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The Book of Five Traditions: A 4e Monk Handbook
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<blockquote data-quote="MwaO" data-source="post: 6703356" data-attributes="member: 12749"><p><strong>Racial Feats</strong></p><p></p><p><span style="color: #000000"><strong>Racial Feats</strong></span></p><p><span style="color: #000000">Racial feats sometimes provide much stronger benefits than a normal feat. I recommend you look these over carefully before planning out your monk. </span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">[sblock=Show]</span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000">A few of the breath feats might be useful. However, they don't especially scream "monk," so I'm not covering them here.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong><span style="color: #800080">Draconic Arrogance </span>(Stone Fist, Eternal Tide) </strong>(req fighter- PHB, paragon) - Str modifier to damage when you push or prone someone. You have a decent selection of powers that do this. Of course, I'm a Dragonborn Monk with a Str score? Uh, oh...</span></p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong>Merciless Killer </strong>(FRPG, paragon) - +5 damage against bloodied foes if you have CA.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong>Dwarven Durability</strong> (Iron Soul) (PHB) - A big boost in durability for Iron Soul, who would probably be better served by increased defenses.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Dwarven Weapon Training</strong> (PHB) - A nice damage bonus in the heroic tier. Too bad axes and hammers are poor monk weapons.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong>Dancing Thorn Style </strong>(Dr 389) +1 to hit anytime you use a longsword, and +1 FoB damage if you use one two handed. Let's work out the basic math - I could have a Ki Weapon in one hand, so that's the Longsword. And I lose the benefit of the other weapon. Seems good, but marginal.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><span style="color: #0000FF"><strong>Eladrin Soldier</strong> </span>(PHB) - Proficiency and a +2 damage bonus with longswords and all spears. At heroic and paragon tiers this is a solid feat. </span></p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Valenar Weapon Training </strong>(DR 385) - Proficiency and a decent scaling bonus with scimitars. Too bad these aren't the best monk weapons unless you manage to get Firewind Blade going...</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong>Shocking Flame</strong> (FRPG, Paragon)<strong> - </strong>A crazy good feat for Firewind Blade abuse. Um, we're a Genasi? Rated Black for that reason.</span></p><p><span style="color: #000000"><strong>Extra/Dual Manifestation</strong>(FRPG, Epic) - Something to consider if we have a Genasi Monk and we've made it up to Epic. Of course, we could take Extra Manifestation in Paragon, but why?</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong>Githzerai Heavyblade Training </strong>(PHB3) - Profeciency and a +2 scaling damage bonus with heavy blades. Too bad heavy blades aren't the best monk weapons unless you get Firewind Blade going.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Githzerai Mobility </strong>(DR 378) - A bonus to defenses versus OAs based on your wisdom. This can be useful, such as if you wanted to draw defender punishment down on an enemy. However, a monk's many shift movement techniques makes it completely optional and monks have a lot of defensive feats available to them.</span></p><p></p><p><strong><span style="color: #000000"><span style="color: rgb(147, 101, 184)">Healing Fist </span></span></strong><span style="color: #000000">- Do you have an easy way to Second Wind? Maybe more than once with Druid with Vital Form and Order Adept with Healing Herbs U2 from Wizard? Could be good or even great. Then again, hard to make it happen consistently.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong><span style="color: #00CCFF">Zuoken's Centering</span></strong> (req wis 15) (PHB3) - Use Wisdom for hp, surges, and athletics.</span></p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong>Swift Bite</strong> (Dr 367) - Do another 1d6+str damage when you bloody a target.