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The Beauty of Encumberance
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<blockquote data-quote="Shiroiken" data-source="post: 7121390" data-attributes="member: 6775477"><p>Reminds me (in a totally different way) that we drove my DM crazy in a 2E game back in college. We normally nickled and dimed everything, taking every last copper whenever we could. </p><p></p><p>During one adventure we got off track by following a red herring, and it turned out we found ourselves in a dragon's lair instead of the villain's. After a VERY nasty fight, we slew the dragon... and had a horde on our hands. We didn't have time to take it back to town, and we didn't have any portable holes or available bags of holding (we had one, but it was already full with stuff for the actual villain's lair). We just cast Detect Magic and searched the pile for gems and jewlery, leaving somewhere in the range of 10,000,000 gp worth of coins. We had more capacity, but we couldn't afford to be slowed down by it, so we went with highest value:weight ratio, plus magic items. The DM's jaw hit the floor <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Side story (I'm old and ramble; deal with it): our halfling player left the group shortly after (work related), so he set up with the DM that his character was going to hire townsfolk to go back to the lair with him and cart it all back, trip by trip. We were gone from that town for about 6 months game time, and returned to find him enshrined as mayor for life (with a gold statue of him in the town square), and it was now a vibrant trade city. However, the entire economy was borked, with copper replacing gold due to the deflation of gold and silver. We had to sell our gems and jewelry to get copper so we could buy stuff in the town (unless we wanted to buy it with gold at 200x normal price), because gold was all we had <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7121390, member: 6775477"] Reminds me (in a totally different way) that we drove my DM crazy in a 2E game back in college. We normally nickled and dimed everything, taking every last copper whenever we could. During one adventure we got off track by following a red herring, and it turned out we found ourselves in a dragon's lair instead of the villain's. After a VERY nasty fight, we slew the dragon... and had a horde on our hands. We didn't have time to take it back to town, and we didn't have any portable holes or available bags of holding (we had one, but it was already full with stuff for the actual villain's lair). We just cast Detect Magic and searched the pile for gems and jewlery, leaving somewhere in the range of 10,000,000 gp worth of coins. We had more capacity, but we couldn't afford to be slowed down by it, so we went with highest value:weight ratio, plus magic items. The DM's jaw hit the floor :D Side story (I'm old and ramble; deal with it): our halfling player left the group shortly after (work related), so he set up with the DM that his character was going to hire townsfolk to go back to the lair with him and cart it all back, trip by trip. We were gone from that town for about 6 months game time, and returned to find him enshrined as mayor for life (with a gold statue of him in the town square), and it was now a vibrant trade city. However, the entire economy was borked, with copper replacing gold due to the deflation of gold and silver. We had to sell our gems and jewelry to get copper so we could buy stuff in the town (unless we wanted to buy it with gold at 200x normal price), because gold was all we had :blush: [/QUOTE]
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