of Hal Whitewyrm
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<blockquote data-quote="Paka" data-source="post: 5686616" data-attributes="member: 100"><p><u><p style="text-align: center">GM:</p><p></u><em>Winning the Haggling test not only logs you a Haggling test, don’t forget to mark ‘em, but it knocks the price down 1 ob level. We’ll go 3 rounds, unless you’re fine with trying for an ob 5 test but fair warning, he could win and drive the price back up.</em></p><p></p><p>“500 gold, then, Master of the Moon and Stars (5 ob resources test) but only because it brings the cold, mercenary, adventurers’ hearts of The Hunt some joy to see ancient art brought back to its own people. Even if it was brought from the clutches of vile hyena men who worshiped a demon-god of blood and murder.”</p><p></p><p><em>I’m holding off on his Haggle roll until you tell me if you want to go for that third and final round. We could’ve done a Duel of Wits too but I think that time has passed.</em></p><p></p><p><em>If you do go for another round, you can feel that Nasharel will help you.</em></p><p></p><p><u><p style="text-align: center">Player:</p><p></u>I look at him, then at the tapestry, then back at him. I do this a couple times, extending the pause almost to annoyance. But just almost. I feel Nasharel squeeze me, egging me on. I go for it.</p><p></p><p>“I feel for a fellow adventurer. Let us agree on 400, perhaps? You’d have the gold you need for your company and I’d lighten your load one heavy tapestry. Come on, good man. It’s the middle of the day and you’ve moved nothing here, and ’tis a fair offer we make. Shall we be agreed?”</p><p></p><p>“That’s more than a fair price for this decorative would-be-elven rug, I think,” Nasharel adds, nonchalantly. “We’d be doing you a favor lest a less tolerant elf caught sight of it and decided you had insulted his honor. You wouldn’t want that, would you?”</p><p></p><p><em>(Haggling roll + helping die: 6,1,5,4 – I am so going to pay for this with low rolls later on!)</em></p><p></p><p><u><p style="text-align: center">GM:</p><p></u>Nasharel glares at both party members of The Hunt who are present, “The Marker you have surely seen on your way to Myth Drannor, erected by the elves to give humans permission to settle these lands and cull our forests is very specific as to looting and theft of elven artifacts.”</p><p></p><p><em>She helps you with a History skill.</em></p><p><em></em></p><p><em>3 successes for the Blackhand! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. Tie. The price stands.</em></p><p></p><p>He looks over at Vorass and she shakes her head. “I’m sorry, friends but 5 hundred gold <em>(5 ob resource test)</em> is as low as I can go. We have storage in the Dalelands and do not mind putting it somewhere dry and safe until we can ship it to Westgate, Waterdeep or perhaps a city in Sembia or Cormyr where this could go for real coin. The price stands.”</p><p></p><p>They back off, allowing you and your lady-friend to discuss the matter.</p><p></p><p>Nasharel says, “I could loan you some gold <em>(1 helping die)</em> if that helps.”</p><p></p><p><u><p style="text-align: center">Player:</p><p></u>Dammit, I think to myself, trying not to betray my angry disappointment. Okay, Hal, think. Think hard – is there any way you can gather up that gold? I could seek a loan from my cousin… And I know exactly what he’d say. Nasharel will help, bless her heart. Is there any way… Maybe some coins stashed around the house? The inn does owe me for a couple of nights’ entertainment, too. Maybe I can find some trinkets I can sell…</p><p></p><p>I really want this tapestry; it could be a clue to my father, and even if it isn’t directly so, it still has a tie to him, to his clan… to my clan.</p><p></p><p>It’ll be hard—challenging—but there might just be a way…</p><p></p><p><em>(I go for the Resources roll. I have B2 + 1 helping die from Nasharel + 1 Persona artha I’m throwing at this. That’ll be 4 dice. I realize well that the only way this will happen is if I can roll four successes and at least one 6 that I can then use 1 Fate artha on to open it up.</em></p><p><em></em></p><p><em>I’m either getting this, or failing miserably. Here we go:</em></p><p><em></em></p><p><em>Roll: 4d6 = 6[d6]5[d6]5[d6]+4[d6]</em></p><p></p><p><em>EFF YEAH!</em></p><p><em></em></p><p><em>Spending 1 Fate artha on that 6 [I currently have 2 Fate/0 Persona artha]…</em></p><p><em></em></p><p><em>Roll 1d6 = 4[d6]</em></p><p><em></em></p><p><em>[I am hereby setting aside 3d6 as an offering to Tymora. For real. I also realize that from now all my rolls will be teh suXXor. I’m okay with that.]</em></p><p><em></em></p><p><em>Final: 5 successes)</em></p><p></p><p>I accept Nasharel’s offer of a loan, wrack my brain and decide that yes, I can gather that much gold by this afternoon.</p><p></p><p>“Very well,” I tell he of the Blackhand, "today indeed you are the Master of the Hunt. Five hundred gold it is. I will make two small requests of you, however.