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong><span style="color: #0000FF">Martial Dilettante</span> </strong>(MP 2) - Retrain bait for Versatile Master in Paragon, and if you have a martial power aka Twin Strike, a very useful feat for most combats.</span></p><p></p><p><span style="color: #000000"><strong>Effortless Dilettante (</strong>DR 385) - Once per encounter use dilettante in place of a melee basic. With the melee training nerf, this feat is looking better.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong><span style="color: #FF9900">Versatile Master</span></strong> (PHB2) - The whole reason you are playing a half-elf.</span></p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong><span style="color: #00CCFF">Lost in the Crowd</span></strong> (PHB) - +2 AC if you are next to two medium or larger enemies, which should be most of the time. </span></p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Action Surge </strong>(PHB) - +3 to attacks you make as the result of an AP. This helps ensure your dailies hit.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Stubborn Survivor </strong>(FRPG) +2 to saves if you don't have any APs remaining, which stacks with Resilient Focus.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Some of the feats making a revenant unkillable may be useful, but they don't particularly scream "monk."</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">"Soul" feats, such as Dwarven and Draconic Soul are nice. Half-Elf Soul is awesome.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">More information on revenants can be found in the <a href="http://community.wizards.com/go/thread/view/75882/25152097/The_Ghost_with_the_Most_(revenant_handbook)" target="_blank">revenant handbook</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Deathless Warrior </strong>(Dr 372) - Damage reduction if a hit would drop you below 0. </span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Beasthide Shifting</strong> - Resist 2 when shifting</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Gorebrute Charge </strong>(PHB2) - A nice bonus to charge damage.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Psychic Feat</strong> (Dr 389) - Increased regen when you hit</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><strong>Beasthide Shifting</strong> - Resist 2 when shifting</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"><a href="http://community.wizards.com/content/forum-topic/3735276#" target="_blank">Hide</a></span></p><p><span style="color: #000000"><strong><span style="color: #0000FF">Four-Armed Flurry</span></strong>(DSCS) - +2 damage to one target of the triggering attack if you use FoB on the target.</span></p><p><span style="color: #000000"><span style="color: #FF0000"><strong>Thri-Kreen Shooter/Thri-Kreen Thrower </strong><span style="color: #000000">- Extra hand for a Monk weapon? Not quite - they both are only usable for ranged attacks and FoB is a melee...</span></span></span></p></blockquote><p></p>
[QUOTE="MwaO, post: 6703356, member: 12749"] [B]Racial Feats[/B] [COLOR=#000000][B]Racial Feats[/B] Racial feats sometimes provide much stronger benefits than a normal feat. I recommend you look these over carefully before planning out your monk. [sblock=Show] [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] A few of the breath feats might be useful. However, they don't especially scream "monk," so I'm not covering them here. [B][COLOR=#800080]Draconic Arrogance [/COLOR](Stone Fist, Eternal Tide) [/B](req fighter- PHB, paragon) - Str modifier to damage when you push or prone someone. You have a decent selection of powers that do this. Of course, I'm a Dragonborn Monk with a Str score? Uh, oh...[/COLOR] [COLOR=#000000][URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Merciless Killer [/B](FRPG, paragon) - +5 damage against bloodied foes if you have CA. [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Dwarven Durability[/B] (Iron Soul) (PHB) - A big boost in durability for Iron Soul, who would probably be better served by increased defenses. [B]Dwarven Weapon Training[/B] (PHB) - A nice damage bonus in the heroic tier. Too bad axes and hammers are poor monk weapons. [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Dancing Thorn Style [/B](Dr 389) +1 to hit anytime you use a longsword, and +1 FoB damage if you use one two handed. Let's work out the basic math - I could have a Ki Weapon in one hand, so that's the Longsword. And I lose the benefit of the other weapon. Seems