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The Blind Watchers of the Sylvan Shard
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 4687180" data-attributes="member: 21064"><p>You back up in the tunnel until you find a suitable spot. Rinya sets up the trap and takes her position in the back while Khairi and Richard take the point.</p><p></p><p>You wait a while for the roots to approach. Eventually, the mindless things slither right into the flames. As they do, you see the purple poison at the tips of their tentacle-like appendages sizzle and congeal into a hard, black coating. (Roots1's attacks are no longer poisonous.)</p><p></p><p>(Pardon my map.)</p><p></p><p>[code]</p><p> AB</p><p>1 | |</p><p>2 | |</p><p>3 |2|</p><p>4 |1|_</p><p>5 |KR|</p><p>6 |HS|</p><p>7 | |</p><p>8 | |</p><p>9 | |</p><p>[/code]</p><p></p><p>1 = Roots 1</p><p>2 = Roots 2</p><p>K = Khairi</p><p>R = Richard</p><p>H = Heckler's Rinya</p><p>S = Saithnar</p><p></p><p>(Square A4 is on fire)</p><p></p><p>(Since you readied actions, you get the jump.)</p><p></p><p>Khairi...</p><p></p><p>Richard...</p><p></p><p>Rinya...</p><p></p><p>Saithnar...</p><p></p><p>The second set of roots pushes forward, but it cannot seem to integrate with the first set, so the result is a writhing mass, caught in the back of the tunnel.</p><p></p><p>The first roots begin to burn and char. (They will take 1d6 fire damage each round on their turn.) They... (...actions after you all.)</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4687180, member: 21064"] You back up in the tunnel until you find a suitable spot. Rinya sets up the trap and takes her position in the back while Khairi and Richard take the point. You wait a while for the roots to approach. Eventually, the mindless things slither right into the flames. As they do, you see the purple poison at the tips of their tentacle-like appendages sizzle and congeal into a hard, black coating. (Roots1's attacks are no longer poisonous.) (Pardon my map.) [code] AB 1 | | 2 | | 3 |2| 4 |1|_ 5 |KR| 6 |HS| 7 | | 8 | | 9 | | [/code] 1 = Roots 1 2 = Roots 2 K = Khairi R = Richard H = Heckler's Rinya S = Saithnar (Square A4 is on fire) (Since you readied actions, you get the jump.) Khairi... Richard... Rinya... Saithnar... The second set of roots pushes forward, but it cannot seem to integrate with the first set, so the result is a writhing mass, caught in the back of the tunnel. The first roots begin to burn and char. (They will take 1d6 fire damage each round on their turn.) They... (...actions after you all.) [/QUOTE]
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