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<blockquote data-quote="AbdulAlhazred" data-source="post: 6594853" data-attributes="member: 82106"><p>Right, I think I made a comment about that earlier too, that if the PCs were say given some foreshadowing or if they actually specifically went through an SC to find out when there was likely to be a weapons shipment, etc. then nothing about this is contrived at all, and beyond that its a better scenario all around. The players will have ALREADY decided if they are going to take the plot hook, and then scenario 3 is the logical consequence of them doing so. If they decline, then perhaps the scene still plays out, but presumably the players don't involve themselves, its just color at that point. Maybe a clever DM spins some entirely different story in around the edges of it that the players ARE more interested in, the cart horse tramples a beggar woman and the characters rescue the baby or some such thing, there could be endless possibilities. Its often nice to weave these kinds of things together, as it gives the world depth.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6594853, member: 82106"] Right, I think I made a comment about that earlier too, that if the PCs were say given some foreshadowing or if they actually specifically went through an SC to find out when there was likely to be a weapons shipment, etc. then nothing about this is contrived at all, and beyond that its a better scenario all around. The players will have ALREADY decided if they are going to take the plot hook, and then scenario 3 is the logical consequence of them doing so. If they decline, then perhaps the scene still plays out, but presumably the players don't involve themselves, its just color at that point. Maybe a clever DM spins some entirely different story in around the edges of it that the players ARE more interested in, the cart horse tramples a beggar woman and the characters rescue the baby or some such thing, there could be endless possibilities. Its often nice to weave these kinds of things together, as it gives the world depth. [/QUOTE]
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