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The Beale of Boregal PbP
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<blockquote data-quote="fireinthedust" data-source="post: 6177535" data-attributes="member: 51930"><p>Duncan Kull</p><p></p><p>A Strong Glaive who Fuses Flesh and Steel</p><p></p><p>Tier: 1 Effort: 1 XP: 0 Armor: 3 (2+1)</p><p></p><p>Attributes</p><p></p><p>Might: 20 (edge: 1) Speed: 16 (Edge: 1) Intellect: 8</p><p></p><p>Glaive Features</p><p>Practiced in Armor</p><p>Practiced in all weapons</p><p>Might Edge 1, Speed Edge 1</p><p>Trained in: Climbing</p><p>Cypher Use: Limit of Two.</p><p></p><p>Strong Features</p><p>+4 Might</p><p>Trained in: all jumping actions</p><p>Trained in: all actions to break inanimate objects</p><p></p><p>FIGHTING</p><p>Bash</p><p>No need for weapons</p><p></p><p>Fuses Flesh and Steel Features</p><p>+1 armor, +3 Might, +3 Speed</p><p>Special Healing: first five damage must be repaired manually instead of healed</p><p></p><p>Weapons:</p><p>Greatsword (6)</p><p>Medium Crossbow (4)</p><p>Whip (2)</p><p></p><p>Armor</p><p></p><p>Medium Armor: Beast Skins (2)</p><p></p><p>Background: Bio-Modifications</p><p></p><p>GEAR</p><p></p><p>Normal clothing</p><p>Greatsword</p><p>Medium Crossbow +12 bolts</p><p>Whip</p><p>Armor (beast skins)</p><p>Explorer's pack</p><p>Bag of Heavy Tools</p><p>Kit to repair himself</p><p>Cypher x 2.</p><p>Oddity x 1</p><p>Shins: x 5</p><p></p><p></p><p>Duncan is a giant of a man in simple clothes, yet covered in thickened beast hide armor plates in the style of gladiators: a leather sleeve shield over his arms and shoulders, great leather boots, and a thick belt about his waist with an animal skull with protruding tusks. At his waist he carries a massive sword, worn for him the way other men would wear a longsword; a pouch filled with crossbow bolts, matching the crossbow on his back; and a long whip. His body is tall and well-muscled, impossibly fit with great definition, yet he moves as lightly as a panther. And well he should, as closer inspection shows signs of augmentation with numenera: his irises glow electric blue, as do discs about his chest and arms, and plates covering his spine.</p><p></p><p>HIS SECRET: (known by player (?): see the story, below)</p><p></p><p>LINK TO THE PARTY: Duncan came across this new cadre of companions wandering the wilderness. An iron pyramid the size of a melon floated out of the ground and began sending waves of rainbow-colored light over them, which wilted the foliage around them. Moving quickly and less hampered by the iridescence, Duncan pounced and impaled the pyramid on his blade. <span style="color: blue"> Watchdog of the ancient ones. They lie buried all over these dunes. We should move on before they send another. They grow more deadly with each killing. </span> His deep voice rumbled, and there was an audible hum below, as though it were somewhat synthesized deep in his chest. From thence he wandered with them out of that danger, and liked them just enough to look for a few more. </p><p></p><p>BACKGROUND: <a href="http://ninthworldhub.com/profiles/blogs/sword-of-aeon-part-1" target="_blank">http://ninthworldhub.com/profiles/blogs/sword-of-aeon-part-1</a></p><p></p><p>MORE RECENTLY: Duncan and two companions made their way through the Pythoran Empire, looking for adventure. Leaving there, he journeyed for some time and discovered...</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 6177535, member: 51930"] Duncan Kull A Strong Glaive who Fuses Flesh and Steel Tier: 1 Effort: 1 XP: 0 Armor: 3 (2+1) Attributes Might: 20 (edge: 1) Speed: 16 (Edge: 1) Intellect: 8 Glaive Features Practiced in Armor Practiced in all weapons Might Edge 1, Speed Edge 1 Trained in: Climbing Cypher Use: Limit of Two. Strong Features +4 Might Trained in: all jumping actions Trained in: all actions to break inanimate objects FIGHTING Bash No need for weapons Fuses Flesh and Steel Features +1 armor, +3 Might, +3 Speed Special Healing: first five damage must be repaired manually instead of healed Weapons: Greatsword (6) Medium Crossbow (4) Whip (2) Armor Medium Armor: Beast Skins (2) Background: Bio-Modifications GEAR Normal clothing Greatsword Medium Crossbow +12 bolts Whip Armor (beast skins) Explorer's pack Bag of Heavy Tools Kit to repair himself Cypher x 2. Oddity x 1 Shins: x 5 Duncan is a giant of a man in simple clothes, yet covered in thickened beast hide armor plates in the style of gladiators: a leather sleeve shield over his arms and shoulders, great leather boots, and a thick belt about his waist with an animal skull with protruding tusks. At his waist he carries a massive sword, worn for him the way other men would wear a longsword; a pouch filled with crossbow bolts, matching the crossbow on his back; and a long whip. His body is tall and well-muscled, impossibly fit with great definition, yet he moves as lightly as a panther. And well he should, as closer inspection shows signs of augmentation with numenera: his irises glow electric blue, as do discs about his chest and arms, and plates covering his spine. HIS SECRET: (known by player (?): see the story, below) LINK TO THE PARTY: Duncan came across this new cadre of companions wandering the wilderness. An iron pyramid the size of a melon floated out of the ground and began sending waves of rainbow-colored light over them, which wilted the foliage around them. Moving quickly and less hampered by the iridescence, Duncan pounced and impaled the pyramid on his blade. [color=blue] Watchdog of the ancient ones. They lie buried all over these dunes. We should move on before they send another. They grow more deadly with each killing. [/color] His deep voice rumbled, and there was an audible hum below, as though it were somewhat synthesized deep in his chest. From thence he wandered with them out of that danger, and liked them just enough to look for a few more. BACKGROUND: [URL]http://ninthworldhub.com/profiles/blogs/sword-of-aeon-part-1[/URL] MORE RECENTLY: Duncan and two companions made their way through the Pythoran Empire, looking for adventure. Leaving there, he journeyed for some time and discovered... [/QUOTE]
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