Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The Children of Athena
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tellerian Hawke" data-source="post: 8807424" data-attributes="member: 6790669"><p>[spoiler="Morketh's Lair"]</p><p>[ATTACH=full]264632[/ATTACH]</p><p></p><p></p><p><strong>a =</strong> "Cora Was Here"</p><p><strong>9 =</strong> "Fasardan died here, his spirit broken." Blood stains (which have turned a reddish, rusty brown) cover the majority of the wall space in this room.</p><p></p><p>[/spoiler]</p><p></p><p>The party decided to fly back to Flea's house, and to use his father's lab to create a new spell, which will protect them from Morketh's (and other beholders' as well) eye rays. They also develop a plan to use <strong>Invisibility</strong> and <strong>Reduce Person</strong> to infiltrate Morketh's lair. Downtime for all of this was 3 weeks. The party returns to the lair entrance, and Sasha (reduced in size to a <strong>Tiny</strong> creature) flies down, and uses her innate ability to <strong>Dispel Magic (Greater) </strong>to deactivate (suppress) the magical rune traps in the entrance shaft. (There were 4 runes in total, each of which was set to trigger a <strong>Chain Lightning</strong> spell at 20 HD.) The traps are suppressed for only 5 minutes. (Which means that the party will need to deactivate them again on the way out.) The party completely explored room 1 (which was empty), discovered the secret door, explored the secret hallway, and completely explored Room 9 as well, where they found the blood stains and the scrawled message in blood. This is where the session ended.</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 8807424, member: 6790669"] [spoiler="Morketh's Lair"] [ATTACH type="full"]264632[/ATTACH] [B]a =[/B] "Cora Was Here" [B]9 =[/B] "Fasardan died here, his spirit broken." Blood stains (which have turned a reddish, rusty brown) cover the majority of the wall space in this room. [/spoiler] The party decided to fly back to Flea's house, and to use his father's lab to create a new spell, which will protect them from Morketh's (and other beholders' as well) eye rays. They also develop a plan to use [B]Invisibility[/B] and [B]Reduce Person[/B] to infiltrate Morketh's lair. Downtime for all of this was 3 weeks. The party returns to the lair entrance, and Sasha (reduced in size to a [B]Tiny[/B] creature) flies down, and uses her innate ability to [B]Dispel Magic (Greater) [/B]to deactivate (suppress) the magical rune traps in the entrance shaft. (There were 4 runes in total, each of which was set to trigger a [B]Chain Lightning[/B] spell at 20 HD.) The traps are suppressed for only 5 minutes. (Which means that the party will need to deactivate them again on the way out.) The party completely explored room 1 (which was empty), discovered the secret door, explored the secret hallway, and completely explored Room 9 as well, where they found the blood stains and the scrawled message in blood. This is where the session ended. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Children of Athena
Top