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<blockquote data-quote="AbdulAlhazred" data-source="post: 6565512" data-attributes="member: 82106"><p>Well, and not just that, but the way that it is mechanically implemented has a lot going for it. The DM isn't burdened with keeping track of stats for something trivial. Even a much lower level monster would still have hit points and etc. Said monster would also be unable to even get a hit. You can of course play 5e where PCs never rise high enough on the power curve to just blink at a low level monster and have it fall to pieces, but IMHO its a high price to pay for 'consistency' to force your system to be so limited. You can always play 4e without minions, or without 'downgrading' monsters from solo->regular->minion if you so wish. Its not even actually suggested to use that technique, though it is quite handy.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6565512, member: 82106"] Well, and not just that, but the way that it is mechanically implemented has a lot going for it. The DM isn't burdened with keeping track of stats for something trivial. Even a much lower level monster would still have hit points and etc. Said monster would also be unable to even get a hit. You can of course play 5e where PCs never rise high enough on the power curve to just blink at a low level monster and have it fall to pieces, but IMHO its a high price to pay for 'consistency' to force your system to be so limited. You can always play 4e without minions, or without 'downgrading' monsters from solo->regular->minion if you so wish. Its not even actually suggested to use that technique, though it is quite handy. [/QUOTE]
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