Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
The Band of Four (The Village of Oester)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hairy Minotaur" data-source="post: 1393472" data-attributes="member: 11574"><p>Tharhack marches through the forest and reaches the road the logger had givens directions to, turning east, Tharhack walks through the freezing night. Morning comes and Tharhack notices the terrain is beginning to get hilly on both sides of the road. Tharhack notices the familiar signs of rising chimney smoke up ahead behind some hills. Continuing on, Tharhack follows the road as it takes a turn to the south. Rounding the bend Tharhack comes upon a walled fortress city, a fort sits upon a hill near the back of the city, which is nearest to Tharhack. The road winds around the structure towards the main gate, Tharhack counts dozens of chimney stacks within the city wall, and estimates the town size to be over one thousand.</p><p> </p><p>Tharhack follows the bending road and the main gate, in fact the only gate Tharhack has seen, comes into view. A merchant caravan is stopped at the gate while a couple of guards look over the wagon and question the merchant. The road is more like a river of mud as Tharhack nears the gate, the sight of Tharhack approaching pulling the sled with Gothmog causes the guards to pause. The guards wave the merchant on thru the gate, and call out four more guards. The six guards halt Tharhack about ten feet from them and twenty-five feet from the gate.</p><p> </p><p>"Halt, what is your business here?" a sentry asks</p><p> </p><p>"I seek a temple, preferably of Kord. My friends here are in need of a healer." Tharhack replies</p><p> </p><p>"Strange friends you keep sir, what befalls your party?" the sentry asks</p><p> </p><p>"You speak good common for a half-orc, where did you learn to speak?" another sentry speaks up</p><p> </p><p>"My friends have been assaulted by a wraith, I seek a healer of some skill." Tharhack answers the first sentry, ignoring the speech question</p><p> </p><p>"From whence have you come?" the first sentry asks</p><p> </p><p>"Hey, you never answered my question." The second sentry speaks up</p><p> </p><p>"From Thumble, by way of the forest southwest of here." Tharhack responds</p><p> </p><p>"You have not come from Oester?" the first sentry asks</p><p> </p><p>"No, I have never heard of such a place. If you like I can produce names of residents in Thumble that will vouch for my passing through there." Tharhack replies</p><p> </p><p>"No need, if you came thru Thumble, then you know all those halflings need is good pipeweed and a pie. Once they have that they forget they have wits. If you say you came thru Thumble, there is no way to verify. What's in the blanket?" the first sentry asks.</p><p> </p><p>Tharhack peels the blanket back to reveal Charekyal's face, and the steam coming off of it. The sentries all perk up including the one who had been taunting Tharhack. Noticing the reaction, Tharhack steps up his diplomatic efforts.</p><p> </p><p>"She's extremely sick, here feel for yourself." Tharhack holds out Charekyal, a couple sentries take a step towards Tharhack</p><p> </p><p>"Hold! From whence has she come?" The first sentry asks</p><p> </p><p>"I met her along the way from Thumble to here, she has also been affected by the wraith." Tharhack asks</p><p> </p><p>"We've had reports of a plague recently." The first sentry pauses, and the other five guards take a step back after those words are uttered, "She will not be allowed access, nor will your large friend there." pointing at Gothmog</p><p> </p><p>"But she needs a healer immediately." Tharhack pleads</p><p> </p><p>"The healers are all busy with fears of a plague, this will only cause the townsfolk to fear the worst, and assume you've brought the plague inside the city's walls, and I allowed it to happen. They can stay in the refugee camp, with the rest of the Oester people." The sentry answers</p><p> </p><p>"I can't guarantee their safety there, I need to see a healer." Tharhack replies</p><p> </p><p>"I'm not allowing them in." The first sentry responds</p><p> </p><p>Tharhack pauses a moment, reaches into a pouch on his waist, and produces the emerald he's been carrying. "How about I relinquish my weapon, his weapon, and pay a tribute to the city's coffers?" Tharhack offered trying to be as sincere as possible</p><p> </p><p>The sentries ponder his offer, and after a few tense minuets, the first takes Tharhack up on his offer. Tharhack disarms himself, except for his spiked gauntlets, and removes Gothmog's greatsword as well. The sentries part and allow Tharhack to pass into the city.