</p><p></p><p>“The first, that you allow me until sundown to gather the money; it isn’t like I’m a fat Sembian merchant, laden with gold as he strolls to the privy. I should have no problem in securing it and returning by then to claim the tapestry. The second, that on this map, you please mark the place as best you can where this piece was salvaged, err, rescued, from. Yes, odd, but it would help my own research into the piece.</p><p></p><p>“Are we agreed?”</p><p></p><p><u><p style="text-align: center">GM:</p><p></u>Laelin Blackhand and Vorass the Maul introduce themselves, becoming more friendly now that the haggling is done. You all toast the transaction with Shadowdale brandy in tin cups from Vorass’ old campaigning days in a mercenary company. She offers up a crass toast concerning magical portals, demons and venereal diseases.</p><p></p><p>She slaps Laelin on the shoulder and says, “Agreed! Tell you what, Master Whitewyrm. The leader of our humble adventuring guild is a vicious pirate turned bloodthirsty mercenary turned heroic adventurer. I’m sure she’d love to meet you both. How about we seal this deal tonight, over dinner on The Hunt. Bring your gold and your appetite to the Oak and Spear and we’ll make our exchange, sup and tell tales until the dawn.”</p><p></p><p>Laelin agrees that this is a great idea. “Our captain does love having newcomers to dinner. Will you join us? Say you will, I’d hate to think a pair of fine elves were angry at me because I called your mother a weaver.”</p><p></p><p><u><p style="text-align: center">Player:</p><p></u>I clasp each of their hands strongly (wincing slightly when Voras squeezes back). “That sounds like a magnificent evening. My beloved and I shall be there at the seventh bell and we shall seal our deal. I do look forward to meeting your leader and getting to know you worthy adventurers more. And worry not, Blackhand, for all I know my mother was indeed a weaver at one point or another, so no foul there.”</p><p></p><p>After finalizing plans with the adventurers, and map of Cormanthyr in hand, I walk back into town hand in hand with Nasharel. "I cannot thank you enough, my love. I know it’s a small glimmer of hope, but the Whitewyrm seal on that tapestry it’s too much to let go. I know we share our lives, but I do still thank you for your help in this transaction.</p><p></p><p>“I need to run some errands around town, gathering funds owed and such. I am tired from all that has transpired since last night, but I have too much excitement in me to sit still. We can meet home two bells hence, if you’d rather not walk all around Highmoon as I go about my business, though your company is always dear to me.”</p><p></p><p><u><p style="text-align: center">GM:</p><p></u>Nasharel says nothing but takes your hands. Together, Hal and Nasharel walk around Highmoon one last time, saying good-bye to the town until their appointment at the seventh bell.</p><p></p><p><em>Anything else to be done or shall we do dinner?</em></p><p></p><p><u><p style="text-align: center">Player:</p><p></u>Errands done, money collected, farewells said, Hal and Nasharel head back to their home to rest and prepare for tonight’s engagement.</p><p></p><p><u><p style="text-align: center">GM:</p><p></u>Laelin Blackhand is sitting on a barrel at the door of the inn. “All day in the market and now I’m on the barrel, just my luck. Come in, friends, make yourselves at home. The captain will ring the dinner bell before too long.”</p><p></p><p>The Oak and Spear is an old comfortable inn, not the most posh in all of Highmoon but it is known for having a fine stew and good cider. True to its name, the Oak and Spear is made of stout oak taken from Cormanthor and over the door are two Daleland spears with tin beer mugs danging from the hafts with pieces of twine.</p><p></p><p>The Hunt has given the 2 story inn the atmosphere of a soldier’s camp. A Thayan girl, maybe 16 years old, is discussing the efficacy of over-hand knife throwing as opposed to an underhand-toss. Next to the outhouse, their target, a crude demon head drawn on the outhouse wood, is riddled with knives of all sizes and shapes. Several soldiers are watching from within, making half-hearted bets about who will hit the target and with what kind of throwing technique.</p><p></p><p>Armorer’s and weaponsmiths are being haggled with in the common room. A lanky wizard is discussing maps of Myth Drannor with two priests of Tempus; they are passing a pipe among them.</p><p></p><p>“Ah, the elves who bought the tapestry. Welcome, welcome. I’m Heldorm Umbrav, but call me Hel.” Hel has a nose that has been cut and broken, sitting like a crooked boulder on his bearded face. His beard is starting to go gray and it is the only hair on his otherwise bald head. He’s muscular but paunchy.</p><p></p><p>“I’d introduce you but we’re a big, unruly lot, to be honest. 