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The Beast of Graenseskov: An Introductory Ravenloft Adventure [DMs Guild]
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<blockquote data-quote="Quickleaf" data-source="post: 6876187" data-attributes="member: 20323"><p>Thanks for your incisive review, Koren! I'll look forward to following your group's play-through on your blog <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>These comments are helpful, and I'll be incorporating them into my edit.</p><p></p><p></p><p>Good catch! Maciej Zagorski's original didn't have the grid on the lower floor, but I agree that adding it in would be helpful.</p><p></p><p></p><p></p><p>That riddle is meant to be incredibly difficult (and probably impossible for some groups) since it will be used when PCs have been riddling for a while and likely have failed some riddles. The riddles roughly get more difficult.</p><p></p><p>I consider it an unfair riddle, personally. Because the answer is so non-intuitive, when I ran it I was a bit forgiving in the answer the players gave, as long as it was in the right ballpark. It helped that they'd discovered cracked bones of the hag's victims in my game, something I didn't explicitly include in my writeup of the Gingerbread House.</p><p></p><p>[SBLOCK=The 6th Riddle]</p><p><em>1 Twenty-four soldiers with curved swords,</em></p><p><em>2 Stand facing half and half in symmetry,</em></p><p><em>3 One by one, broken are their lords,</em></p><p><em>4 And beasts feasted on their chivalry.</em></p><p><em>5 Hound ate the hindquarters,</em></p><p><em>6 Mouse got the toes,</em></p><p><em>7 Ravens ate the entrails,</em></p><p><em>8 And worms the nose.</em></p><p></p><p><strong>Optional:</strong> <em>Now answer on the straight-and-narrow!</em></p><p></p><p><strong>Answer:</strong> Cracked the ribcage, sucked the marrow[/SBLOCK]</p><p></p><p>[SBLOCK=Explanation] <ul> <li data-xf-list-type="ul">Lines 1 & 2 refer to the 24 ribs in the human body, arrayed 12 and 12 to a side.</li> <li data-xf-list-type="ul">Lines 3 & 4 are an obtuse reference to the medieval practice of preserving the bones of saints and ancestors for their "spiritual power and goodness." Using "chivalry" is a bit of a red herring but in keeping with the pseudo-medieval setting as "knightly piety." From a wicked and un-spiritual black annis hag's perspective, what is the power in the "broken" bone? I went for a cruel literal interpretation — not "mystical power" but the marrow that the black annis feasts on.</li> <li data-xf-list-type="ul">Lines 5-8 are simply keying the players into the fact that the answer is a part of the body. Also potentially meant to distract players.</li> </ul><p>[/SBLOCK]</p><p></p><p></p><p>That's something that I'd been thinking about as well. I was struggling with determining what to put on the "cheat sheet" that would be maximally useful and fit on an elegant 1-or-2-page design. Your feedback seals the deal for me about how I should design it, so I'll add that into my update. Thanks!</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6876187, member: 20323"] Thanks for your incisive review, Koren! I'll look forward to following your group's play-through on your blog :) These comments are helpful, and I'll be incorporating them into my edit. Good catch! Maciej Zagorski's original didn't have the grid on the lower floor, but I agree that adding it in would be helpful. That riddle is meant to be incredibly difficult (and probably impossible for some groups) since it will be used when PCs have been riddling for a while and likely have failed some riddles. The riddles roughly get more difficult. I consider it an unfair riddle, personally. Because the answer is so non-intuitive, when I ran it I was a bit forgiving in the answer the players gave, as long as it was in the right ballpark. It helped that they'd discovered cracked bones of the hag's victims in my game, something I didn't explicitly include in my writeup of the Gingerbread House. [SBLOCK=The 6th Riddle] [i]1 Twenty-four soldiers with curved swords, 2 Stand facing half and half in symmetry, 3 One by one, broken are their lords, 4 And beasts feasted on their chivalry. 5 Hound ate the hindquarters, 6 Mouse got the toes, 7 Ravens ate the entrails, 8 And worms the nose.[/i] [B]Optional:[/B] [I]Now answer on the straight-and-narrow![/I] [B]Answer:[/B] Cracked the ribcage, sucked the marrow[/SBLOCK] [SBLOCK=Explanation][list][*]Lines 1 & 2 refer to the 24 ribs in the human body, arrayed 12 and 12 to a side. [*]Lines 3 & 4 are an obtuse reference to the medieval practice of preserving the bones of saints and ancestors for their "spiritual power and goodness." Using "chivalry" is a bit of a red herring but in keeping with the pseudo-medieval setting as "knightly piety." From a wicked and un-spiritual black annis hag's perspective, what is the power in the "broken" bone? I went for a cruel literal interpretation — not "mystical power" but the marrow that the black annis feasts on. [*]Lines 5-8 are simply keying the players into the fact that the answer is a part of the body. Also potentially meant to distract players.[/list][/SBLOCK] That's something that I'd been thinking about as well. I was struggling with determining what to put on the "cheat sheet" that would be maximally useful and fit on an elegant 1-or-2-page design. Your feedback seals the deal for me about how I should design it, so I'll add that into my update. Thanks! [/QUOTE]
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