</p><p> </p><p>As Tharhack nears the gate, the first sentry calls out "The temple is the first building you'll see when you pass thru the gate." Tharhack nods his thanks and enters the city</p><p> </p><p>"I thought he said he followed Kord, why'd you send him to that temple?" The youngest of the guards asked. The first sentry just smiled and sent the four extra guards he had called out, back to their posts within the gatehouse.</p><p> </p><p>Tharhack makes his way to the first building he sees within the city, the building appears to be very much a temple. Clergymen gather on the steps, dressed in plain brown robes, and each other the four men carry a backpack filled to the brim with some kind of supplies. </p><p> </p><p>Tharhack approaches the nearest priest, "Good day sir, I was given directions to this fine place of worship, so that my friends here could be looked over. I was wondering if you may have someone within your ranks who would be able to provide a greater restoration?" </p><p> </p><p>The priest kind of chuckles at the request, "We are all very busy preparing for our pilgrimage, mayhaps another day would be more appropriate?"</p><p> </p><p>"I really need to see a priest today, perhaps another temple in town will not be so busy." Tharhack says looking around at the surrounding buildings to see if he can spot another temple.</p><p> </p><p>The man appears shock at this statement, "Nonsense, of course you are welcome to speak with our high priestess. Would you like me to announce you to her?"</p><p> </p><p>"That would be most kind." Tharhack responds</p><p> </p><p>"Sure, my name is Sidis Timreyean. I shall go announce at once to the high priestess." Sidis turns and scurries inside the temple doors.</p><p> </p><p>*******************</p><p> </p><p>Upon his solitary throne, a lone male figure entertains a small gathering of succubi.</p><p> </p><p>"See ladies the trick is to know when to play treachery, and when not to. It's all in the formalities." Loki states</p><p> </p><p>"But your lich has died, and by the hands of the one who follows the creator." a succubus speaks up</p><p> </p><p>"Eh, he wasn't even a face card in my deck. Now, the next card I play, will give me a pair of aces. Now this half-orc seems to be more intelligent than his brethren, I'm going to have to whip, up something witty to say. Maybe you all can help me?" Loki asks</p></blockquote><p></p>
[QUOTE="Hairy Minotaur, post: 1393472, member: 11574"] Tharhack marches through the forest and reaches the road the logger had givens directions to, turning east, Tharhack walks through the freezing night. Morning comes and Tharhack notices the terrain is beginning to get hilly on both sides of the road. Tharhack notices the familiar signs of rising chimney smoke up ahead behind some hills. Continuing on, Tharhack follows the road as it takes a turn to the south. Rounding the bend Tharhack comes upon a walled fortress city, a fort sits upon a hill near the back of the city, which is nearest to Tharhack. The road winds around the structure towards the main gate, Tharhack counts dozens of chimney stacks within the city wall, and estimates the town size to be over one thousand. Tharhack follows the bending road and the main gate, in fact the only gate Tharhack has seen, comes into view. A merchant caravan is stopped at the gate while a couple of guards look over the wagon and question the merchant. The road is more like a river of mud as Tharhack nears the gate, the sight of Tharhack approaching pulling the sled with Gothmog causes the guards to pause. The guards wave the merchant on thru the gate, and call out four more guards. The six guards halt Tharhack about ten feet from them and twenty-five feet from the gate. "Halt, what is your business here?" a sentry asks "I seek a temple, preferably of Kord. My friends here are in need of a healer." Tharhack replies "Strange friends you keep sir, what befalls your party?" the sentry asks "You speak good common for a half-orc, where did you learn to speak?" another sentry speaks up "My friends have been assaulted by a wraith, I seek a healer of some skill." Tharhack answers the first sentry, ignoring the speech question "From whence have you come?" the first sentry asks "Hey, you never answered my question." The second sentry speaks up "From Thumble, by way of the forest