14 of us, numbers have grown since the incident at Archendale and we had us a good spring. As you can see, we’re preparing to venture out again, Powers help us but I need it, a month in Highmoon has me going to fat.”</p><p></p><p>There are far more than 14 people in the Oak and Spear.</p><p></p><p>It is quickly apparent that there are far more than just the adventurers here. There are weaponsmiths and farmers, grooms and barrel-makers, fletchers and courtesans, lovers and distant cousins of the members of The Hunt written on their charter.</p><p></p><p>None the less, when the dinner bell rings, everyone else finishes up their business and takes their leave. Tables are pushed together so that everyone can eat together, at one giant table.</p><p></p><p>At the head of the table is Shasslan the Huntress, Captain of the Hunt. She is an imposing woman, broad shouldered, in a tunic and leggings that a Highmoon shepherd might wear. Her coffee colored skin suggests that she might have been born in Calimsham but there is nothing traditionally Calimshamni about her. Her hair is in a tight ponytail and her eyes seem to pierce every detail of the organized chaos her adventuring company makes all around her. Her full plate armor is behind her, on a stand. It is engraved with a scene of the Wild Hunt, with the horned Master of the Hunt blowing a horn and leading his hounds with a great helm with antlers crafted from mythril.</p><p></p><p>Mugs are passed around for a toast before sitting to dinner.</p><p></p><p>“We have guests,” Shasslan announces quietly, the room hushing to hear her. “Thank you for joining us, noble elves. Allow me to ask you to forgive us our table manners before we eat. Some adventurers are not yet fully housebroken. We have a tradition with guests. The wine is…Hel, what is it?”</p><p></p><p>“Sembian red, captain, from the Year of the Bright Blade.”</p><p></p><p>Shasslan nods. “There won’t be much Sembian Red where we’re going, I can tell you brigands that for nothing. I believe it was you, Master Whitewyrm, whose purchase has led you here. Would you do us the honor of a toast before dinner? When we have guests eat with us, we ask that they make the toast.”</p><p></p><p><u><p style="text-align: center">Player:</p><p></u>Taking a moment to compose my thoughts, I stand up, mug in raised hand.</p><p></p><p>“A toast. To willing fools who venture out into the wilds of the world in search of fame and fortune, for without us this would be a dreary boring place. To those who seek out the secrets of the past and bring them out into the light of day once more, and for there being nothing wrong with making a small amount of coin from the task. To those who no doubt are beloved of Tymora, for how many are the dangers we escape from by the skin of our teeth where others simply do not. To friendships forged in battle, kisses stolen during travels, and songs sung to the glories of ages past and the feats of today and tomorrow. To you, to us, to adventure on the open road: there is nothing else like it in this fair world.”</p></blockquote><p></p>
[QUOTE="Paka, post: 5686616, member: 100"] [U][CENTER]GM:[/CENTER][/U] [I]Winning the Haggling test not only logs you a Haggling test, don’t forget to mark ‘em, but it knocks the price down 1 ob level. We’ll go 3 rounds, unless you’re fine with trying for an ob 5 test but fair warning, he could win and drive the price back up.[/I] “500 gold, then, Master of the Moon and Stars (5 ob resources test) but only because it brings the cold, mercenary, adventurers’ hearts of The Hunt some joy to see ancient art brought back to its own people. Even if it was brought from the clutches of vile hyena men who worshiped a demon-god of blood and murder.” [I]I’m holding off on his Haggle roll until you tell me if you want to go for that third and final round. We could’ve done a Duel of Wits too but I think that time has passed.[/I] [I]If you do go for another round, you can feel that Nasharel will help you.[/I] [U][CENTER]Player:[/CENTER][/U] I look at him, then at the tapestry, then back at him. I do this a couple times, extending the pause almost to annoyance. But just almost. I feel Nasharel squeeze me, egging me on. I go for it. “I feel for a fellow adventurer. Let us agree on 400, perhaps? You’d have the gold you need for your company and I’d lighten your load one heavy tapestry. Come on, good man. It’s the middle of the day and you’ve moved nothing here, and ’tis a fair offer we make. Shall we be agreed?” “That’s more than a fair price for this decorative would-be-elven rug, I think,” Nasharel adds, nonchalantly. “We’d be doing you a favor lest a less tolerant elf caught sight of it and decided you had insulted his honor. You wouldn’t want that, would you?” [I](Haggling roll + helping die: 6,1,5,4 – I am so going to pay for this with low rolls later on!)