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<blockquote data-quote="HellHound" data-source="post: 3643778" data-attributes="member: 3397"><p><strong>Game 02 - The Hotel Bomber</strong></p><p></p><p>The team looks across the cheap hotel diner table at each other over their soy-eggs (over easy) and hashed synth-browns. Outside, the crowds have dispersed and the acrid tang reminder of tear gas greets the rising sun. Kasper is upstairs, laying in the hotel room bed, paralyzed completely by the gas in the grenade from the op last night.</p><p></p><p>The team checked the chip from the op last night, but need someone who can crack the encryption as well as read Indonesian, which appears to be the language the encryptor is in. Hitting the streets covered in the remains of last night's violence - the smell of tear gas, the broken glass underfoot - they find themselves at the Ominous Chifuri, a basement smartdrink lounge. As the cleaning staff cleans the place around then, vainly trying to wash away the stains of years of neglect, they sit down across from an old Javanese chip-junky who pulls crisp, fresh high-storage density bioplastic chips from a cardboard box with holes in the lid, labeled "Live Mice" in black marker.</p><p></p><p>The old man moves them a few regional tourism chips to fit in, replacements for some of Catholics burned out MRAM and APTR chips, and cracks the encryption on the briefing chip in only a few minutes before heading home for the 'night'.</p><p></p><p>With the briefing chip picked up at OA now decoded for them, they learn that the OA team is already en route to Jakarta to meet with leaders of the transplanted Tamil Tigers to discuss corporate backing of the Tigers in exchange for their support of the OA orbital launch facility. With the location of the meeting in hand, they leave Kasper with a drip-feed and hop over to the main Indonesian island of Java, and the ever-so-familiar sight of Jarkarta.</p><p></p><p>Jakarta is a huge, filthy city. It's like a tropical version of Night City with four times the beggars. Feeling the culture shock of being in a foreign land slaughing off them as they bury themselves into Jakarta's chinatown, the team gets ready for the upcoming meeting.</p><p></p><p>The team checks into the hotel (under Mr Alfie's account, which comes up later), and sets up operations in a room just below the room to be used for the meeting. They are given a lot of trouble trying to book the room, but get it in the end. They do a quick recon of the building, noting eurogoons on a few floors (including their own), and a few obvious guerrilla fighters on the floor above in a quiet face-off against the eurogoon there. Once in the room, they scan for bugs as Mr Alfie sets up explosives over the ceiling of the room, to blow out the room above when triggered.</p><p></p><p>That's when Mr Alfie spots the security monitoring cameras built into the room's lamp. Fortunately, the team had unplugged the lamp as the first thing they did when they entered the room, so whatever the cameras had captured, they couldn't upload into the system network running in parallel with the hotel's electrical grid.</p><p></p><p>Then the police officer and hotel dick knock on the door. Seems there's a pair of dead tamils lying on the floor, and no sign of the eurogoon. Mr Alfie fast talks his way out of the room, and then the five of them (officer, hotel dick, and the team) head for the elevator once it is shown that their personal sidearms are not 12mm. At the elevator, the hotel security pulls Mr Alfie aside and they take a seperate car downstairs. He feels genuinely concerned that Mr Alfie is traveling in the company of a pair of edgerunners who seem to be taking advantage of him and getting him involved in some dangerous situation. He gives Mr Alfie his card, and suggests he call him if things get weird.</p><p></p><p></p><p>Stuff to fill in still.</p><p></p><p> * Set monitoring system</p><p> * Wait for the show</p><p> * Blow the explosives</p><p> * Head upstairs</p><p> * Check the bodies</p><p> * Meet security, part 2</p><p> * Blow the story & Leave Town.</p></blockquote><p></p>
[QUOTE="HellHound, post: 3643778, member: 3397"] [b]Game 02 - The Hotel Bomber[/b] The team looks across the cheap hotel diner table at each other over their soy-eggs (over easy) and hashed synth-browns. Outside, the crowds have dispersed and the acrid tang reminder of tear gas greets the rising sun. Kasper is upstairs, laying in the hotel room bed, paralyzed completely by the gas in the grenade from the op last night. The team checked the chip from the op last night, but need someone who can crack the encryption as well as read Indonesian, which appears to be the language the encryptor is in. Hitting the streets covered in the remains of last night's violence - the smell of tear gas, the broken glass underfoot - they find themselves at the Ominous Chifuri, a basement smartdrink lounge. As the cleaning staff cleans the place around then, vainly trying to wash away the stains of years of neglect, they sit down across from an old Javanese chip-junky who pulls crisp, fresh high-storage density bioplastic chips from a cardboard box with holes in the lid, labeled "Live Mice" in black marker. The old man moves them a few regional tourism chips to fit in, replacements for some of Catholics burned out MRAM and APTR chips, and cracks the encryption on the briefing chip in only a few minutes before heading home for the 'night'. With the briefing chip picked up at OA now decoded for them, they learn that the OA team is already en route to Jakarta to meet with leaders of the transplanted Tamil Tigers to discuss corporate backing of the Tigers in exchange for their support of the OA orbital launch facility. With the location of the meeting in hand, they leave Kasper with a drip-feed and hop over to the main Indonesian island of Java, and the ever-so-familiar sight of Jarkarta. Jakarta is a huge, filthy city. It's like a tropical version of Night City with four times the beggars. Feeling the culture shock of being in a foreign land slaughing off them as they bury themselves into Jakarta's chinatown, the team gets ready for the upcoming meeting. The team checks into the hotel (under Mr Alfie's account, which comes up later), and sets up operations in a room just below the room to be used for the meeting. They are given a lot of trouble trying to book the room, but get it in the end. They do a quick recon of the building, noting eurogoons on a few floors (including their own), and a few obvious guerrilla fighters on the floor above in a quiet face-off against the eurogoon there. Once in the room, they scan for bugs as Mr Alfie sets up explosives over the ceiling of the room, to blow out the room above when triggered. That's when Mr Alfie spots the security monitoring cameras built into the room's lamp. Fortunately, the team had unplugged the lamp as the first thing they did when they entered the room, so whatever the cameras had captured, they couldn't upload into the system network running in parallel with the hotel's electrical grid. Then the police officer and hotel dick knock on the door. Seems there's a pair of dead tamils lying on the floor, and no sign of the eurogoon. Mr Alfie fast talks his way out of the room, and then the five of them (officer, hotel dick, and the team) head for the elevator once it is shown that their personal sidearms are not 12mm. At the elevator, the hotel security pulls Mr Alfie aside and they take a seperate car downstairs. He feels genuinely concerned that Mr Alfie is traveling in the company of a pair of edgerunners who seem to be taking advantage of him and getting him involved in some dangerous situation. He gives Mr Alfie his card, and suggests he call him if things get weird. Stuff to fill in still. * Set monitoring system * Wait for the show * Blow the explosives * Head upstairs * Check the bodies * Meet security, part 2 * Blow the story & Leave Town. [/QUOTE]
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