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The Blade Lock- A Mini Guide.
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<blockquote data-quote="RulesJD" data-source="post: 6848978" data-attributes="member: 6808367"><p>That's not entirely accurate. For starts, if the GWM is getting a 3rd attack then the GFB is doubling its dice. Assuming best case scenario for both, a crit grants GWM a bonus attack at (2d6+20) damage, so another 27 damage on the 3rd swing. GFB on a crit doubles all dice, so at level 11 an additional (5d8) damage if you count the primary and secondary, so another 22.5 damage.</p><p></p><p>However, let's assume the average scenario, no crits. We'll assume both GWM strikes hit, which is a huge assumption due to the fact that Bladelocks have no way of increasing their to-hit chance.</p><p></p><p>1. GWM 2 hits = 4d6 (weapon) + 10 cha + 20 GWM + 6 STR (can't max Str and Cha by level 11, so I'll assume Cha, the math works the same) = 50 damage. One miss, and you're down to 25 damage.</p><p></p><p>2. GFB 1 hit on 2 targets = 1d8 (weapon) + 2d8 GFB (primary) + 5 cha (Shillelagh on primary) + 2d8 (secondary) + 5 cha (secondary) = 32.5 damage.</p><p></p><p>Past level 11, it only gets better for the Tomelock. Dip 6 into Draconic Sorc = at least an extra +5 damage, more likely +10 damage (+cha to primary and secondary fire damage). The Bladelock levels off for damage past 11 while the Tomelock just increases even more. Quickened castings of GFB = monstrously more damage when two targets are present. </p><p></p><p>Best part, the Tomelock doesn't need to stick straight Warlock. Advancing in any class increases their damage because cantrips scale with character level, not Warlock level. Hell, a level 5 Warlock/6 Draconic Sorc does an average of: 42.5 fire damage per turn with no resources (+10 damage from Draconic Sorc). Quicken that into 85 damage and fuel those Quickens with short rest rechargable 3rd level spell slots. </p><p></p><p>All while still wielding a shield, having access to the Shield spell MUCH sooner than a Bladelock, achieving that damage at character level 11, etc. </p><p></p><p>Be a variant Human to take Elemental Adapt to deal with the resistance issue and you've got a Warlock gish that just dominates compared to the Bladelock. The only way the Bladelock wins is early stages and if the player doesn't have access to SCAG cantrips.</p></blockquote><p></p>
[QUOTE="RulesJD, post: 6848978, member: 6808367"] That's not entirely accurate. For starts, if the GWM is getting a 3rd attack then the GFB is doubling its dice. Assuming best case scenario for both, a crit grants GWM a bonus attack at (2d6+20) damage, so another 27 damage on the 3rd swing. GFB on a crit doubles all dice, so at level 11 an additional (5d8) damage if you count the primary and secondary, so another 22.5 damage. However, let's assume the average scenario, no crits. We'll assume both GWM strikes hit, which is a huge assumption due to the fact that Bladelocks have no way of increasing their to-hit chance. 1. GWM 2 hits = 4d6 (weapon) + 10 cha + 20 GWM + 6 STR (can't max Str and Cha by level 11, so I'll assume Cha, the math works the same) = 50 damage. One miss, and you're down to 25 damage. 2. GFB 1 hit on 2 targets = 1d8 (weapon) + 2d8 GFB (primary) + 5 cha (Shillelagh on primary) + 2d8 (secondary) + 5 cha (secondary) = 32.5 damage. Past level 11, it only gets better for the Tomelock. Dip 6 into Draconic Sorc = at least an extra +5 damage, more likely +10 damage (+cha to primary and secondary fire damage). The Bladelock levels off for damage past 11 while the Tomelock just increases even more. Quickened castings of GFB = monstrously more damage when two targets are present. Best part, the Tomelock doesn't need to stick straight Warlock. Advancing in any class increases their damage because cantrips scale with character level, not Warlock level. Hell, a level 5 Warlock/6 Draconic Sorc does an average of: 42.5 fire damage per turn with no resources (+10 damage from Draconic Sorc). Quicken that into 85 damage and fuel those Quickens with short rest rechargable 3rd level spell slots. All while still wielding a shield, having access to the Shield spell MUCH sooner than a Bladelock, achieving that damage at character level 11, etc. Be a variant Human to take Elemental Adapt to deal with the resistance issue and you've got a Warlock gish that just dominates compared to the Bladelock. The only way the Bladelock wins is early stages and if the player doesn't have access to SCAG cantrips. [/QUOTE]
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