Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Caves of Chaos: Not very good?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fuzzlewump" data-source="post: 5925657" data-attributes="member: 63214"><p>Did anyone else get the impression that the caves were boring? Bonus points if you were a player, not a GM. As a quick background, my group has pretty much always done set-piece style combat encounters with very little roleplaying and exploration. We felt that 4e did set-piece encounters better and we didn't really feel the sacrifices made in other areas (YMMV, etc). In playing 5E, I wanted to see a different way to play, where combat was quick and deadly, and something you wanted to avoid (because it's really not more fun than the rest of the game.)</p><p></p><p>The adventure we got is just... combat. I don't understand that. Why don't any of these creatures (Hobgoblins excepted) speak common? This 'political' approach the document talks about to these caves seems impossible, we don't speak the same language! And these are evil creatures, you need a nice DM that doesn't just have them attack you on sight even if you can speak their language through a spell or otherwise.</p><p></p><p>Then we proceeded to slog through like 15 kobolds (combat noise attracting more) without a wizard in our party (The DM is having to roll 2d20 for each kobold, because of outnumbering...). We honestly just got bored and stopped. If the game is just going to be a combat-fest, I'd waaaaay much rather play 4E D&D. Were we just 'doin it wrong?' I feel like when I ran it as a DM and then played as the rogue we were running it as written pretty much.</p><p></p><p>Any thoughts?</p><p></p><p>One question I want to sneak in at the end, are you supposed to be able to hide every turn as a rogue? I don't think the documents talk about whether stealthing is an action or not. We ran it as the rogue jumping out of hiding, shooting the sling, then walking back behind the fighter to hide again in the same turn.</p></blockquote><p></p>
[QUOTE="fuzzlewump, post: 5925657, member: 63214"] Did anyone else get the impression that the caves were boring? Bonus points if you were a player, not a GM. As a quick background, my group has pretty much always done set-piece style combat encounters with very little roleplaying and exploration. We felt that 4e did set-piece encounters better and we didn't really feel the sacrifices made in other areas (YMMV, etc). In playing 5E, I wanted to see a different way to play, where combat was quick and deadly, and something you wanted to avoid (because it's really not more fun than the rest of the game.) The adventure we got is just... combat. I don't understand that. Why don't any of these creatures (Hobgoblins excepted) speak common? This 'political' approach the document talks about to these caves seems impossible, we don't speak the same language! And these are evil creatures, you need a nice DM that doesn't just have them attack you on sight even if you can speak their language through a spell or otherwise. Then we proceeded to slog through like 15 kobolds (combat noise attracting more) without a wizard in our party (The DM is having to roll 2d20 for each kobold, because of outnumbering...). We honestly just got bored and stopped. If the game is just going to be a combat-fest, I'd waaaaay much rather play 4E D&D. Were we just 'doin it wrong?' I feel like when I ran it as a DM and then played as the rogue we were running it as written pretty much. Any thoughts? One question I want to sneak in at the end, are you supposed to be able to hide every turn as a rogue? I don't think the documents talk about whether stealthing is an action or not. We ran it as the rogue jumping out of hiding, shooting the sling, then walking back behind the fighter to hide again in the same turn. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Caves of Chaos: Not very good?
Top