good, but marginal. [COLOR=#0000FF][B]Eladrin Soldier[/B] [/COLOR](PHB) - Proficiency and a +2 damage bonus with longswords and all spears. At heroic and paragon tiers this is a solid feat. [/COLOR] [COLOR=#000000][URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Valenar Weapon Training [/B](DR 385) - Proficiency and a decent scaling bonus with scimitars. Too bad these aren't the best monk weapons unless you manage to get Firewind Blade going... [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Shocking Flame[/B] (FRPG, Paragon)[B] - [/B]A crazy good feat for Firewind Blade abuse. Um, we're a Genasi? Rated Black for that reason. [B]Extra/Dual Manifestation[/B](FRPG, Epic) - Something to consider if we have a Genasi Monk and we've made it up to Epic. Of course, we could take Extra Manifestation in Paragon, but why? [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Githzerai Heavyblade Training [/B](PHB3) - Profeciency and a +2 scaling damage bonus with heavy blades. Too bad heavy blades aren't the best monk weapons unless you get Firewind Blade going. [B]Githzerai Mobility [/B](DR 378) - A bonus to defenses versus OAs based on your wisdom. This can be useful, such as if you wanted to draw defender punishment down on an enemy. However, a monk's many shift movement techniques makes it completely optional and monks have a lot of defensive feats available to them.[/COLOR] [B][COLOR=#000000][COLOR=rgb(147, 101, 184)]Healing Fist [/COLOR][/COLOR][/B][COLOR=#000000]- Do you have an easy way to Second Wind? Maybe more than once with Druid with Vital Form and Order Adept with Healing Herbs U2 from Wizard? Could be good or even great. Then again, hard to make it happen consistently. [B][COLOR=#00CCFF]Zuoken's Centering[/COLOR][/B] (req wis 15) (PHB3) - Use Wisdom for hp, surges, and athletics.[/COLOR] [COLOR=#000000][URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Swift Bite[/B] (Dr 367) - Do another 1d6+str damage when you bloody a target. [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B][COLOR=#0000FF]Martial Dilettante[/COLOR] [/B](MP 2) - Retrain bait for Versatile Master in Paragon, and if you have a martial power aka Twin Strike, a very useful feat for most combats.[/COLOR] [COLOR=#000000][B]Effortless Dilettante ([/B]DR 385) - Once per encounter use dilettante in place of a melee basic. With the melee training nerf, this feat is looking better. [B][COLOR=#FF9900]Versatile Master[/COLOR][/B] (PHB2) - The whole reason you are playing a half-elf.[/COLOR] [COLOR=#000000][URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B][COLOR=#00CCFF]Lost in the Crowd[/COLOR][/B] (PHB) - +2 AC if you are next to two medium or larger enemies, which should be most of the time. [/COLOR] [COLOR=#000000][URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Action Surge [/B](PHB) - +3 to attacks you make as the result of an AP. This helps ensure your dailies hit. [B]Stubborn Survivor [/B](FRPG) +2 to saves if you don't have any APs remaining, which stacks with Resilient Focus. [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] Some of the feats making a revenant unkillable may be useful, but they don't particularly scream "monk." "Soul" feats, such as Dwarven and Draconic Soul are nice. Half-Elf Soul is awesome. More information on revenants can be found in the [URL='http://community.wizards.com/go/thread/view/75882/25152097/The_Ghost_with_the_Most_(revenant_handbook)']revenant handbook[/URL] [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Deathless Warrior [/B](Dr 372) - Damage reduction if a hit would drop you below 0. [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Beasthide Shifting[/B] - Resist 2 when shifting [B]Gorebrute Charge [/B](PHB2) - A nice bonus to charge damage. [B]Psychic Feat[/B] (Dr 389) - Increased regen when you hit [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B]Beasthide Shifting[/B] - Resist 2 when shifting [URL='http://community.wizards.com/content/forum-topic/3735276#']Hide[/URL] [B][COLOR=#0000FF]Four-Armed Flurry[/COLOR][/B](DSCS) - +2 damage to one target of the triggering attack if you use FoB on the target.[/COLOR] [COLOR=#000000][COLOR=#FF0000][B]Thri-Kreen Shooter/Thri-Kreen Thrower [/B][COLOR=#000000]- Extra hand for a Monk weapon? Not quite - they both are only usable for ranged attacks and FoB is a melee...[/COLOR][/COLOR][/COLOR] [/QUOTE]
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