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General Tabletop Discussion
Character Builds & Optimization
The Best Class/Build for My Party's Leader?
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<blockquote data-quote="Chzbro" data-source="post: 5405673" data-attributes="member: 83964"><p>Personally, I would suggest the Inspiring Warlord or Valorous Bard.</p><p></p><p>While it's true that a cleric might flat-out out heal a bard or warlord, the cleric pays for that with a lot less versatility (imo). I have played both ranged and melee clerics, and while they can be a lot of fun, eventually I kind of get bored with them. It's basically heal and hit stuff or heal and shoot stuff. While there is absolutely nothing wrong with this, in a party of 4 (especially one like you've described) the more versatility you have the more you'll like it.</p><p></p><p>Inspiring warlords are no slouches when it comes to healing, and with a reach weapon can really mix up attack options. Valorous bards can kick out loads of temp hps, and can be invaluable in small parties with at-wills like Misdirected Mark (helping you to make your tank even more effective).</p><p></p><p>It's partially personal preference, but with the warlord or bard you give yourself more options when it comes to "saving the day." The battle cleric can do a respectable job as a 2nd meatshield, but the other options are (again imo) much better at complimenting the main tank and boosting the effectiveness of the party as a whole.</p><p></p><p>One of my favorite things about 4E is that questions like "what is the best healer?" are much less useful than "what are the best ways to synergize this leader to this party?"</p><p></p><p>Another favorite thing is: No matter which you choose, you'll have fun with it. But remember, you're the leader. Worry less about how to maximize your character and more about how to maximize your allies' abilities with your character and you'll have more fun at the table (and so will they).</p></blockquote><p></p>
[QUOTE="Chzbro, post: 5405673, member: 83964"] Personally, I would suggest the Inspiring Warlord or Valorous Bard. While it's true that a cleric might flat-out out heal a bard or warlord, the cleric pays for that with a lot less versatility (imo). I have played both ranged and melee clerics, and while they can be a lot of fun, eventually I kind of get bored with them. It's basically heal and hit stuff or heal and shoot stuff. While there is absolutely nothing wrong with this, in a party of 4 (especially one like you've described) the more versatility you have the more you'll like it. Inspiring warlords are no slouches when it comes to healing, and with a reach weapon can really mix up attack options. Valorous bards can kick out loads of temp hps, and can be invaluable in small parties with at-wills like Misdirected Mark (helping you to make your tank even more effective). It's partially personal preference, but with the warlord or bard you give yourself more options when it comes to "saving the day." The battle cleric can do a respectable job as a 2nd meatshield, but the other options are (again imo) much better at complimenting the main tank and boosting the effectiveness of the party as a whole. One of my favorite things about 4E is that questions like "what is the best healer?" are much less useful than "what are the best ways to synergize this leader to this party?" Another favorite thing is: No matter which you choose, you'll have fun with it. But remember, you're the leader. Worry less about how to maximize your character and more about how to maximize your allies' abilities with your character and you'll have more fun at the table (and so will they). [/QUOTE]
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