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The best solution for longswords
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<blockquote data-quote="schnee" data-source="post: 7374527" data-attributes="member: 16728"><p>Nah, in a campaign with proper environmental challenges, it's easy to see switching it up to keeping an open hand in many situations.</p><p></p><p>- Needing to carry something heavy for a while</p><p>- Needing to hold a torch</p><p>- Moving along treacherous terrain, improving balance and holding on to a railing or rope</p><p>- Needing to help less athletic characters across a barrier while still keeping a weapon ready</p><p>- Needing to provide a threat to a creature to allow a Rogue to get Sneak Attack while doing something else with the spare hand</p><p></p><p>The game isn't fiddly enough to force this stuff on you mechanically constantly, which I'm thankful for, but characters who role play their interaction with the environment will be doffing and donning a shield quite frequently. Having a weapon that's a bit better in those situations is nice.</p></blockquote><p></p>
[QUOTE="schnee, post: 7374527, member: 16728"] Nah, in a campaign with proper environmental challenges, it's easy to see switching it up to keeping an open hand in many situations. - Needing to carry something heavy for a while - Needing to hold a torch - Moving along treacherous terrain, improving balance and holding on to a railing or rope - Needing to help less athletic characters across a barrier while still keeping a weapon ready - Needing to provide a threat to a creature to allow a Rogue to get Sneak Attack while doing something else with the spare hand The game isn't fiddly enough to force this stuff on you mechanically constantly, which I'm thankful for, but characters who role play their interaction with the environment will be doffing and donning a shield quite frequently. Having a weapon that's a bit better in those situations is nice. [/QUOTE]
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