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The Case for a Magic Item Shop?
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<blockquote data-quote="ExploderWizard" data-source="post: 6411985" data-attributes="member: 66434"><p>Cannot use any perception type skills? <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>I must have missed the rules that covered losing hearing and sense of smell when in darkness. </p><p></p><p>Useless in combat? Good to know all that training goes right out the window when the lights go out. If you are doing a great deal of fighting while <em>scouting </em>then you are probably doing it wrong. </p><p></p><p>Boo hoo hoo I'm not at maximum effectiveness in the dark so throw me a gewgaw to nullify the disadvantages I chose at character creation, is not a good reason to include magic item shops. </p><p></p><p>Not too long ago there was quite a fit being thrown by some because of the mere <em>existence </em>of gauntlets of ogre power. " OMG!! these things give you a 19STR! If I give my fighter any STR when I create the character then get these, it will invalidate my whole build!!!" </p><p></p><p>How is this any different? </p><p></p><p>If anyone can just run out and grab a doodad off the shelf to compensate for shortcomings due to race or class why have choices? "Hey I could have rolled a drow or something but human gives a feat at first level and I'll just grab a pair of goggles to see in the dark with anyhow?" <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>Public Service Announcement: </p><p></p><p>Please create a character you will be happy to play without a guarantee of ever getting item X.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6411985, member: 66434"] Cannot use any perception type skills? :erm: I must have missed the rules that covered losing hearing and sense of smell when in darkness. Useless in combat? Good to know all that training goes right out the window when the lights go out. If you are doing a great deal of fighting while [I]scouting [/I]then you are probably doing it wrong. Boo hoo hoo I'm not at maximum effectiveness in the dark so throw me a gewgaw to nullify the disadvantages I chose at character creation, is not a good reason to include magic item shops. Not too long ago there was quite a fit being thrown by some because of the mere [I]existence [/I]of gauntlets of ogre power. " OMG!! these things give you a 19STR! If I give my fighter any STR when I create the character then get these, it will invalidate my whole build!!!" How is this any different? If anyone can just run out and grab a doodad off the shelf to compensate for shortcomings due to race or class why have choices? "Hey I could have rolled a drow or something but human gives a feat at first level and I'll just grab a pair of goggles to see in the dark with anyhow?" :hmm: Public Service Announcement: Please create a character you will be happy to play without a guarantee of ever getting item X. [/QUOTE]
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