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<blockquote data-quote="Echolocation" data-source="post: 7855036" data-attributes="member: 7011911"><p><strong>Session 1</strong></p><p></p><p>The day of the Coaltongue's launch is finally here! The players and their characters are excited to work the mission.</p><ul> <li data-xf-list-type="ul">Before departing for the Coaltongue, Inspector Stover Delft calls the party into his office. He congratulates each constable for their crucial role in collecting information (see attached; adapted from the book and from jacktannery). Avvakir for identifying the itinerary and veterans as potential threats; Angharad for researching Gale and identifying the fey as threats; Lissandra for profiling important guests and identifying dockers as threats; and Ella for researching the Coaltongue itself and identifying primalists as threats. Delft gives the constables a run down on their mission before dismissing them.</li> <li data-xf-list-type="ul">The constables meet with police in the Royal Square, to canvass the crowd and sift out troublemakers from harmless citizens. The party easily briefs the police, but struggles to canvass the crowd. Ella does most of the legwork, managing to stealthy weave through the ever-growing crowds. The party successfully nabs three dockers, within the last two turns of the final round of the encounter.</li> <li data-xf-list-type="ul">The party makes acquaintance with Thames, and tracks down the final docker on the bridge to Fleet Square. The docker spends a substantial amount of time insulting Thames for working with the police and being the "righteous, self-appointed leader of the working class". The docker turns some of the crowd on Avvakir the Deva, and together chant at him ("worse than crime, man without spine"). When the fight turns south for the docker, Thames convinces him to jump off the bridge. The party debrief with Thames, tell the police to back off when they ask leading questions to implicate Thames, and Avvakir personally escorts him back to the Royal Square.</li> <li data-xf-list-type="ul">The party meet with Stover, who introduces them to Harkover Lee. The party decide to talk to Geoff Massarde, before he drowns in wine. Ella and Geoff talk shop. Geoff falls in love with the scruffy Emmett---Ella's Simulacrum dragon. The Duchess asks the remaining party for a room.</li> <li data-xf-list-type="ul">The King arrives, gives a short speech, and christens the ship. Everyone boards, and the ship departs. The constables meet and greet with various guests. Avvakir makes himself known to his old friends: Roland and Ruki, a recently retired constable. Angharad talks philosophy with Rutger. The shy Ella is beckoned by Pemberton, and taken aback when he deftly trims a loose thread from her clothing.</li> <li data-xf-list-type="ul">Ella and Lissandra explore below deck, finding their old friend Dazza (Session 0) protecting the fire wards. He tells the constables he's "bloody starving". They run upstairs, gathering Avvakir and a canape. Between a cupcake baked by Pete that Avvakir stowed in his pockets and a fresh canape of sandwiches, Dazza is stoked. Ella and Avvakir head to the lowest floor, and a young Fitzacairn awkwardly flirts with Ella. The two, both incredibly shy, are friendly teased by Avvakir. Ella examines the engine in awe.</li> <li data-xf-list-type="ul">Everyone regroups on deck. Delft tells the group to fetch the Duchess for the kings speech. Despite my insistence, only Avvakir and Lissandra head below deck. As they knock on the Duchess' door, Sokana interrupts. They notice the policeman previously guarding the Duchess is missing, and the situation escalates. Sokana flees, and an assassin appears, slicing Lissandra's ankle (she's dropped to 0 HP in one hit). The Three Minute March begins. Combat is chaotic, as the full scale of the attempt quickly unfolds. By the time Ella and Angharad make it below deck, Lissandra is limping to get upstairs. Fire sprites are attacking the fire brands, and Avvakir is attempting to punch an invisible assassin. Sadness hits the players and character alike when they find a deceased Dazza, and eventually, an assassinated Fitzacairn. At some point, Avvakir opens the Duchess' door right as she jumps from the window. He sees her mounted on some submerged shadow in the water, standing next to an archfey.</li> <li data-xf-list-type="ul">Angharad sees Sokana throw some kind of gemstone into the boiler furnace. Two burly men seal the furnace shut rust magically applied from a strange rod. Angharad and Avvakir dash to the furnace deck, following soon by Ella. Sokana and Angharad dish out verbal and magical fire to each other. In the process, Sokana fails to dodge Avvakir's punch and falls unconscious.</li> <li data-xf-list-type="ul">Lissandra meets an officer who helps patch her up. She heads upstairs to debrief Delft. Lee overhears, whispers to the King, who then commands an evacuation. Several eyes rest on Geoff. Under the pressure, he reluctantly agrees to go downstairs and help the constables. A few police, a propped-up drunken Geoff, and Lissandra head to the engine. They arrive as the other constables knock the final accomplice unconscious. Geoff looks at the rattling engine in shock, dropping his wine glass in the process. The session ends with him drunkenly declaring: "Well, I guess we have work to do".</li> </ul><p><strong>Post-session analysis</strong></p><p>The players loved it. We typically play Pazio adventures, and the players were happy with the change of pace. In particular, they liked the opportunity to talk to a vast array of NPCs. Despite confusion in the initial encounter, my players adapted quickly. They liked the first encounter, claiming the different mechanics "kept us on our toes". They are excited for the next session, which unfortunately won't be until early December. With 9 rounds remaining on the clock until the engine explodes, I'm nervously excited too.</p></blockquote><p></p>