southwest of here." Tharhack responds "You have not come from Oester?" the first sentry asks "No, I have never heard of such a place. If you like I can produce names of residents in Thumble that will vouch for my passing through there." Tharhack replies "No need, if you came thru Thumble, then you know all those halflings need is good pipeweed and a pie. Once they have that they forget they have wits. If you say you came thru Thumble, there is no way to verify. What's in the blanket?" the first sentry asks. Tharhack peels the blanket back to reveal Charekyal's face, and the steam coming off of it. The sentries all perk up including the one who had been taunting Tharhack. Noticing the reaction, Tharhack steps up his diplomatic efforts. "She's extremely sick, here feel for yourself." Tharhack holds out Charekyal, a couple sentries take a step towards Tharhack "Hold! From whence has she come?" The first sentry asks "I met her along the way from Thumble to here, she has also been affected by the wraith." Tharhack asks "We've had reports of a plague recently." The first sentry pauses, and the other five guards take a step back after those words are uttered, "She will not be allowed access, nor will your large friend there." pointing at Gothmog "But she needs a healer immediately." Tharhack pleads "The healers are all busy with fears of a plague, this will only cause the townsfolk to fear the worst, and assume you've brought the plague inside the city's walls, and I allowed it to happen. They can stay in the refugee camp, with the rest of the Oester people." The sentry answers "I can't guarantee their safety there, I need to see a healer." Tharhack replies "I'm not allowing them in." The first sentry responds Tharhack pauses a moment, reaches into a pouch on his waist, and produces the emerald he's been carrying. "How about I relinquish my weapon, his weapon, and pay a tribute to the city's coffers?" Tharhack offered trying to be as sincere as possible The sentries ponder his offer, and after a few tense minuets, the first takes Tharhack up on his offer. Tharhack disarms himself, except for his spiked gauntlets, and removes Gothmog's greatsword as well. The sentries part and allow Tharhack to pass into the city. As Tharhack nears the gate, the first sentry calls out "The temple is the first building you'll see when you pass thru the gate." Tharhack nods his thanks and enters the city "I thought he said he followed Kord, why'd you send him to that temple?" The youngest of the guards asked. The first sentry just smiled and sent the four extra guards he had called out, back to their posts within the gatehouse. Tharhack makes his way to the first building he sees within the city, the building appears to be very much a temple. Clergymen gather on the steps, dressed in plain brown robes, and each other the four men carry a backpack filled to the brim with some kind of supplies. Tharhack approaches the nearest priest, "Good day sir, I was given directions to this fine place of worship, so that my friends here could be looked over. I was wondering if you may have someone within your ranks who would be able to provide a greater restoration?" The priest kind of chuckles at the request, "We are all very busy preparing for our pilgrimage, mayhaps another day would be more appropriate?" "I really need to see a priest today, perhaps another temple in town will not be so busy." Tharhack says looking around at the surrounding buildings to see if he can spot another temple. The man appears shock at this statement, "Nonsense, of course you are welcome to speak with our high priestess. Would you like me to announce you to her?" "That would be most kind." Tharhack responds "Sure, my name is Sidis Timreyean. I shall go announce at once to the high priestess." Sidis turns and scurries inside the temple doors. ******************* Upon his solitary throne, a lone male figure entertains a small gathering of succubi. "See ladies the trick is to know when to play treachery, and when not to. It's all in the formalities." Loki states "But your lich has died, and by the hands of the one who follows the creator." a succubus speaks up "Eh, he wasn't even a face card in my deck. Now, the next card I play, will give me a pair of aces. Now this half-orc seems to be more intelligent than his brethren, I'm going to have to whip, up something witty to say. Maybe you all can help me?" Loki asks [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Band of Four (The Village of Oester)
Top