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<blockquote data-quote="Echolocation" data-source="post: 7873589" data-attributes="member: 7011911"><p><strong>Session 3 recap, thanks to Jae (Lissandra's player)</strong></p><p></p><p>The group began exiting the cave they had entered through with a newfound ally, onto a scene of carnage of man and jungle. As Nicholas fought his terror at the fate that befell his people, B.A.D. squad formulated a plan on how they would reach the fortress on the other side of the island and make sure that the infiltrator squad, and their faithful doggo, did not die in vain.</p><p></p><p>The group decided to have Lisandra take point, scouting ahead for any patrols or hazard on the road ahead, periodically meeting up along the way to check in and confirm tactics. Along the way they were met with several curiosities and horrors, from potentially possessed metal golems, curious ancient carvings of shadow gorillas and even the regrettable sounds of Danoran villagers under attack nearby. Resolute that retaking the island was the best way to help, and hyper-aware that there was a countdown to declarations of war on the line, the group pushed ahead toward the fortress, choosing to remain on the road rather than crossing through the mountains.</p><p></p><p>As they reached where the road curved off along the coast line, they were greeted by the silhouette of a tower in the distance that drew their attention, likely a lighthouse by the vague design. Lightheadedness took the group over, and the world around them began to shift and morph. A sudden vertigo plunged them into a strange flickering environment of a wooded marsh, with a blue sun setting in a violet sky. Not a second later, the environment appeared normal again, and the only proof that what they had seen was real, was the swamp water that filled their shoes. Unbeknownst to the group, Ella’s shoe also contained a pebble that only she could see and as the group collected their wits about them, they remembered the goblin's raving about a purple swamp and anxiously pushed forward, determined to finish their mission and get the hell off this island.</p><p></p><p>As they neared the narrowed path ahead, a patrol came down from the Fortress. Avakir hid to the side of the road, while Nicholas lead the rest of the group into a thicket of trees off the road that they could hide in while the patrol passes. While hiding, a young tiefling child snuck into the clearing to pick berries. Ella quietly approached the child and learned there were more Danoran survivors nearby. Adorable introductions were made before little Sarah lead the group to the survivors camp. After taking some time to speak with and reassure the survivors that help was on the way, B.A.D. squad left Nicholas with the villagers to help keep them safe.</p><p></p><p>Regrouping at the point of the road where they parted ways, the group carefully approached the winding coastal path the Fortress, but were unable to follow the route laid out by the Infiltrators when they discovered none of them could use the scroll required to pass through the walls. Instead, they scouted the gate and decided to try to approach the further point on land, scaling the wall and heading directly to the wall where the lighthouse stood.</p><p></p><p>The first guard on the wall fell to an ambush, but his fellow quickly took notice and combat erupted. Ella’s elemental friend was felled in the fray by a glaive-wielding mercenary, as Avvakir rushed in to oppose the man and Lisandra took a more stealthy approach, biding her time to ambush the approaching druid. As Ella caught up and joined the fray, she was met with a small, and highly enthusiastic little dragon who began harassing her to little result. The small investigator drew her shortbow and hurried to support Avvakir as a man in robes joined the conflict, slinging bolts of ice at the group as they approached.</p><p></p><p>Though Lisandra’s patience paid off, and she sprang an attack, making quick work of the druid, as she joined her fellows in the conflict ahead, her misstep with the glaive man lead to a grievous wound and she fell bleeding to the flagstone. Though Ella was able to rouse Lisandra from the brink of death, the woman came too with a vision in her head of the strangest dream, in which a gently smiling Ruki appeared, sitting at a picnic table in a forest as the old bird-woman begins to cut a slice of cake.</p><p></p><p>Avvakir made short of the glaive wielder as Lisandra’s wounds were tended to and the group moved in together to incapacitate their final foe. The small dragon familiar persisted after their master was knocked out. They fumbled around, swatting at the creature before Avvakir promptly knocked them unconscious and seemingly adopted the creature himself.</p><p></p><p>Unconscious enemies were relocated to the control room of the Lighthouse and secured as Ella and Lisandra synchronized their pocket watches and readied themselves for the opening the sea gate and lighting the signal.</p><p></p><p>Once the Risuri forces were on the move, the Duchess’ forces began to advance on the Lighthouse. Avvakir busied himself with making blockades along the wall from furniture found inside the structure, while Ella used her cunning to set traps should the forces break through. Lisandra assisted where able, but found her skills best put to use distracting the guards, holding off their advancement for as long as able.</p><p></p><p>Blockades were smashed and traps trigger, sending mercenaries over the wall and into the ocean below, but the group held their ground and the navy entered the fort, their mission a success. The group watched as Rusuri forces made their advance below and were all relieved when the familiar figure of Captain Rutger of The Impossible was spotted making his way to their location.</p><p></p><p>What will happen next in the adventure of B.A.D. squad? Will Avvakir get to keep his adopted little dragon pet? Stay tuned to find out!</p><p></p><p><strong>Session 3 discussion</strong></p><p></p><p>The party is looking forward to interviewing the Duchess and are intrigued by the curiosities of Axis island. Lissandra's vision of a picnic with Ruki was the result of one of the PCs issuing Ruki a pebble on board the Coaltongue. Ruki was invited aboard the ship as a departure present for her recent retirement. When news of a sabotaged engine hit the main deck, Ruki wished she could do more for the constables. With that kindness, the party unknowingly received a blessing:</p><p><em>Time and distance are no barriers to Ruki's kindness. The next constable to fall unconscious will immediately be stablised as they are taken to a vision of a tea party. On said constable's rounds, for as long as the constable is unconscious, they may take a bite of illusory cake. Doing so heals 1d8+1 HP. </em></p></blockquote><p></p>