[/I] [U][CENTER]GM:[/CENTER][/U] Nasharel glares at both party members of The Hunt who are present, “The Marker you have surely seen on your way to Myth Drannor, erected by the elves to give humans permission to settle these lands and cull our forests is very specific as to looting and theft of elven artifacts.” [I]She helps you with a History skill. 3 successes for the Blackhand! :):):):). Tie. The price stands.[/I] He looks over at Vorass and she shakes her head. “I’m sorry, friends but 5 hundred gold [I](5 ob resource test)[/I] is as low as I can go. We have storage in the Dalelands and do not mind putting it somewhere dry and safe until we can ship it to Westgate, Waterdeep or perhaps a city in Sembia or Cormyr where this could go for real coin. The price stands.” They back off, allowing you and your lady-friend to discuss the matter. Nasharel says, “I could loan you some gold [I](1 helping die)[/I] if that helps.” [U][CENTER]Player:[/CENTER][/U] Dammit, I think to myself, trying not to betray my angry disappointment. Okay, Hal, think. Think hard – is there any way you can gather up that gold? I could seek a loan from my cousin… And I know exactly what he’d say. Nasharel will help, bless her heart. Is there any way… Maybe some coins stashed around the house? The inn does owe me for a couple of nights’ entertainment, too. Maybe I can find some trinkets I can sell… I really want this tapestry; it could be a clue to my father, and even if it isn’t directly so, it still has a tie to him, to his clan… to my clan. It’ll be hard—challenging—but there might just be a way… [I](I go for the Resources roll. I have B2 + 1 helping die from Nasharel + 1 Persona artha I’m throwing at this. That’ll be 4 dice. I realize well that the only way this will happen is if I can roll four successes and at least one 6 that I can then use 1 Fate artha on to open it up. I’m either getting this, or failing miserably. Here we go: Roll: 4d6 = 6[d6]5[d6]5[d6]+4[d6][/I] [I]EFF YEAH! Spending 1 Fate artha on that 6 [I currently have 2 Fate/0 Persona artha]… Roll 1d6 = 4[d6] [I am hereby setting aside 3d6 as an offering to Tymora. For real. I also realize that from now all my rolls will be teh suXXor. I’m okay with that.] Final: 5 successes)[/I] I accept Nasharel’s offer of a loan, wrack my brain and decide that yes, I can gather that much gold by this afternoon. “Very well,” I tell he of the Blackhand, "today indeed you are the Master of the Hunt. Five hundred gold it is. I will make two small requests of you, however. “The first, that you allow me until sundown to gather the money; it isn’t like I’m a fat Sembian merchant, laden with gold as he strolls to the privy. I should have no problem in securing it and returning by then to claim the tapestry. The second, that on this map, you please mark the place as best you can where this piece was salvaged, err, rescued, from. Yes, odd, but it would help my own research into the piece. “Are we agreed?” [U][CENTER]GM:[/CENTER][/U] Laelin Blackhand and Vorass the Maul introduce themselves, becoming more friendly now that the haggling is done. You all toast the transaction with Shadowdale brandy in tin cups from Vorass’ old campaigning days in a mercenary company. She offers up a crass toast concerning magical portals, demons and venereal diseases. She slaps Laelin on the shoulder and says, “Agreed! Tell you what, Master Whitewyrm. The leader of our humble adventuring guild is a vicious pirate turned bloodthirsty mercenary turned heroic adventurer. I’m sure she’d love to meet you both. How about we seal this deal tonight, over dinner on The Hunt. Bring your gold and your appetite to the Oak and Spear and we’ll make our exchange, sup and tell tales until the dawn.” Laelin agrees that this is a great idea. “Our captain does love having newcomers to dinner. Will you join us? Say you will, I’d hate to think a pair of fine elves were angry at me because I called your mother a weaver.” [U][CENTER]Player:[/CENTER][/U] I clasp each of their hands strongly (wincing slightly when Voras squeezes back). “That sounds like a magnificent evening. My beloved and I shall be there at the seventh bell and we shall seal our deal. I do look forward to meeting your leader and getting to know you worthy adventurers more. And worry not, Blackhand, for all I know my mother was indeed a weaver at one point or another, so no foul there.” After finalizing plans with the adventurers, and map of Cormanthyr in hand, I walk back into town hand in hand with Nasharel. "I cannot thank you enough, my love. I know it’s a small glimmer of hope, but the Whitewyrm seal on that tapestry it’s too much to let go. I know we share our lives, but I do still thank you for your help in this transaction. “I need to run some errands around town, gathering funds owed and such. I am tired from all that has transpired since last night, but I have too much excitement in me to sit still. We can meet home two bells hence, if you’d rather not walk all around Highmoon as I go about my business, though your company is always dear to me.” [U][CENTER]GM:[/CENTER][/U] Nasharel says nothing but takes your hands. Together, Hal and Nasharel walk around Highmoon one last time, saying good-bye to the town until their appointment at the seventh bell. [I]Anything else to be done or shall we do dinner?