[QUOTE="Echolocation, post: 7855036, member: 7011911"] [B]Session 1[/B] The day of the Coaltongue's launch is finally here! The players and their characters are excited to work the mission. [LIST] [*]Before departing for the Coaltongue, Inspector Stover Delft calls the party into his office. He congratulates each constable for their crucial role in collecting information (see attached; adapted from the book and from jacktannery). Avvakir for identifying the itinerary and veterans as potential threats; Angharad for researching Gale and identifying the fey as threats; Lissandra for profiling important guests and identifying dockers as threats; and Ella for researching the Coaltongue itself and identifying primalists as threats. Delft gives the constables a run down on their mission before dismissing them. [*]The constables meet with police in the Royal Square, to canvass the crowd and sift out troublemakers from harmless citizens. The party easily briefs the police, but struggles to canvass the crowd. Ella does most of the legwork, managing to stealthy weave through the ever-growing crowds. The party successfully nabs three dockers, within the last two turns of the final round of the encounter. [*]The party makes acquaintance with Thames, and tracks down the final docker on the bridge to Fleet Square. The docker spends a substantial amount of time insulting Thames for working with the police and being the "righteous, self-appointed leader of the working class". The docker turns some of the crowd on Avvakir the Deva, and together chant at him ("worse than crime, man without spine"). When the fight turns south for the docker, Thames convinces him to jump off the bridge. The party debrief with Thames, tell the police to back off when they ask leading questions to implicate Thames, and Avvakir personally escorts him back to the Royal Square. [*]The party meet with Stover, who introduces them to Harkover Lee. The party decide to talk to Geoff Massarde, before he drowns in wine. Ella and Geoff talk shop. Geoff falls in love with the scruffy Emmett---Ella's Simulacrum dragon. The Duchess asks the remaining party for a room. [*]The King arrives, gives a short speech, and christens the ship. Everyone boards, and the ship departs. The constables meet and greet with various guests. Avvakir makes himself known to his old friends: Roland and Ruki, a recently retired constable. Angharad talks philosophy with Rutger. The shy Ella is beckoned by Pemberton, and taken aback when he deftly trims a loose thread from her clothing. [*]Ella and Lissandra explore below deck, finding their old friend Dazza (Session 0) protecting the fire wards. He tells the constables he's "bloody starving". They run upstairs, gathering Avvakir and a canape. Between a cupcake baked by Pete that Avvakir stowed in his pockets and a fresh canape of sandwiches, Dazza is stoked. Ella and Avvakir head to the lowest floor, and a young Fitzacairn awkwardly flirts with Ella. The two, both incredibly shy, are friendly teased by Avvakir. Ella examines the engine in awe. [*]Everyone regroups on deck. Delft tells the group to fetch the Duchess for the kings speech. Despite my insistence, only Avvakir and Lissandra head below deck. As they knock on the Duchess' door, Sokana interrupts. They notice the policeman previously guarding the Duchess is missing, and the situation escalates. Sokana flees, and an assassin appears, slicing Lissandra's ankle (she's dropped to 0 HP in one hit). The Three Minute March begins. Combat is chaotic, as the full scale of the attempt quickly unfolds. By the time Ella and Angharad make it below deck, Lissandra is limping to get upstairs. Fire sprites are attacking the fire brands, and Avvakir is attempting to punch an invisible assassin. Sadness hits the players and character alike when they find a deceased Dazza, and eventually, an assassinated Fitzacairn. At some point, Avvakir opens the Duchess' door right as she jumps from the window. He sees her mounted on some submerged shadow in the water, standing next to an archfey. [*]Angharad sees Sokana throw some kind of gemstone into the boiler furnace. Two burly men seal the furnace shut rust magically applied from a strange rod. Angharad and Avvakir dash to the furnace deck, following soon by Ella. Sokana and Angharad dish out verbal and magical fire to each other. In the process, Sokana fails to dodge Avvakir's punch and falls unconscious. [*]Lissandra meets an officer who helps patch her up. She heads upstairs to debrief Delft. Lee overhears, whispers to the King, who then commands an evacuation. Several eyes rest on Geoff. Under the pressure, he reluctantly agrees to go downstairs and help the constables. A few police, a propped-up drunken Geoff, and Lissandra head to the engine. They arrive as the other constables knock the final accomplice unconscious. Geoff looks at the rattling engine in shock, dropping his wine glass in the process. The session ends with him drunkenly declaring: "Well, I guess we have work to do". [/LIST] [B]Post-session analysis[/B] The players loved it. We typically play Pazio adventures, and the players were happy with the change of pace. In particular, they liked the opportunity to talk to a vast array of NPCs. Despite confusion in the initial encounter, my players adapted quickly. They liked the first encounter, claiming the different mechanics "kept us on our toes". They are excited for the next session, which unfortunately won't be until early December. With 9 rounds remaining on the clock until the engine explodes, I'm nervously excited too. [/QUOTE]
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