[QUOTE="Echolocation, post: 7873589, member: 7011911"] [B]Session 3 recap, thanks to Jae (Lissandra's player)[/B] The group began exiting the cave they had entered through with a newfound ally, onto a scene of carnage of man and jungle. As Nicholas fought his terror at the fate that befell his people, B.A.D. squad formulated a plan on how they would reach the fortress on the other side of the island and make sure that the infiltrator squad, and their faithful doggo, did not die in vain. The group decided to have Lisandra take point, scouting ahead for any patrols or hazard on the road ahead, periodically meeting up along the way to check in and confirm tactics. Along the way they were met with several curiosities and horrors, from potentially possessed metal golems, curious ancient carvings of shadow gorillas and even the regrettable sounds of Danoran villagers under attack nearby. Resolute that retaking the island was the best way to help, and hyper-aware that there was a countdown to declarations of war on the line, the group pushed ahead toward the fortress, choosing to remain on the road rather than crossing through the mountains. As they reached where the road curved off along the coast line, they were greeted by the silhouette of a tower in the distance that drew their attention, likely a lighthouse by the vague design. Lightheadedness took the group over, and the world around them began to shift and morph. A sudden vertigo plunged them into a strange flickering environment of a wooded marsh, with a blue sun setting in a violet sky. Not a second later, the environment appeared normal again, and the only proof that what they had seen was real, was the swamp water that filled their shoes. Unbeknownst to the group, Ella’s shoe also contained a pebble that only she could see and as the group collected their wits about them, they remembered the goblin's raving about a purple swamp and anxiously pushed forward, determined to finish their mission and get the hell off this island. As they neared the narrowed path ahead, a patrol came down from the Fortress. Avakir hid to the side of the road, while Nicholas lead the rest of the group into a thicket of trees off the road that they could hide in while the patrol passes. While hiding, a young tiefling child snuck into the clearing to pick berries. Ella quietly approached the child and learned there were more Danoran survivors nearby. Adorable introductions were made before little Sarah lead the group to the survivors camp. After taking some time to speak with and reassure the survivors that help was on the way, B.A.D. squad left Nicholas with the villagers to help keep them safe. Regrouping at the point of the road where they parted ways, the group carefully approached the winding coastal path the Fortress, but were unable to follow the route laid out by the Infiltrators when they discovered none of them could use the scroll required to pass through the walls. Instead, they scouted the gate and decided to try to approach the further point on land, scaling the wall and heading directly to the wall where the lighthouse stood. The first guard on the wall fell to an ambush, but his fellow quickly took notice and combat erupted. Ella’s elemental friend was felled in the fray by a glaive-wielding mercenary, as Avvakir rushed in to oppose the man and Lisandra took a more stealthy approach, biding her time to ambush the approaching druid. As Ella caught up and joined the fray, she was met with a small, and highly enthusiastic little dragon who began harassing her to little result. The small investigator drew her shortbow and hurried to support Avvakir as a man in robes joined the conflict, slinging bolts of ice at the group as they approached. Though Lisandra’s patience paid off, and she sprang an attack, making quick work of the druid, as she joined her fellows in the conflict ahead, her misstep with the glaive man lead to a grievous wound and she fell bleeding to the flagstone. Though Ella was able to rouse Lisandra from the brink of death, the woman came too with a vision in her head of the strangest dream, in which a gently smiling Ruki appeared, sitting at a picnic table in a forest as the old bird-woman begins to cut a slice of cake. Avvakir made short of the glaive wielder as Lisandra’s wounds were tended to and the group moved in together to incapacitate their final foe. The small dragon familiar persisted after their master was knocked out. They fumbled around, swatting at the creature before Avvakir promptly knocked them unconscious and seemingly adopted the creature himself. Unconscious enemies were relocated to the control room of the Lighthouse and secured as Ella and Lisandra synchronized their pocket watches and readied themselves for the opening the sea gate and lighting the signal. Once the Risuri forces were on the move, the Duchess’ forces began to advance on the Lighthouse. Avvakir busied himself with making blockades along the wall from furniture found inside the structure, while Ella used her cunning to set traps should the forces break through. Lisandra assisted where able, but found her skills best put to use distracting the guards, holding off their advancement for as long as able. Blockades were smashed and traps trigger, sending mercenaries over the wall and into the ocean below, but the group held their ground and the navy entered the fort, their mission a success. The group watched as Rusuri forces made their advance below and were all relieved when the familiar figure of Captain Rutger of The Impossible was spotted making his way to their location. What will happen next in the adventure of B.A.D. squad? Will Avvakir get to keep his adopted little dragon pet? Stay tuned to find out! [B]Session 3 discussion[/B] The party is looking forward to interviewing the Duchess and are intrigued by the curiosities of Axis island. Lissandra's vision of a picnic with Ruki was the result of one of the PCs issuing Ruki a pebble on board the Coaltongue. Ruki was invited aboard the ship as a departure present for her recent retirement. When news of a sabotaged engine hit the main deck, Ruki wished she could do more for the constables. With that kindness, the party unknowingly received a blessing: [I]Time and distance are no barriers to Ruki's kindness. The next constable to fall unconscious will immediately be stablised as they are taken to a vision of a tea party. On said constable's rounds, for as long as the constable is unconscious, they may take a bite of illusory cake. Doing so heals 1d8+1 HP. [/I] [/QUOTE]
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