[/I] [U][CENTER]Player:[/CENTER][/U] Errands done, money collected, farewells said, Hal and Nasharel head back to their home to rest and prepare for tonight’s engagement. [U][CENTER]GM:[/CENTER][/U] Laelin Blackhand is sitting on a barrel at the door of the inn. “All day in the market and now I’m on the barrel, just my luck. Come in, friends, make yourselves at home. The captain will ring the dinner bell before too long.” The Oak and Spear is an old comfortable inn, not the most posh in all of Highmoon but it is known for having a fine stew and good cider. True to its name, the Oak and Spear is made of stout oak taken from Cormanthor and over the door are two Daleland spears with tin beer mugs danging from the hafts with pieces of twine. The Hunt has given the 2 story inn the atmosphere of a soldier’s camp. A Thayan girl, maybe 16 years old, is discussing the efficacy of over-hand knife throwing as opposed to an underhand-toss. Next to the outhouse, their target, a crude demon head drawn on the outhouse wood, is riddled with knives of all sizes and shapes. Several soldiers are watching from within, making half-hearted bets about who will hit the target and with what kind of throwing technique. Armorer’s and weaponsmiths are being haggled with in the common room. A lanky wizard is discussing maps of Myth Drannor with two priests of Tempus; they are passing a pipe among them. “Ah, the elves who bought the tapestry. Welcome, welcome. I’m Heldorm Umbrav, but call me Hel.” Hel has a nose that has been cut and broken, sitting like a crooked boulder on his bearded face. His beard is starting to go gray and it is the only hair on his otherwise bald head. He’s muscular but paunchy. “I’d introduce you but we’re a big, unruly lot, to be honest. 14 of us, numbers have grown since the incident at Archendale and we had us a good spring. As you can see, we’re preparing to venture out again, Powers help us but I need it, a month in Highmoon has me going to fat.” There are far more than 14 people in the Oak and Spear. It is quickly apparent that there are far more than just the adventurers here. There are weaponsmiths and farmers, grooms and barrel-makers, fletchers and courtesans, lovers and distant cousins of the members of The Hunt written on their charter. None the less, when the dinner bell rings, everyone else finishes up their business and takes their leave. Tables are pushed together so that everyone can eat together, at one giant table. At the head of the table is Shasslan the Huntress, Captain of the Hunt. She is an imposing woman, broad shouldered, in a tunic and leggings that a Highmoon shepherd might wear. Her coffee colored skin suggests that she might have been born in Calimsham but there is nothing traditionally Calimshamni about her. Her hair is in a tight ponytail and her eyes seem to pierce every detail of the organized chaos her adventuring company makes all around her. Her full plate armor is behind her, on a stand. It is engraved with a scene of the Wild Hunt, with the horned Master of the Hunt blowing a horn and leading his hounds with a great helm with antlers crafted from mythril. Mugs are passed around for a toast before sitting to dinner. “We have guests,” Shasslan announces quietly, the room hushing to hear her. “Thank you for joining us, noble elves. Allow me to ask you to forgive us our table manners before we eat. Some adventurers are not yet fully housebroken. We have a tradition with guests. The wine is…Hel, what is it?” “Sembian red, captain, from the Year of the Bright Blade.” Shasslan nods. “There won’t be much Sembian Red where we’re going, I can tell you brigands that for nothing. I believe it was you, Master Whitewyrm, whose purchase has led you here. Would you do us the honor of a toast before dinner? When we have guests eat with us, we ask that they make the toast.” [U][CENTER]Player:[/CENTER][/U] Taking a moment to compose my thoughts, I stand up, mug in raised hand. “A toast. To willing fools who venture out into the wilds of the world in search of fame and fortune, for without us this would be a dreary boring place. To those who seek out the secrets of the past and bring them out into the light of day once more, and for there being nothing wrong with making a small amount of coin from the task. To those who no doubt are beloved of Tymora, for how many are the dangers we escape from by the skin of our teeth where others simply do not. To friendships forged in battle, kisses stolen during travels, and songs sung to the glories of ages past and the feats of today and tomorrow. To you, to us, to adventure on the open road: there is nothing else like it in this fair world.” [/QUOTE]
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